Добавлен функционал передвижения NPC
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27
npc/npc.gd
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27
npc/npc.gd
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@ -0,0 +1,27 @@
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class_name NPC
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extends Node2D
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var id_path: Array[Vector2i]
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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randomize()
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$Sprite2D.set_nation(randi()%$Sprite2D.Nations.max)
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set_spacesuit(false)
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta: float) -> void:
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if id_path.is_empty(): return
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var target_pos = Vector2(id_path.front()*World.tile_size)
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global_position = global_position.move_toward(target_pos, 1)
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if global_position == target_pos:
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id_path.pop_front()
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func set_spacesuit(suit: bool) -> void:
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$Sprite2D.set_spacesuit(suit)
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19
npc/npc.tscn
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19
npc/npc.tscn
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@ -0,0 +1,19 @@
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[gd_scene load_steps=5 format=3 uid="uid://cxueg5xm4buqk"]
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[ext_resource type="Script" path="res://npc/npc.gd" id="1_m82ir"]
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[ext_resource type="Texture2D" uid="uid://bhpnk3olpquth" path="res://assets/moonnauts.png" id="1_vgeae"]
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[ext_resource type="Script" path="res://npc/sprite_2d.gd" id="2_jtl2q"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_2v0ml"]
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atlas = ExtResource("1_vgeae")
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region = Rect2(0, 0, 16, 16)
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[node name="npc" type="Node2D"]
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z_index = 32
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z_as_relative = false
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script = ExtResource("1_m82ir")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = SubResource("AtlasTexture_2v0ml")
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centered = false
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script = ExtResource("2_jtl2q")
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27
npc/sprite_2d.gd
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27
npc/sprite_2d.gd
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@ -0,0 +1,27 @@
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extends Sprite2D
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enum Nations {
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ru = 0,
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arab = 1,
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chi = 2,
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max,
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}
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func set_spacesuit(suit: bool) -> void:
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var atlas: AtlasTexture = texture
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if suit: atlas.region.position.y = 0
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else: atlas.region.position.y = 16
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func set_nation(nation: Nations) -> void:
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var atlas: AtlasTexture = texture
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atlas.region.position.x = 16*nation
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@ -11,7 +11,7 @@ config_version=5
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[application]
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config/name="TestProject"
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run/main_scene="res://world.tscn"
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run/main_scene="res://world/world.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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config/icon="res://assets/icon.svg"
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@ -28,7 +28,7 @@ project/assembly_name="TestProject"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/sprite_painter/plugin.cfg")
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enabled=PackedStringArray()
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[input]
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33
world/npcs.gd
