Базовое редактирование тайлов
This commit is contained in:
parent
993953df4f
commit
ce242e4f6d
Before Width: | Height: | Size: 994 B After Width: | Height: | Size: 994 B |
@ -3,15 +3,15 @@
|
|||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://qmjuy68vr7jp"
|
uid="uid://qmjuy68vr7jp"
|
||||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
path="res://.godot/imported/icon.svg-56083ea2a1f1a4f1e49773bdc6d7826c.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://icon.svg"
|
source_file="res://assets/icon.svg"
|
||||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
dest_files=["res://.godot/imported/icon.svg-56083ea2a1f1a4f1e49773bdc6d7826c.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
BIN
assets/tileset.png
Normal file
BIN
assets/tileset.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 19 KiB |
34
assets/tileset.png.import
Normal file
34
assets/tileset.png.import
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://hksnxmrpo2cp"
|
||||||
|
path="res://.godot/imported/tileset.png-c50288acd069fa293d7940a084811264.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/tileset.png"
|
||||||
|
dest_files=["res://.godot/imported/tileset.png-c50288acd069fa293d7940a084811264.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
@ -11,8 +11,9 @@ config_version=5
|
|||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="TestProject"
|
config/name="TestProject"
|
||||||
|
run/main_scene="res://world.tscn"
|
||||||
config/features=PackedStringArray("4.3", "GL Compatibility")
|
config/features=PackedStringArray("4.3", "GL Compatibility")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://assets/icon.svg"
|
||||||
|
|
||||||
[dotnet]
|
[dotnet]
|
||||||
|
|
||||||
|
11
tile_map_layer.gd
Normal file
11
tile_map_layer.gd
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
extends TileMapLayer
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
pass
|
22
world.gd
Normal file
22
world.gd
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
# Переменная для хранения ссылки на TileMap
|
||||||
|
@onready var tilemap: TileMapLayer = $TileMapLayer
|
||||||
|
var is_drawing: bool = false # Флаг для отслеживания зажатия кнопки мыши
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _input(event):
|
||||||
|
if event is InputEventMouseButton:
|
||||||
|
# Проверяем нажатие или отпускание левой кнопки мыши
|
||||||
|
if event.button_index == MOUSE_BUTTON_LEFT:
|
||||||
|
is_drawing = event.pressed # Устанавливаем флаг, если кнопка нажата
|
||||||
|
|
||||||
|
if event is InputEventMouseMotion and is_drawing:
|
||||||
|
# Получаем позицию мыши в мировых координатах
|
||||||
|
var current_tile:Vector2 = tilemap.local_to_map(get_global_mouse_position()-tilemap.global_position)
|
||||||
|
var tile_pos = tilemap.map_to_local(current_tile)
|
||||||
|
tilemap.set_cells_terrain_connect([current_tile], 0, 2, true)
|
||||||
|
# Преобразуем в координаты тайлов
|
||||||
|
# Устанавливаем тайл (tile_id = 1 в данном случае)
|
614
world.tscn
Normal file
614
world.tscn
Normal file
File diff suppressed because one or more lines are too long
Loading…
x
Reference in New Issue
Block a user