первый коммит, мусор в 3д текстуре
This commit is contained in:
21
.gitignore
vendored
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21
.gitignore
vendored
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# MacOS DS_Store files
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.DS_Store
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# Gradle cache folder
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.gradle
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# Gradle build folder
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build
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# IntelliJ
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|
out/
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.idea
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*.iml
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# mpeltonen/sbt-idea plugin
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.idea_modules/
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# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
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hs_err_pid*
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# Common working directory
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run
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692
LICENSE.txt
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692
LICENSE.txt
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Copyright (c) 2026
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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||||||
|
the Free Software Foundation, either version 3 of the License, or
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||||||
|
(at your option) any later version.
|
||||||
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|
||||||
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
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|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>
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GNU GENERAL PUBLIC LICENSE
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|
Version 3, 29 June 2007
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|
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|
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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|
Everyone is permitted to copy and distribute verbatim copies
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||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
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||||||
|
Preamble
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||||||
|
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||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{one line to give the program's name and a brief idea of what it does.}
|
||||||
|
Copyright (C) {year} {name of author}
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
{project} Copyright (C) {year} {fullname}
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||||
|
|
||||||
111
build.gradle
Normal file
111
build.gradle
Normal file
@@ -0,0 +1,111 @@
|
|||||||
|
plugins {
|
||||||
|
id 'fabric-loom' version '1.17-SNAPSHOT'
|
||||||
|
id 'maven-publish'
|
||||||
|
id 'org.jetbrains.kotlin.jvm'
|
||||||
|
}
|
||||||
|
|
||||||
|
version = project.mod_version
|
||||||
|
group = project.maven_group
|
||||||
|
|
||||||
|
base {
|
||||||
|
archivesName = project.archives_base_name
|
||||||
|
}
|
||||||
|
|
||||||
|
loom {
|
||||||
|
splitEnvironmentSourceSets()
|
||||||
|
|
||||||
|
mods {
|
||||||
|
"veila" {
|
||||||
|
sourceSet sourceSets.main
|
||||||
|
sourceSet sourceSets.client
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fabricApi {
|
||||||
|
configureDataGeneration {
|
||||||
|
client = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
repositories {
|
||||||
|
mavenCentral()
|
||||||
|
// Add repositories to retrieve artifacts from in here.
|
||||||
|
// You should only use this when depending on other mods because
|
||||||
|
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
|
||||||
|
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
|
||||||
|
// for more information about repositories.
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
// To change the versions see the gradle.properties file
|
||||||
|
minecraft "com.mojang:minecraft:${project.minecraft_version}"
|
||||||
|
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
|
||||||
|
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||||
|
|
||||||
|
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
||||||
|
testImplementation 'org.jetbrains.kotlin:kotlin-test'
|
||||||
|
}
|
||||||
|
|
||||||
|
processResources {
|
||||||
|
inputs.property "version", project.version
|
||||||
|
inputs.property "minecraft_version", project.minecraft_version
|
||||||
|
inputs.property "loader_version", project.loader_version
|
||||||
|
filteringCharset "UTF-8"
|
||||||
|
|
||||||
|
filesMatching("fabric.mod.json") {
|
||||||
|
expand "version": project.version,
|
||||||
|
"minecraft_version": project.minecraft_version,
|
||||||
|
"loader_version": project.loader_version
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
def targetJavaVersion = 17
|
||||||
|
tasks.withType(JavaCompile).configureEach {
|
||||||
|
// ensure that the encoding is set to UTF-8, no matter what the system default is
|
||||||
|
// this fixes some edge cases with special characters not displaying correctly
|
||||||
|
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
|
||||||
|
// If Javadoc is generated, this must be specified in that task too.
|
||||||
|
it.options.encoding = "UTF-8"
|
||||||
|
if (targetJavaVersion >= 10 || JavaVersion.current().isJava10Compatible()) {
|
||||||
|
it.options.release.set(targetJavaVersion)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
java {
|
||||||
|
def javaVersion = JavaVersion.toVersion(targetJavaVersion)
|
||||||
|
if (JavaVersion.current() < javaVersion) {
|
||||||
|
toolchain.languageVersion = JavaLanguageVersion.of(targetJavaVersion)
|
||||||
|
}
|
||||||
|
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
|
||||||
|
// if it is present.
|
||||||
|
// If you remove this line, sources will not be generated.