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world/npcs.gd
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@ -0,0 +1,33 @@
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extends Node2D
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const NPC_SCENE = preload("res://npc/npc.tscn")
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var npcs: Array[NPC]
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func add_npc(pos: Vector2i):
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var npc: NPC = NPC_SCENE.instantiate()
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npc.translate(pos*World.tile_size)
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npcs.append(npc)
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add_child(npc)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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add_npc(Vector2i(16, 8))
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add_npc(Vector2i(40, 32))
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set_npc_target(npcs[0], Vector2i(24, 48))
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set_npc_target(npcs[1], Vector2i(24, 49))
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func set_npc_target(npc: NPC, target: Vector2i):
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var id_path = $"../TileMap".astar_grid.get_id_path(
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$"../TileMap/ground".local_to_map(npc.global_position+$"../TileMap/ground".global_position),
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target
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).slice(1)
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if not id_path.is_empty():
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npc.id_path = id_path
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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@ -1,3 +1,4 @@
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class_name MyTileMap
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extends Node2D
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enum StructType {
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@ -71,6 +72,7 @@ enum struct_fields {
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var layers: Array[TileMapLayer]
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var layers_dict: Dictionary
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var astar_grid: AStarGrid2D
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func _list_childrens(node: Node2D):
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for child in node.get_children():
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@ -84,6 +86,18 @@ func _list_childrens(node: Node2D):
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func _ready() -> void:
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layers = []
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_list_childrens(self)
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astar_grid = AStarGrid2D.new()
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astar_grid.region = layers_dict["ground"].get_used_rect()
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astar_grid.cell_size = Vector2i(16, 16)
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astar_grid.diagonal_mode = AStarGrid2D.DIAGONAL_MODE_NEVER
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astar_grid.update()
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for x in $ground.get_used_rect().size.x:
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for y in $ground.get_used_rect().size.y:
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var tile_pos = Vector2i(x,y)
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astar_grid.set_point_solid(tile_pos, not is_walkable(tile_pos))
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func get_maxZ(tile_pos: Vector2i) -> int:
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var max_z: int = -1024
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@ -148,19 +162,6 @@ func place_way(pos1: Vector2i, pos2: Vector2i) -> bool:
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place_struct(Vector2i(pos1.x, y), StructType.V_WAY)
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return true
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func remove_struct(pos: Vector2i):
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for layer in layers:
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var tiledata: TileData = layer.get_cell_tile_data(pos)
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if tiledata != null and tiledata.get_custom_data("is_center"):
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var struct_size = tiledata.get_custom_data("struct_size")
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var half_size = Vector2i(struct_size.x / 2, struct_size.y / 2)
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for x in range(struct_size.x):
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for y in range(struct_size.y):
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var offset = Vector2i(x, y)
