Камера
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@ -4,6 +4,7 @@ extends Node2D
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var id_path: Array[Vector2i]
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var id_path: Array[Vector2i]
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var target: Vector2i
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var target: Vector2i
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var speed: float = 1
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var speed: float = 1
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var oxygen: float = 100
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func is_walking() -> bool:
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func is_walking() -> bool:
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@ -47,6 +47,16 @@ right_mouse={
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(277, 13),"global_position":Vector2(286, 59),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(277, 13),"global_position":Vector2(286, 59),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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]
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}
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}
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zoom_in={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":61,"unicode":61,"location":0,"echo":false,"script":null)
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]
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}
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zoom_out={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":45,"unicode":45,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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[rendering]
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@ -61,10 +61,6 @@ func _physics_process(delta: float) -> void:
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if Input.is_action_just_pressed("ui_cancel"):
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if Input.is_action_just_pressed("ui_cancel"):
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change_instrument(instruments.NULL)
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change_instrument(instruments.NULL)
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if Input.is_action_just_pressed("ui_right"):
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change_instrument(selected_instrument+1)
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if Input.is_action_just_pressed("ui_left"):
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change_instrument(selected_instrument-1)
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match selected_instrument:
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match selected_instrument:
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instruments.NULL:
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instruments.NULL:
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@ -107,5 +103,16 @@ func change_instrument(new: instruments):
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lmb = false
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lmb = false
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rmb = false
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rmb = false
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func _input(event):
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func _process(delta: float) -> void:
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pass
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if Input.is_action_pressed("ui_right"):
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$Camera2D.translate(Vector2.RIGHT*320*delta/$Camera2D.zoom)
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if Input.is_action_pressed("ui_left"):
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$Camera2D.translate(Vector2.LEFT*320*delta/$Camera2D.zoom)
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if Input.is_action_pressed("ui_up"):
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$Camera2D.translate(Vector2.UP*320*delta/$Camera2D.zoom)
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if Input.is_action_pressed("ui_down"):
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$Camera2D.translate(Vector2.DOWN*320*delta/$Camera2D.zoom)
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if Input.is_action_just_pressed("zoom_in"):
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$Camera2D.zoom+=Vector2.ONE*0.25
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if Input.is_action_just_pressed("zoom_out"):
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$Camera2D.zoom-=Vector2.ONE*0.25
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