|
||||||
|
withSourcesJar()
|
||||||
|
}
|
||||||
|
|
||||||
|
jar {
|
||||||
|
from("LICENSE") {
|
||||||
|
rename { "${it}_${project.archives_base_name}"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// configure the maven publication
|
||||||
|
publishing {
|
||||||
|
publications {
|
||||||
|
create("mavenJava", MavenPublication) {
|
||||||
|
artifactId = project.archives_base_name
|
||||||
|
from components.java
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
|
||||||
|
repositories {
|
||||||
|
// Add repositories to publish to here.
|
||||||
|
// Notice: This block does NOT have the same function as the block in the top level.
|
||||||
|
// The repositories here will be used for publishing your artifact, not for
|
||||||
|
// retrieving dependencies.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
kotlin {
|
||||||
|
jvmToolchain(21)
|
||||||
|
}
|
||||||
17
gradle.properties
Normal file
17
gradle.properties
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
# Done to increase the memory available to gradle.
|
||||||
|
org.gradle.jvmargs=-Xmx1G
|
||||||
|
|
||||||
|
# Fabric Properties
|
||||||
|
# check these on https://modmuss50.me/fabric.html
|
||||||
|
minecraft_version=1.20.1
|
||||||
|
yarn_mappings=1.20.1+build.10
|
||||||
|
loader_version=0.19.3
|
||||||
|
|
||||||
|
# Mod Properties
|
||||||
|
mod_version = 1.0-SNAPSHOT
|
||||||
|
maven_group = su.divan2000
|
||||||
|
archives_base_name = Veila
|
||||||
|
|
||||||
|
# Dependencies
|
||||||
|
# check this on https://modmuss50.me/fabric.html
|
||||||
|
fabric_version=0.92.11+1.20.1
|
||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
9
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
9
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
distributionBase=GRADLE_USER_HOME
|
||||||
|
distributionPath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-9.6.1-bin.zip
|
||||||
|
networkTimeout=10000
|
||||||
|
retries=0
|
||||||
|
retryBackOffMs=500
|
||||||
|
validateDistributionUrl=true
|
||||||
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
|
zipStorePath=wrapper/dists
|
||||||
248
gradlew
vendored
Executable file
248
gradlew
vendored
Executable file
@@ -0,0 +1,248 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Copyright © 2015 the original authors.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
# SPDX-License-Identifier: Apache-2.0
|
||||||
|
#
|
||||||
|
|
||||||
|
##############################################################################
|
||||||
|
#
|
||||||
|
# gradlew start up script for POSIX generated by Gradle.
|
||||||
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh gradlew
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||||
|
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||||
|
# * compound commands having a testable exit status, especially «case»;
|
||||||
|
# * various built-in commands including «command», «set», and «ulimit».
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/3d91ce3b8caaf77ad09f381f43615b715b53f72c/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
|
# Resolve links: $0 may be a link
|
||||||
|
app_path=$0
|
||||||
|
|
||||||
|
# Need this for daisy-chained symlinks.
|
||||||
|
while
|
||||||
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
|
[ -h "$app_path" ]
|
||||||
|
do
|
||||||
|
ls=$( ls -ld "$app_path" )
|
||||||
|
link=${ls#*' -> '}
|
||||||
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
|
# This is normally unused
|
||||||
|
# shellcheck disable=SC2034
|
||||||
|
APP_BASE_NAME=${0##*/}
|
||||||
|
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||||
|
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
|
||||||
|
|
||||||
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
|
MAX_FD=maximum
|
||||||
|
|
||||||
|
warn () {
|
||||||
|
echo "$*"
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
die () {
|
||||||
|
echo
|
||||||
|
echo "$*"
|
||||||
|
echo
|
||||||
|
exit 1
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
# OS specific support (must be 'true' or 'false').
|
||||||
|
cygwin=false
|
||||||
|
msys=false
|
||||||
|
darwin=false
|
||||||
|
nonstop=false
|
||||||
|
case "$( uname )" in #(
|
||||||
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
|
Darwin* ) darwin=true ;; #(
|
||||||
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
|
NONSTOP* ) nonstop=true ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# Determine the Java command to use to start the JVM.
|
||||||
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
|
else
|
||||||
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
|
fi
|
||||||
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
JAVACMD=java
|
||||||
|
if ! command -v java >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Increase the maximum file descriptors if we can.
|
||||||
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
|
case $MAX_FD in #(
|
||||||
|
max*)
|
||||||
|
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC2039,SC3045
|
||||||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
|
warn "Could not query maximum file descriptor limit"
|
||||||
|
esac
|
||||||
|
case $MAX_FD in #(
|
||||||
|
'' | soft) :;; #(
|
||||||
|
*)
|
||||||
|
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC2039,SC3045
|
||||||
|
ulimit -n "$MAX_FD" ||
|
||||||
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
|
# * args from the command line
|
||||||
|
# * the main class name
|
||||||
|
# * -classpath
|
||||||
|
# * -D...appname settings
|
||||||
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
# Collect all arguments for the java command:
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||||
|
# and any embedded shellness will be escaped.
|
||||||
|
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||||
|
# treated as '${Hostname}' itself on the command line.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Stop when "xargs" is not available.