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var tile_pos = pos+offset-half_size
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layer.erase_cell(tile_pos)
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return
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func destroy_building(pos: Vector2i, only_ways: bool = false):
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for layer in layers:
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var tiledata: TileData = layer.get_cell_tile_data(pos)
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@ -183,6 +184,20 @@ func destroy_building(pos: Vector2i, only_ways: bool = false):
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remove_struct(pos)
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return
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func remove_struct(pos: Vector2i):
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for layer in layers:
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var tiledata: TileData = layer.get_cell_tile_data(pos)
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if tiledata != null and tiledata.get_custom_data("is_center"):
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var struct_size = tiledata.get_custom_data("struct_size")
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var half_size = Vector2i(struct_size.x / 2, struct_size.y / 2)
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for x in range(struct_size.x):
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for y in range(struct_size.y):
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var offset = Vector2i(x, y)
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var tile_pos = pos+offset-half_size
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layer.erase_cell(tile_pos)
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astar_grid.set_point_solid(tile_pos, not is_walkable(tile_pos))
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return
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func place_struct(pos: Vector2i, type: StructType) -> bool:
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if not structs.has(type):
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return false
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@ -206,4 +221,14 @@ func place_struct(pos: Vector2i, type: StructType) -> bool:
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var offset = Vector2i(x, y)
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var tile_pos = pos+offset-half_size
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layer.set_cell(tile_pos, source_id, Vector2i(x,y)+pos_atlas)
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astar_grid.set_point_solid(tile_pos, not is_walkable(tile_pos))
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return true
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func is_walkable(pos: Vector2i) -> bool:
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var state: bool = true
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for layer in layers:
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var tiledata: TileData = layer.get_cell_tile_data(pos)
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if tiledata != null and not tiledata.get_custom_data("walkable"):
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state = false
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break
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return state
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@ -1,10 +1,13 @@
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class_name World
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extends Node2D
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const tile_size: int = 16
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# Переменная для хранения ссылки на TileMap
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@onready var ground: TileMapLayer = $TileMap/ground
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@onready var tileMap: Node2D = $TileMap
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const SELECTION_SCENE = preload("res://selection.tscn")
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const SELECTION_SCENE = preload("res://UI/selection/selection.tscn")
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var selected_instrument: instruments
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var selected_tile: Vector2i
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@ -47,6 +50,7 @@ func _physics_process(delta: float) -> void:
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if(selected_tile==selected_tile2):
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selected_tile2 = Vector2i(-128,-128)
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selected2 = false
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print(tileMap.is_walkable(selected_tile))
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if Input.is_action_just_released("right_mouse") and rmb:
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selected_tile2 = select_tile(ground.local_to_map(get_global_mouse_position()-tileMap.global_position))
