testproject/menu.gd

15 lines
263 B
GDScript

extends Control
func _on_play_pressed() -> void:
get_tree().change_scene_to_file("res://world.tscn")
func _on_settings_pressed() -> void:
get_tree().change_scene_to_file("res://options_menu.tscn")
func _on_quit_game_pressed() -> void:
get_tree().quit()