|
||||||
|
if ! command -v xargs >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "xargs is not available"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
||||||
82
gradlew.bat
vendored
Normal file
82
gradlew.bat
vendored
Normal file
@@ -0,0 +1,82 @@
|
|||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
@rem SPDX-License-Identifier: Apache-2.0
|
||||||
|
@rem
|
||||||
|
|
||||||
|
@if "%DEBUG%"=="" @echo off
|
||||||
|
@rem ##########################################################################
|
||||||
|
@rem
|
||||||
|
@rem gradlew startup script for Windows
|
||||||
|
@rem
|
||||||
|
@rem ##########################################################################
|
||||||
|
|
||||||
|
@rem Set local scope for the variables, and ensure extensions are enabled
|
||||||
|
setlocal EnableExtensions
|
||||||
|
|
||||||
|
set DIRNAME=%~dp0
|
||||||
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
|
@rem This is normally unused
|
||||||
|
set APP_BASE_NAME=%~n0
|
||||||
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
|
@rem Find java.exe
|
||||||
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
|
set JAVA_EXE=java.exe
|
||||||
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
|
if %ERRORLEVEL% equ 0 goto execute
|
||||||
|
|
||||||
|
echo. 1>&2
|
||||||
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||||
|
echo. 1>&2
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
|
"%COMSPEC%" /c exit 1
|
||||||
|
|
||||||
|
:findJavaFromJavaHome
|
||||||
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
|
echo. 1>&2
|
||||||
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||||
|
echo. 1>&2
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
|
"%COMSPEC%" /c exit 1
|
||||||
|
|
||||||
|
:execute
|
||||||
|
@rem Setup the command line
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@rem Execute gradlew
|
||||||
|
@rem endlocal doesn't take effect until after the line is parsed and variables are expanded
|
||||||
|
@rem which allows us to clear the local environment before executing the java command
|
||||||
|
endlocal & "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* & call :exitWithErrorLevel
|
||||||
|
|
||||||
|
:exitWithErrorLevel
|
||||||
|
@rem Use "%COMSPEC%" /c exit to allow operators to work properly in scripts
|
||||||
|
"%COMSPEC%" /c exit %ERRORLEVEL%
|
||||||
15
settings.gradle
Normal file
15
settings.gradle
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
pluginManagement {
|
||||||
|
repositories {
|
||||||
|
maven {
|
||||||
|
name = 'Fabric'
|
||||||
|
url = 'https://maven.fabricmc.net/'
|
||||||
|
}
|
||||||
|
gradlePluginPortal()
|
||||||
|
}
|
||||||
|
plugins {
|
||||||
|
id 'org.jetbrains.kotlin.jvm' version '2.4.0'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
plugins {
|
||||||
|
id 'org.gradle.toolchains.foojay-resolver-convention' version '1.0.0'
|
||||||
|
}
|
||||||
10
src/client/java/su/divan2000/veila/client/VeilaClient.java
Normal file
10
src/client/java/su/divan2000/veila/client/VeilaClient.java
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
package su.divan2000.veila.client;
|
||||||
|
|
||||||
|
import net.fabricmc.api.ClientModInitializer;
|
||||||
|
|
||||||
|
public class VeilaClient implements ClientModInitializer {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onInitializeClient() {
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
package su.divan2000.veila.client;
|
||||||
|
|
||||||
|
import net.fabricmc.fabric.api.datagen.v1.DataGeneratorEntrypoint;
|
||||||
|
import net.fabricmc.fabric.api.datagen.v1.FabricDataGenerator;
|
||||||
|
|
||||||
|
public class VeilaDataGenerator implements DataGeneratorEntrypoint {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onInitializeDataGenerator(FabricDataGenerator fabricDataGenerator) {
|
||||||
|
FabricDataGenerator.Pack pack = fabricDataGenerator.createPack();
|
||||||
|
}
|
||||||
|
}
|
||||||