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if(selected_tile!=selected_tile2): selected2 = true
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@ -1,12 +1,13 @@
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[gd_scene load_steps=8 format=4 uid="uid://d4e2mg6r7kt4m"]
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[gd_scene load_steps=9 format=4 uid="uid://d4e2mg6r7kt4m"]
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[ext_resource type="Script" path="res://world.gd" id="1_336so"]
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[ext_resource type="Texture2D" uid="uid://hksnxmrpo2cp" path="res://assets/tileset.png" id="1_wepw1"]
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[ext_resource type="Script" path="res://tile_map.gd" id="2_wnvvd"]
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[ext_resource type="Texture2D" uid="uid://ws7nut2tt600" path="res://assets/moonbase.png" id="3_hky6b"]
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[ext_resource type="Script" path="res://world/world.gd" id="1_obe6v"]
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[ext_resource type="Script" path="res://world/tile_map.gd" id="2_lm4q6"]
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[ext_resource type="Texture2D" uid="uid://hksnxmrpo2cp" path="res://assets/tileset.png" id="3_g3o52"]
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[ext_resource type="Texture2D" uid="uid://ws7nut2tt600" path="res://assets/moonbase.png" id="4_xeinu"]
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[ext_resource type="Script" path="res://world/npcs.gd" id="5_et4gm"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_fyh4j"]
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texture = ExtResource("1_wepw1")
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texture = ExtResource("3_g3o52")
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1:1/0 = 0
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0:0/0 = 0
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0:0/0/terrain_set = 0
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@ -19,6 +20,7 @@ texture = ExtResource("1_wepw1")
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0:0/0/terrains_peering_bit/top_left_corner = 0
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0:0/0/terrains_peering_bit/top_side = 0
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0:0/0/terrains_peering_bit/top_right_corner = 0
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0:0/0/custom_data_4 = true
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0:1/0 = 0
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1:0/0 = 0
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0:8/0 = 0
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@ -345,6 +347,7 @@ texture = ExtResource("1_wepw1")
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0:3/0/terrains_peering_bit/right_side = 2
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0:3/0/terrains_peering_bit/bottom_right_corner = 2
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0:3/0/terrains_peering_bit/bottom_side = 2
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0:3/0/custom_data_4 = true
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0:4/0 = 0
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0:4/0/terrain_set = 0
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0:4/0/terrain = 2
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@ -353,16 +356,19 @@ texture = ExtResource("1_wepw1")
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0:4/0/terrains_peering_bit/bottom_side = 2
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0:4/0/terrains_peering_bit/top_side = 2
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0:4/0/terrains_peering_bit/top_right_corner = 2
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0:4/0/custom_data_4 = true
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0:5/0 = 0
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0:5/0/terrain_set = 0
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0:5/0/terrain = 2
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0:5/0/terrains_peering_bit/right_side = 2
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0:5/0/terrains_peering_bit/top_side = 2
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0:5/0/terrains_peering_bit/top_right_corner = 2
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0:5/0/custom_data_4 = true
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0:6/0 = 0
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0:6/0/terrain_set = 0
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0:6/0/terrain = 2
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0:6/0/terrains_peering_bit/right_side = 2
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0:6/0/custom_data_4 = true
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1:3/0 = 0
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1:3/0/terrain_set = 0
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1:3/0/terrain = 2
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@ -371,6 +377,7 @@ texture = ExtResource("1_wepw1")
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1:3/0/terrains_peering_bit/bottom_side = 2
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1:3/0/terrains_peering_bit/bottom_left_corner = 2
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1:3/0/terrains_peering_bit/left_side = 2
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1:3/0/custom_data_4 = true
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1:4/0 = 0
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1:4/0/terrain_set = 0
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1:4/0/terrain = 2
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@ -382,6 +389,7 @@ texture = ExtResource("1_wepw1")
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1:4/0/terrains_peering_bit/top_left_corner = 2
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1:4/0/terrains_peering_bit/top_side = 2
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1:4/0/terrains_peering_bit/top_right_corner = 2
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1:4/0/custom_data_4 = true
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1:5/0 = 0
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1:5/0/terrain_set = 0
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1:5/0/terrain = 2
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@ -390,17 +398,20 @@ texture = ExtResource("1_wepw1")
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1:5/0/terrains_peering_bit/top_left_corner = 2
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1:5/0/terrains_peering_bit/top_side = 2
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1:5/0/terrains_peering_bit/top_right_corner = 2
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1:5/0/custom_data_4 = true
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1:6/0 = 0
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1:6/0/terrain_set = 0
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1:6/0/terrain = 2
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1:6/0/terrains_peering_bit/right_side = 2
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1:6/0/terrains_peering_bit/left_side = 2
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1:6/0/custom_data_4 = true
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2:3/0 = 0
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2:3/0/terrain_set = 0
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2:3/0/terrain = 2
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2:3/0/terrains_peering_bit/bottom_side = 2
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2:3/0/terrains_peering_bit/bottom_left_corner = 2
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2:3/0/terrains_peering_bit/left_side = 2
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2:3/0/custom_data_4 = true
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2:4/0 = 0
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2:4/0/terrain_set = 0
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2:4/0/terrain = 2
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@ -409,37 +420,45 @@ texture = ExtResource("1_wepw1")
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2:4/0/terrains_peering_bit/left_side = 2
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2:4/0/terrains_peering_bit/top_left_corner = 2
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2:4/0/terrains_peering_bit/top_side = 2
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2:4/0/custom_data_4 = true
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2:5/0 = 0
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2:5/0/terrain_set = 0
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2:5/0/terrain = 2
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2:5/0/terrains_peering_bit/left_side = 2
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2:5/0/terrains_peering_bit/top_left_corner = 2
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2:5/0/terrains_peering_bit/top_side = 2
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2:5/0/custom_data_4 = true
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2:6/0 = 0
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2:6/0/terrain_set = 0
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2:6/0/terrain = 2
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2:6/0/terrains_peering_bit/left_side = 2
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2:6/0/custom_data_4 = true
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3:3/0 = 0
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3:3/0/terrain_set = 0
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3:3/0/terrain = 2
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3:3/0/terrains_peering_bit/bottom_side = 2
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3:3/0/custom_data_4 = true
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3:4/0 = 0
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3:4/0/terrain_set = 0
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3:4/0/terrain = 2
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3:4/0/terrains_peering_bit/bottom_side = 2
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3:4/0/terrains_peering_bit/top_side = 2