111
src/client/java/su/divan2000/veila/client/gl/DepthCopy.java
Normal file
111
src/client/java/su/divan2000/veila/client/gl/DepthCopy.java
Normal file
@@ -0,0 +1,111 @@
|
|||||||
|
package su.divan2000.veila.client.gl;
|
||||||
|
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
import org.lwjgl.opengl.GL30;
|
||||||
|
|
||||||
|
import java.nio.ByteBuffer;
|
||||||
|
|
||||||
|
public class DepthCopy {
|
||||||
|
|
||||||
|
private static int texture = -1;
|
||||||
|
|
||||||
|
private static int width = -1;
|
||||||
|
private static int height = -1;
|
||||||
|
|
||||||
|
|
||||||
|
public static void init(int newWidth, int newHeight) {
|
||||||
|
|
||||||
|
if (texture != -1 &&
|
||||||
|
width == newWidth &&
|
||||||
|
height == newHeight) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (texture != -1) {
|
||||||
|
GL11.glDeleteTextures(texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
texture = GL11.glGenTextures();
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
texture
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
GL11.glTexImage2D(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
0,
|
||||||
|
GL30.GL_DEPTH_COMPONENT32F,
|
||||||
|
newWidth,
|
||||||
|
newHeight,
|
||||||
|
0,
|
||||||
|
GL11.GL_DEPTH_COMPONENT,
|
||||||
|
GL11.GL_FLOAT,
|
||||||
|
(ByteBuffer)null
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
GL11.GL_TEXTURE_MIN_FILTER,
|
||||||
|
GL11.GL_NEAREST
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
GL11.GL_TEXTURE_MAG_FILTER,
|
||||||
|
GL11.GL_NEAREST
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
width = newWidth;
|
||||||
|
height = newHeight;
|
||||||
|
|
||||||
|
|
||||||
|
System.out.println(
|
||||||
|
"Depth texture resized: "
|
||||||
|
+ width + "x" + height
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public static void copy(int width, int height) {
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
texture
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
GL11.glCopyTexSubImage2D(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
width,
|
||||||
|
height
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public static int getTexture() {
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
package su.divan2000.veila.client.gl;
|
||||||
|
|
||||||
|
import org.lwjgl.BufferUtils;
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
import org.lwjgl.opengl.GL15;
|
||||||
|
import org.lwjgl.opengl.GL20;
|
||||||
|
import org.lwjgl.opengl.GL30;
|
||||||
|
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
|
||||||
|
import static org.lwjgl.opengl.GL11.glGetInteger;
|
||||||
|
import static org.lwjgl.opengl.GL30.GL_VERTEX_ARRAY_BINDING;
|
||||||
|
|
||||||
|
public final class FullscreenQuad {
|
||||||
|
|
||||||
|
private static int vao = 0;
|
||||||
|
private static int vbo = 0;
|
||||||
|
|
||||||
|
public static void init() {
|
||||||
|
|
||||||
|
if (vao != 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
float[] vertices = {
|
||||||
|
-1f, -1f,
|
||||||
|
1f, -1f,
|
||||||
|
1f, 1f,
|
||||||
|
|
||||||
|
-1f, -1f,
|
||||||
|
1f, 1f,
|
||||||
|
-1f, 1f
|
||||||
|
};
|
||||||
|
|
||||||
|
FloatBuffer buffer = BufferUtils.createFloatBuffer(vertices.length);
|
||||||
|
buffer.put(vertices);
|
||||||
|
buffer.flip();
|
||||||
|
|
||||||
|
vao = GL30.glGenVertexArrays();
|
||||||
|
vbo = GL15.glGenBuffers();
|
||||||
|
|
||||||
|
int previous = glGetInteger(GL_VERTEX_ARRAY_BINDING);
|
||||||
|
|
||||||
|
GL30.glBindVertexArray(vao);
|
||||||
|
|
||||||
|
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, vbo);
|
||||||
|
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, buffer, GL15.GL_STATIC_DRAW);
|
||||||
|
|
||||||
|
GL20.glEnableVertexAttribArray(0);
|
||||||
|
GL20.glVertexAttribPointer(
|
||||||
|
0,
|
||||||
|
2,
|
||||||
|
GL11.GL_FLOAT,
|
||||||
|
false,
|
||||||
|
2 * Float.BYTES,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