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3:4/0/custom_data_4 = true
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3:5/0 = 0
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3:5/0/terrain_set = 0
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3:5/0/terrain = 2
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3:5/0/terrains_peering_bit/top_side = 2
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3:5/0/custom_data_4 = true
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3:6/0 = 0
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3:6/0/terrain_set = 0
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3:6/0/terrain = 2
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3:6/0/custom_data_4 = true
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4:3/0 = 0
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4:3/0/terrain_set = 0
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4:3/0/terrain = 2
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4:3/0/terrains_peering_bit/right_side = 2
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4:3/0/terrains_peering_bit/bottom_side = 2
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4:3/0/custom_data_4 = true
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4:4/0 = 0
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4:4/0/terrain_set = 0
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4:4/0/terrain = 2
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@ -447,6 +466,7 @@ texture = ExtResource("1_wepw1")
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4:4/0/terrains_peering_bit/bottom_side = 2
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4:4/0/terrains_peering_bit/top_side = 2
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4:4/0/terrains_peering_bit/top_right_corner = 2
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4:4/0/custom_data_4 = true
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4:5/0 = 0
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4:5/0/terrain_set = 0
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4:5/0/terrain = 2
|
||||
@ -454,11 +474,13 @@ texture = ExtResource("1_wepw1")
|
||||
4:5/0/terrains_peering_bit/bottom_right_corner = 2
|
||||
4:5/0/terrains_peering_bit/bottom_side = 2
|
||||
4:5/0/terrains_peering_bit/top_side = 2
|
||||
4:5/0/custom_data_4 = true
|
||||
4:6/0 = 0
|
||||
4:6/0/terrain_set = 0
|
||||
4:6/0/terrain = 2
|
||||
4:6/0/terrains_peering_bit/right_side = 2
|
||||
4:6/0/terrains_peering_bit/top_side = 2
|
||||
4:6/0/custom_data_4 = true
|
||||
5:3/0 = 0
|
||||
5:3/0/terrain_set = 0
|
||||
5:3/0/terrain = 2
|
||||
@ -466,6 +488,7 @@ texture = ExtResource("1_wepw1")
|
||||
5:3/0/terrains_peering_bit/bottom_side = 2
|
||||
5:3/0/terrains_peering_bit/bottom_left_corner = 2
|
||||
5:3/0/terrains_peering_bit/left_side = 2
|
||||
5:3/0/custom_data_4 = true
|
||||
5:4/0 = 0
|
||||
5:4/0/terrain_set = 0
|
||||
5:4/0/terrain = 2
|
||||
@ -476,6 +499,7 @@ texture = ExtResource("1_wepw1")
|
||||
5:4/0/terrains_peering_bit/top_left_corner = 2
|
||||
5:4/0/terrains_peering_bit/top_side = 2
|
||||
5:4/0/terrains_peering_bit/top_right_corner = 2
|
||||
5:4/0/custom_data_4 = true
|
||||
5:5/0 = 0
|
||||
5:5/0/terrain_set = 0
|
||||
5:5/0/terrain = 2
|
||||
@ -486,6 +510,7 @@ texture = ExtResource("1_wepw1")
|
||||
5:5/0/terrains_peering_bit/left_side = 2
|
||||
5:5/0/terrains_peering_bit/top_left_corner = 2
|
||||
5:5/0/terrains_peering_bit/top_side = 2
|
||||
5:5/0/custom_data_4 = true
|
||||
5:6/0 = 0
|
||||
5:6/0/terrain_set = 0
|
||||
5:6/0/terrain = 2
|
||||
@ -493,6 +518,7 @@ texture = ExtResource("1_wepw1")
|
||||
5:6/0/terrains_peering_bit/left_side = 2
|
||||
5:6/0/terrains_peering_bit/top_left_corner = 2
|
||||
5:6/0/terrains_peering_bit/top_side = 2
|
||||
5:6/0/custom_data_4 = true
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 2
|
||||
@ -500,6 +526,7 @@ texture = ExtResource("1_wepw1")
|
||||
6:3/0/terrains_peering_bit/bottom_right_corner = 2
|
||||
6:3/0/terrains_peering_bit/bottom_side = 2
|
||||
6:3/0/terrains_peering_bit/left_side = 2
|
||||
6:3/0/custom_data_4 = true
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 2
|
||||
@ -510,6 +537,7 @@ texture = ExtResource("1_wepw1")
|
||||
6:4/0/terrains_peering_bit/top_left_corner = 2
|
||||
6:4/0/terrains_peering_bit/top_side = 2
|
||||
6:4/0/terrains_peering_bit/top_right_corner = 2
|
||||
6:4/0/custom_data_4 = true
|
||||
6:5/0 = 0
|
||||
6:5/0/terrain_set = 0
|
||||
6:5/0/terrain = 2
|
||||
@ -520,6 +548,7 @@ texture = ExtResource("1_wepw1")
|
||||
6:5/0/terrains_peering_bit/left_side = 2
|
||||
6:5/0/terrains_peering_bit/top_side = 2
|
||||
6:5/0/terrains_peering_bit/top_right_corner = 2
|
||||
6:5/0/custom_data_4 = true
|
||||
6:6/0 = 0
|
||||
6:6/0/terrain_set = 0
|
||||
6:6/0/terrain = 2
|
||||
@ -527,11 +556,13 @@ texture = ExtResource("1_wepw1")
|
||||
6:6/0/terrains_peering_bit/left_side = 2
|
||||
6:6/0/terrains_peering_bit/top_side = 2
|
||||
6:6/0/terrains_peering_bit/top_right_corner = 2
|
||||
6:6/0/custom_data_4 = true
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 2
|
||||
7:3/0/terrains_peering_bit/bottom_side = 2
|
||||
7:3/0/terrains_peering_bit/left_side = 2
|
||||
7:3/0/custom_data_4 = true
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 2
|
||||
@ -539,6 +570,7 @@ texture = ExtResource("1_wepw1")
|
||||
7:4/0/terrains_peering_bit/left_side = 2
|
||||
7:4/0/terrains_peering_bit/top_left_corner = 2
|
||||
7:4/0/terrains_peering_bit/top_side = 2
|
||||
7:4/0/custom_data_4 = true
|
||||
7:5/0 = 0
|
||||
7:5/0/terrain_set = 0
|
||||
7:5/0/terrain = 2
|
||||
@ -546,17 +578,20 @@ texture = ExtResource("1_wepw1")
|
||||
7:5/0/terrains_peering_bit/bottom_left_corner = 2
|
||||
7:5/0/terrains_peering_bit/left_side = 2
|
||||
7:5/0/terrains_peering_bit/top_side = 2
|
||||
7:5/0/custom_data_4 = true
|
||||
7:6/0 = 0
|
||||
7:6/0/terrain_set = 0
|
||||
7:6/0/terrain = 2
|
||||
7:6/0/terrains_peering_bit/left_side = 2
|
||||
7:6/0/terrains_peering_bit/top_side = 2
|
||||
7:6/0/custom_data_4 = true
|
||||
8:3/0 = 0
|
||||
8:3/0/terrain_set = 0
|
||||
8:3/0/terrain = 2
|
||||
8:3/0/terrains_peering_bit/right_side = 2
|
||||
8:3/0/terrains_peering_bit/bottom_side = 2
|
||||
8:3/0/terrains_peering_bit/left_side = 2
|
||||
8:3/0/custom_data_4 = true
|
||||
8:4/0 = 0
|
||||
8:4/0/terrain_set = 0
|
||||
8:4/0/terrain = 2
|
||||
@ -566,6 +601,7 @@ texture = ExtResource("1_wepw1")
|
||||
8:4/0/terrains_peering_bit/top_left_corner = 2
|
||||
8:4/0/terrains_peering_bit/top_side = 2
|
||||
8:4/0/terrains_peering_bit/top_right_corner = 2
|
||||
8:4/0/custom_data_4 = true
|
||||
8:5/0 = 0
|
||||
8:5/0/terrain_set = 0
|
||||
8:5/0/terrain = 2
|
||||
@ -575,12 +611,14 @@ texture = ExtResource("1_wepw1")
|
||||
8:5/0/terrains_peering_bit/bottom_left_corner = 2
|
||||
8:5/0/terrains_peering_bit/left_side = 2
|
||||
8:5/0/terrains_peering_bit/top_side = 2
|
||||
8:5/0/custom_data_4 = true
|
||||
8:6/0 = 0
|
||||
8:6/0/terrain_set = 0
|
||||
8:6/0/terrain = 2
|
||||
8:6/0/terrains_peering_bit/right_side = 2
|
||||
8:6/0/terrains_peering_bit/left_side = 2
|
||||
8:6/0/terrains_peering_bit/top_side = 2
|
||||
8:6/0/custom_data_4 = true
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 2
|
||||
@ -590,6 +628,7 @@ texture = ExtResource("1_wepw1")
|
||||
9:3/0/terrains_peering_bit/left_side = 2
|
||||
9:3/0/terrains_peering_bit/top_left_corner = 2
|
||||
9:3/0/terrains_peering_bit/top_side = 2
|
||||
9:3/0/custom_data_4 = true
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 2
|
||||
@ -599,6 +638,7 @@ texture = ExtResource("1_wepw1")
|
||||
9:4/0/terrains_peering_bit/left_side = 2
|
||||
9:4/0/terrains_peering_bit/top_side = 2
|
||||
9:4/0/terrains_peering_bit/top_right_corner = 2
|
||||
9:4/0/custom_data_4 = true
|
||||
9:5/0 = 0
|
||||
9:5/0/terrain_set = 0
|
||||
9:5/0/terrain = 2
|
||||
@ -607,6 +647,7 @@ texture = ExtResource("1_wepw1")
|
||||
9:5/0/terrains_peering_bit/bottom_side = 2
|
||||
9:5/0/terrains_peering_bit/left_side = 2
|
||||
9:5/0/terrains_peering_bit/top_side = 2
|
||||
9:5/0/custom_data_4 = true
|
||||
9:6/0 = 0
|
||||
9:6/0/terrain_set = 0
|
||||
9:6/0/terrain = 2
|
||||
@ -615,6 +656,7 @@ texture = ExtResource("1_wepw1")
|
||||
9:6/0/terrains_peering_bit/left_side = 2
|
||||
9:6/0/terrains_peering_bit/top_side = 2
|
||||
9:6/0/terrains_peering_bit/top_right_corner = 2
|
||||
9:6/0/custom_data_4 = true
|
||||
10:5/0 = 0
|
||||
10:5/0/terrain_set = 0
|
||||
10:5/0/terrain = 2
|
||||
@ -623,6 +665,7 @@ texture = ExtResource("1_wepw1")
|
||||
10:5/0/terrains_peering_bit/bottom_left_corner = 2
|
||||
10:5/0/terrains_peering_bit/left_side = 2
|
||||
10:5/0/terrains_peering_bit/top_side = 2
|
||||
10:5/0/custom_data_4 = true
|
||||
10:6/0 = 0
|
||||
10:6/0/terrain_set = 0
|
||||
10:6/0/terrain = 2
|
||||
@ -631,12 +674,14 @@ texture = ExtResource("1_wepw1")
|
||||
10:6/0/terrains_peering_bit/left_side = 2
|
||||
10:6/0/terrains_peering_bit/top_left_corner = 2
|
||||
10:6/0/terrains_peering_bit/top_side = 2
|
||||
10:6/0/custom_data_4 = true
|
||||
4:7/0 = 0
|
||||
4:7/0/terrain_set = 0
|
||||
4:7/0/terrain = 2
|
||||
4:7/0/terrains_peering_bit/right_side = 2
|
||||
4:7/0/terrains_peering_bit/bottom_side = 2
|
||||
4:7/0/terrains_peering_bit/top_side = 2
|
||||
4:7/0/custom_data_4 = true
|
||||
5:7/0 = 0
|
||||
5:7/0/terrain_set = 0
|
||||
5:7/0/terrain = 2
|
||||
@ -646,6 +691,7 @@ texture = ExtResource("1_wepw1")
|
||||
5:7/0/terrains_peering_bit/left_side = 2
|
||||
5:7/0/terrains_peering_bit/top_left_corner = 2
|
||||
5:7/0/terrains_peering_bit/top_side = 2
|
||||
5:7/0/custom_data_4 = true
|
||||
6:7/0 = 0
|
||||
6:7/0/terrain_set = 0
|
||||
6:7/0/terrain = 2
|
||||
@ -655,12 +701,14 @@ texture = ExtResource("1_wepw1")
|
||||
6:7/0/terrains_peering_bit/left_side = 2
|
||||
6:7/0/terrains_peering_bit/top_side = 2
|
||||
6:7/0/terrains_peering_bit/top_right_corner = 2
|
||||
6:7/0/custom_data_4 = true
|
||||
7:7/0 = 0
|
||||
7:7/0/terrain_set = 0
|
||||
7:7/0/terrain = 2
|
||||
7:7/0/terrains_peering_bit/bottom_side = 2
|
||||
7:7/0/terrains_peering_bit/left_side = 2
|
||||
7:7/0/terrains_peering_bit/top_side = 2
|
||||
7:7/0/custom_data_4 = true
|
||||
8:7/0 = 0
|
||||
8:7/0/terrain_set = 0
|
||||
8:7/0/terrain = 2
|
||||
@ -668,6 +716,7 @@ texture = ExtResource("1_wepw1")
|
||||