|
||||||
|
GL30.glBindVertexArray(previous);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void draw() {
|
||||||
|
|
||||||
|
int previous = glGetInteger(GL_VERTEX_ARRAY_BINDING);
|
||||||
|
|
||||||
|
GL30.glBindVertexArray(vao);
|
||||||
|
|
||||||
|
GL11.glDrawArrays(
|
||||||
|
GL11.GL_TRIANGLES,
|
||||||
|
0,
|
||||||
|
6
|
||||||
|
);
|
||||||
|
|
||||||
|
GL30.glBindVertexArray(previous);
|
||||||
|
}
|
||||||
|
}
|
||||||
55
src/client/java/su/divan2000/veila/client/gl/GLProgram.java
Normal file
55
src/client/java/su/divan2000/veila/client/gl/GLProgram.java
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
package su.divan2000.veila.client.gl;
|
||||||
|
|
||||||
|
import org.lwjgl.opengl.GL20;
|
||||||
|
|
||||||
|
public class GLProgram {
|
||||||
|
|
||||||
|
private final int id;
|
||||||
|
|
||||||
|
public GLProgram(GLShader vertex, GLShader fragment) {
|
||||||
|
|
||||||
|
id = GL20.glCreateProgram();
|
||||||
|
|
||||||
|
GL20.glBindAttribLocation(id, 0, "aPos");
|
||||||
|
|
||||||
|
GL20.glAttachShader(id, vertex.id());
|
||||||
|
GL20.glAttachShader(id, fragment.id());
|
||||||
|
|
||||||
|
GL20.glLinkProgram(id);
|
||||||
|
|
||||||
|
if (GL20.glGetProgrami(id, GL20.GL_LINK_STATUS) == GL20.GL_FALSE) {
|
||||||
|
throw new RuntimeException(
|
||||||
|
"Program link failed:\n" +
|
||||||
|
GL20.glGetProgramInfoLog(id)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void bind() {
|
||||||
|
GL20.glUseProgram(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void unbind() {
|
||||||
|
GL20.glUseProgram(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int id() {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void delete() {
|
||||||
|
GL20.glDeleteProgram(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int uniform(String name) {
|
||||||
|
return GL20.glGetUniformLocation(id, name);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void uniform1i(String name, int value) {
|
||||||
|
GL20.glUniform1i(uniform(name), value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void uniform1f(String name, float value) {
|
||||||
|
GL20.glUniform1f(uniform(name), value);
|
||||||
|
}
|
||||||
|
}
|
||||||
30
src/client/java/su/divan2000/veila/client/gl/GLShader.java
Normal file
30
src/client/java/su/divan2000/veila/client/gl/GLShader.java
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
package su.divan2000.veila.client.gl;
|
||||||
|
|
||||||
|
import org.lwjgl.opengl.GL20;
|
||||||
|
|
||||||
|
public class GLShader {
|
||||||
|
|
||||||
|
private final int id;
|
||||||
|
|
||||||
|
public GLShader(int type, String source) {
|
||||||
|
id = GL20.glCreateShader(type);
|
||||||
|
|
||||||
|
GL20.glShaderSource(id, source);
|
||||||
|
GL20.glCompileShader(id);
|
||||||
|
|
||||||
|
if (GL20.glGetShaderi(id, GL20.GL_COMPILE_STATUS) == GL20.GL_FALSE) {
|
||||||
|
throw new RuntimeException(
|
||||||
|
"Shader compile failed:\n" +
|
||||||
|
GL20.glGetShaderInfoLog(id)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int id() {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void delete() {
|
||||||
|
GL20.glDeleteShader(id);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
package su.divan2000.veila.client.gl;
|
||||||
|
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.resource.Resource;
|
||||||
|
import net.minecraft.util.Identifier;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.io.InputStream;
|
||||||
|
import java.nio.charset.StandardCharsets;
|
||||||
|
|
||||||
|
public final class ResourceUtil {
|
||||||
|
|
||||||
|
private ResourceUtil() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public static String load(String path) {
|
||||||
|
|
||||||
|
Identifier id = new Identifier("veila", path);
|
||||||
|
|
||||||
|
try {
|
||||||
|
Resource resource = MinecraftClient.getInstance()
|
||||||
|
.getResourceManager()
|
||||||
|
.getResource(id)
|
||||||
|
.orElseThrow();
|
||||||
|
|
||||||
|
try (InputStream in = resource.getInputStream()) {
|
||||||
|
return new String(in.readAllBytes(), StandardCharsets.UTF_8);
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (IOException e) {
|
||||||
|
throw new RuntimeException("Cannot load shader " + id, e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,282 @@
|
|||||||
|
package su.divan2000.veila.client.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.gl.Framebuffer;
|
||||||
|
import net.minecraft.client.render.Camera;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import org.joml.Matrix4f;
|
||||||
|
import org.lwjgl.BufferUtils;
|
||||||
|
import org.lwjgl.opengl.*;
|
||||||
|
import su.divan2000.veila.client.gl.DepthCopy;
|
||||||
|
import su.divan2000.veila.client.gl.FullscreenQuad;
|
||||||
|
import su.divan2000.veila.client.gl.GLProgram;
|
||||||
|
import su.divan2000.veila.client.gl.GLShader;
|
||||||
|
import su.divan2000.veila.client.gl.ResourceUtil;
|
||||||
|
import su.divan2000.veila.client.render.fog.FogSystem;
|
||||||
|
import su.divan2000.veila.client.render.fog.FogWorldVolume;
|
||||||
|
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
|
||||||
|
public class PostProcessingManager {
|
||||||
|
|
||||||
|
private static GLProgram program;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Матрицы
|
||||||
|
*/
|
||||||
|
|
||||||
|
private static final Matrix4f projection = new Matrix4f();
|
||||||
|
private static final Matrix4f inverseProjection = new Matrix4f();
|
||||||
|
|
||||||
|
private static final FloatBuffer projectionBuffer =
|
||||||
|
BufferUtils.createFloatBuffer(16);
|
||||||
|
|
||||||
|
private static final FloatBuffer inverseProjectionBuffer =
|
||||||
|
BufferUtils.createFloatBuffer(16);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Uniform locations
|
||||||
|
*/
|
||||||
|
|
||||||
|
private static int projectionLocation;
|
||||||
|
private static int inverseProjectionLocation;
|
||||||
|
|
||||||
|
private static int diffuseSamplerLocation;
|
||||||
|
private static int depthSamplerLocation;
|
||||||
|
|
||||||
|
private static int cameraPositionLocation;
|
||||||
|
private static int screenSizeLocation;
|
||||||
|
|
||||||
|
private static final Matrix4f view = new Matrix4f();
|
||||||
|
private static final Matrix4f inverseView = new Matrix4f();
|
||||||
|
|
||||||
|
private static final FloatBuffer viewBuffer =
|
||||||
|
BufferUtils.createFloatBuffer(16);
|
||||||
|
|
||||||
|
private static final FloatBuffer inverseViewBuffer =
|
||||||
|
BufferUtils.createFloatBuffer(16);
|
||||||
|
|
||||||
|
private static int viewLocation;
|
||||||
|
private static int inverseViewLocation;
|
||||||
|
|
||||||
|
private static int fogVolumeLocation;
|
||||||
|
private static int fogOriginLocation;
|
||||||
|
|
||||||
|
private static int ringOffsetLocation;
|
||||||
|
|
||||||
|
public static void init() {
|
||||||
|
|
||||||
|
if (program != null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
GLShader vertex = new GLShader(
|
||||||
|
GL20.GL_VERTEX_SHADER,
|
||||||
|
ResourceUtil.load("shaders/fullscreen.vert")
|
||||||
|
);
|
||||||
|
|
||||||
|
GLShader fragment = new GLShader(
|
||||||
|
GL20.GL_FRAGMENT_SHADER,
|
||||||
|
ResourceUtil.load("shaders/red.frag")
|
||||||
|
);
|
||||||
|
|
||||||
|
program = new GLProgram(vertex, fragment);
|
||||||
|
|
||||||
|
projectionLocation = program.uniform("Projection");
|
||||||
|
inverseProjectionLocation = program.uniform("InverseProjection");
|
||||||
|
|
||||||
|
diffuseSamplerLocation = program.uniform("DiffuseSampler");
|
||||||
|
depthSamplerLocation = program.uniform("DepthSampler");
|
||||||
|
|
||||||
|
fogVolumeLocation = program.uniform("FogVolume");
|
||||||
|
fogOriginLocation = program.uniform("FogOrigin");
|
||||||
|
ringOffsetLocation = program.uniform("RingBlockOffset");
|
||||||
|
|
||||||
|
cameraPositionLocation = program.uniform("CameraPosition");
|
||||||
|