8:7/0/terrains_peering_bit/bottom_side = 2
|
||||
8:7/0/terrains_peering_bit/left_side = 2
|
||||
8:7/0/terrains_peering_bit/top_side = 2
|
||||
8:7/0/custom_data_4 = true
|
||||
1:9/0 = 0
|
||||
1:9/0/terrain_set = 0
|
||||
1:9/0/terrain = 1
|
||||
@ -681,13 +730,14 @@ texture = ExtResource("1_wepw1")
|
||||
1:9/0/terrains_peering_bit/top_right_corner = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mv7cw"]
|
||||
texture = ExtResource("3_hky6b")
|
||||
texture = ExtResource("4_xeinu")
|
||||
0:0/0 = 0
|
||||
0:0/0/custom_data_3 = Vector2i(1, 1)
|
||||
1:0/0 = 0
|
||||
1:0/0/custom_data_3 = Vector2i(1, 1)
|
||||
2:0/0 = 0
|
||||
2:0/0/custom_data_3 = Vector2i(0, 1)
|
||||
2:0/0/custom_data_4 = true
|
||||
3:0/0 = 0
|
||||
3:0/0/custom_data_3 = Vector2i(-1, 1)
|
||||
4:0/0 = 0
|
||||
@ -696,32 +746,43 @@ texture = ExtResource("3_hky6b")
|
||||
0:1/0/custom_data_3 = Vector2i(1, 1)
|
||||
1:1/0 = 0
|
||||
1:1/0/custom_data_3 = Vector2i(1, 1)
|
||||
1:1/0/custom_data_4 = true
|
||||
2:1/0 = 0
|
||||
2:1/0/custom_data_3 = Vector2i(0, 1)
|
||||
2:1/0/custom_data_4 = true
|
||||
3:1/0 = 0
|
||||
3:1/0/custom_data_3 = Vector2i(-1, 1)
|
||||
3:1/0/custom_data_4 = true
|
||||
4:1/0 = 0
|
||||
4:1/0/custom_data_3 = Vector2i(-1, 1)
|
||||
0:2/0 = 0
|
||||
0:2/0/custom_data_3 = Vector2i(1, 0)
|
||||
0:2/0/custom_data_4 = true
|
||||
1:2/0 = 0
|
||||
1:2/0/custom_data_3 = Vector2i(1, 0)
|
||||
1:2/0/custom_data_4 = true
|
||||
2:2/0 = 0
|
||||
2:2/0/custom_data_0 = true
|
||||
2:2/0/custom_data_1 = Vector2i(5, 5)
|
||||
2:2/0/custom_data_2 = "EMPTY_ROOM"
|
||||
2:2/0/custom_data_4 = true
|
||||
3:2/0 = 0
|
||||
3:2/0/custom_data_3 = Vector2i(-1, 0)
|
||||
3:2/0/custom_data_4 = true
|
||||
4:2/0 = 0
|
||||
4:2/0/custom_data_3 = Vector2i(-1, 0)
|
||||
4:2/0/custom_data_4 = true
|
||||
0:3/0 = 0
|
||||
0:3/0/custom_data_3 = Vector2i(1, -1)
|
||||
1:3/0 = 0
|
||||
1:3/0/custom_data_3 = Vector2i(1, -1)
|
||||
1:3/0/custom_data_4 = true
|
||||
2:3/0 = 0
|
||||
2:3/0/custom_data_3 = Vector2i(0, -1)
|
||||
2:3/0/custom_data_4 = true
|
||||
3:3/0 = 0
|
||||
3:3/0/custom_data_3 = Vector2i(-1, -1)
|
||||
3:3/0/custom_data_4 = true
|
||||
4:3/0 = 0
|
||||
4:3/0/custom_data_3 = Vector2i(-1, -1)
|
||||
0:4/0 = 0
|
||||
@ -730,6 +791,7 @@ texture = ExtResource("3_hky6b")
|
||||
1:4/0/custom_data_3 = Vector2i(1, -1)
|
||||
2:4/0 = 0
|
||||
2:4/0/custom_data_3 = Vector2i(0, -1)
|
||||
2:4/0/custom_data_4 = true
|
||||
3:4/0 = 0
|
||||
3:4/0/custom_data_3 = Vector2i(-1, -1)
|
||||
4:4/0 = 0
|
||||
@ -738,6 +800,7 @@ texture = ExtResource("3_hky6b")
|
||||
1:5/0/custom_data_0 = true
|
||||
1:5/0/custom_data_1 = Vector2i(3, 1)
|
||||
1:5/0/custom_data_3 = Vector2i(0, 1)
|
||||
1:5/0/custom_data_4 = true
|
||||
2:5/0 = 0
|
||||
2:5/0/custom_data_3 = Vector2i(-1, 1)
|
||||
3:5/0 = 0
|
||||
@ -746,16 +809,19 @@ texture = ExtResource("3_hky6b")
|
||||
1:6/0/custom_data_0 = true
|
||||
1:6/0/custom_data_1 = Vector2i(3, 1)
|
||||
1:6/0/custom_data_2 = "V_WAY"
|
||||
1:6/0/custom_data_4 = true
|
||||
2:6/0 = 0
|
||||
2:6/0/custom_data_3 = Vector2i(-1, 0)
|
||||
3:6/0 = 0
|
||||
3:6/0/custom_data_0 = true
|
||||
3:6/0/custom_data_1 = Vector2i(1, 3)
|
||||
3:6/0/custom_data_3 = Vector2i(1, 0)
|
||||
3:6/0/custom_data_4 = true
|
||||
1:7/0 = 0
|
||||
1:7/0/custom_data_0 = true
|
||||
1:7/0/custom_data_1 = Vector2i(3, 1)
|
||||
1:7/0/custom_data_3 = Vector2i(0, -1)
|
||||
1:7/0/custom_data_4 = true
|
||||
2:7/0 = 0
|
||||
2:7/0/custom_data_3 = Vector2i(-1, -1)
|
||||
3:7/0 = 0
|
||||
@ -772,6 +838,7 @@ texture = ExtResource("3_hky6b")
|
||||
4:6/0/custom_data_0 = true
|
||||
4:6/0/custom_data_1 = Vector2i(1, 3)
|
||||
4:6/0/custom_data_2 = "H_WAY"
|
||||
4:6/0/custom_data_4 = true
|
||||
4:5/0 = 0
|
||||
4:5/0/custom_data_3 = Vector2i(0, 1)
|
||||
5:5/0 = 0
|
||||
@ -780,6 +847,7 @@ texture = ExtResource("3_hky6b")
|
||||
5:6/0/custom_data_0 = true
|
||||
5:6/0/custom_data_1 = Vector2i(1, 3)
|
||||
5:6/0/custom_data_3 = Vector2i(-1, 0)
|
||||
5:6/0/custom_data_4 = true
|
||||
5:7/0 = 0
|
||||
5:7/0/custom_data_3 = Vector2i(-1, -1)
|
||||
|
||||
@ -799,15 +867,17 @@ custom_data_layer_2/name = "struct_name"
|
||||
custom_data_layer_2/type = 4
|
||||
custom_data_layer_3/name = "center_direction"
|
||||
custom_data_layer_3/type = 6
|
||||
custom_data_layer_4/name = "walkable"
|
||||
custom_data_layer_4/type = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_fyh4j")
|
||||
sources/1 = SubResource("TileSetAtlasSource_mv7cw")
|
||||
|
||||
[node name="World" type="Node2D"]
|
||||
script = ExtResource("1_336so")
|
||||
script = ExtResource("1_obe6v")
|
||||
metadata/_edit_horizontal_guides_ = [830.0]
|
||||
|
||||
[node name="TileMap" type="Node2D" parent="."]
|
||||
script = ExtResource("2_wnvvd")
|
||||
script = ExtResource("2_lm4q6")
|
||||
|
||||
[node name="mountians" type="TileMapLayer" parent="TileMap"]
|
||||
z_index = 32
|
||||
@ -847,3 +917,6 @@ tile_set = SubResource("TileSet_twrk0")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
anchor_mode = 0
|
||||
|
||||
[node name="NPCs" type="Node2D" parent="."]
|
||||
script = ExtResource("5_et4gm")
|
Loading…
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Reference in New Issue
Block a user