screenSizeLocation = program.uniform("ScreenSize");
|
||||||
|
|
||||||
|
viewLocation = program.uniform("View");
|
||||||
|
inverseViewLocation = program.uniform("InverseView");
|
||||||
|
|
||||||
|
FullscreenQuad.init();
|
||||||
|
|
||||||
|
vertex.delete();
|
||||||
|
fragment.delete();
|
||||||
|
|
||||||
|
System.out.println("VEILA shader compiled!");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void render() {
|
||||||
|
|
||||||
|
if (program == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
MinecraftClient client = MinecraftClient.getInstance();
|
||||||
|
|
||||||
|
Framebuffer framebuffer = client.getFramebuffer();
|
||||||
|
|
||||||
|
int width = framebuffer.textureWidth;
|
||||||
|
int height = framebuffer.textureHeight;
|
||||||
|
|
||||||
|
GL30.glBindFramebuffer(
|
||||||
|
GL30.GL_READ_FRAMEBUFFER,
|
||||||
|
framebuffer.fbo
|
||||||
|
);
|
||||||
|
|
||||||
|
DepthCopy.init(width, height);
|
||||||
|
DepthCopy.copy(width, height);
|
||||||
|
|
||||||
|
program.bind();
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Diffuse
|
||||||
|
*/
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE0);
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
framebuffer.getColorAttachment()
|
||||||
|
);
|
||||||
|
GL20.glUniform1i(diffuseSamplerLocation, 0);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Depth
|
||||||
|
*/
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE1);
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL11.GL_TEXTURE_2D,
|
||||||
|
DepthCopy.getTexture()
|
||||||
|
);
|
||||||
|
GL20.glUniform1i(depthSamplerLocation, 1);
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE2);
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
FogWorldVolume.getTexture()
|
||||||
|
);
|
||||||
|
|
||||||
|
GL20.glUniform1i(
|
||||||
|
fogVolumeLocation,
|
||||||
|
2
|
||||||
|
);
|
||||||
|
|
||||||
|
GL20.glUniform2i(
|
||||||
|
fogOriginLocation,
|
||||||
|
FogSystem.originChunkX() * FogWorldVolume.CHUNK_SIZE,
|
||||||
|
FogSystem.originChunkZ() * FogWorldVolume.CHUNK_SIZE
|
||||||
|
);
|
||||||
|
|
||||||
|
GL20.glUniform2i(
|
||||||
|
ringOffsetLocation,
|
||||||
|
FogSystem.ringChunkOffsetX() * FogWorldVolume.CHUNK_SIZE,
|
||||||
|
FogSystem.ringChunkOffsetZ() * FogWorldVolume.CHUNK_SIZE
|
||||||
|
);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Матрицы
|
||||||
|
*/
|
||||||
|
|
||||||
|
updateProjectionMatrices();
|
||||||
|
|
||||||
|
GL20.glUniformMatrix4fv(
|
||||||
|
projectionLocation,
|
||||||
|
false,
|
||||||
|
projectionBuffer
|
||||||
|
);
|
||||||
|
|
||||||
|
GL20.glUniformMatrix4fv(
|
||||||
|
inverseProjectionLocation,
|
||||||
|
false,
|
||||||
|
inverseProjectionBuffer
|
||||||
|
);
|
||||||
|
|
||||||
|
GL20.glUniformMatrix4fv(
|
||||||
|
viewLocation,
|
||||||
|
false,
|
||||||
|
viewBuffer
|
||||||
|
);
|
||||||
|
|
||||||
|
GL20.glUniformMatrix4fv(
|
||||||
|
inverseViewLocation,
|
||||||
|
false,
|
||||||
|
inverseViewBuffer
|
||||||
|
);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Камера
|
||||||
|
*/
|
||||||
|
|
||||||
|
Camera camera = client.gameRenderer.getCamera();
|
||||||
|
Vec3d pos = camera.getPos();
|
||||||
|
|
||||||
|
GL20.glUniform3f(
|
||||||
|
cameraPositionLocation,
|
||||||
|
(float) pos.x,
|
||||||
|
(float) pos.y,
|
||||||
|
(float) pos.z
|
||||||
|
);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Размер экрана
|
||||||
|
*/
|
||||||
|
|
||||||
|
GL20.glUniform2f(
|
||||||
|
screenSizeLocation,
|
||||||
|
width,
|
||||||
|
height
|
||||||
|
);
|
||||||
|
|
||||||
|
FullscreenQuad.draw();
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE2);
|
||||||
|
GL11.glBindTexture(GL12.GL_TEXTURE_3D, 0);
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE1);
|
||||||
|
GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE0);
|
||||||
|
GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
|
||||||
|
|
||||||
|
program.unbind();
|
||||||
|
|
||||||
|
GL30.glBindFramebuffer(
|
||||||
|
GL30.GL_READ_FRAMEBUFFER,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void updateProjectionMatrices() {
|
||||||
|
|
||||||
|
projection.set(RenderSystem.getProjectionMatrix());
|
||||||
|
|
||||||
|
inverseProjection
|
||||||
|
.set(projection)
|
||||||
|
.invert();
|
||||||
|
|
||||||
|
projectionBuffer.clear();
|
||||||
|
projection.get(projectionBuffer);
|
||||||
|
|
||||||
|
inverseProjectionBuffer.clear();
|
||||||
|
inverseProjection.get(inverseProjectionBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void updateViewMatrix(Matrix4f matrix) {
|
||||||
|
|
||||||
|
view.set(matrix);
|
||||||
|
|
||||||
|
inverseView
|
||||||
|
.set(matrix)
|
||||||
|
.invert();
|
||||||
|
|
||||||
|
viewBuffer.clear();
|
||||||
|
view.get(viewBuffer);
|
||||||
|
|
||||||
|
inverseViewBuffer.clear();
|
||||||
|
inverseView.get(inverseViewBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package su.divan2000.veila.client.render.fog;
|
||||||
|
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
|
||||||
|
public final class FogChunkProvider {
|
||||||
|
static void fillChunk(
|
||||||
|
int chunkX,
|
||||||
|
int chunkZ,
|
||||||
|
FloatBuffer buffer
|
||||||
|
) {
|
||||||
|
|
||||||
|
float density =
|
||||||
|
hash(chunkX, chunkZ);
|
||||||
|
|
||||||
|
for (int z = 0;
|
||||||
|
z < FogWorldVolume.CHUNK_SIZE;
|
||||||
|
z++) {
|
||||||
|
|
||||||
|
for (int y = 0;
|
||||||
|
y < FogWorldVolume.SIZE_Y;
|
||||||
|
y++) {
|
||||||
|
|
||||||
|
int worldY =
|
||||||
|
FogWorldVolume.MIN_Y + y;
|
||||||
|
|
||||||
|
float value =
|
||||||
|
worldY < 70
|
||||||
|
? density
|
||||||
|
: 0.0f;
|
||||||
|
|
||||||
|
for (int x = 0;
|
||||||
|
x < FogWorldVolume.CHUNK_SIZE;
|
||||||
|
x++) {
|
||||||
|
|
||||||
|
buffer.put(value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float hash(
|
||||||
|
int x,
|
||||||
|
int z
|
||||||
|
) {
|
||||||
|
|
||||||
|
int h = x * 73428767;
|
||||||
|
|
||||||
|
h ^= z * 912931;
|
||||||
|
|
||||||
|
h ^= h >> 13;
|
||||||
|
|
||||||
|
h *= 1274126177;
|
||||||
|
|
||||||
|
return ((h >>> 24) & 255)
|
||||||
|
/ 255.0f
|
||||||
|
* 0.08f;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,182 @@
|
|||||||
|
package su.divan2000.veila.client.render.fog;
|
||||||
|
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
|
||||||
|
import static su.divan2000.veila.client.render.fog.FogWorldVolume.CHUNK_SIZE;
|
||||||
|
import static su.divan2000.veila.client.render.fog.FogWorldVolume.SIZE_Y;
|
||||||
|
|
||||||
|
public final class FogChunkStreamer {
|
||||||
|
|
||||||
|
private FogChunkStreamer() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void update(
|
||||||
|
int oldOriginChunkX,
|
||||||
|
int oldOriginChunkZ,
|
||||||
|
int newOriginChunkX,
|
||||||
|
int newOriginChunkZ
|
||||||
|
) {
|
||||||
|
|
||||||
|
int dx = newOriginChunkX - oldOriginChunkX;
|
||||||
|
int dz = newOriginChunkZ - oldOriginChunkZ;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Телепорт.
|
||||||
|
*/
|
||||||
|
|
||||||
|
if (Math.abs(dx) >= FogWorldVolume.CHUNKS_X ||
|
||||||
|
Math.abs(dz) >= FogWorldVolume.CHUNKS_Z) {
|
||||||
|
|
||||||
|
refillAll(
|
||||||
|
newOriginChunkX,
|
||||||
|
newOriginChunkZ
|
||||||
|
);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Новые колонки.
|
||||||
|
*/
|
||||||
|
|
||||||
|
if (dx > 0) {
|
||||||
|
|
||||||
|
for (int i = 0; i < dx; i++) {
|
||||||
|
|
||||||
|
uploadColumn(
|
||||||
|
newOriginChunkX +
|
||||||
|
FogWorldVolume.CHUNKS_X - dx + i,
|
||||||
|
newOriginChunkZ
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dx < 0) {
|
||||||
|
|
||||||
|
for (int i = 0; i < -dx; i++) {
|
||||||
|
|
||||||
|
uploadColumn(
|
||||||
|
newOriginChunkX + i,
|
||||||
|
newOriginChunkZ
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Новые строки.
|
||||||
|
*/
|
||||||
|
|
||||||
|
if (dz > 0) {
|
||||||
|
|
||||||
|
for (int i = 0; i < dz; i++) {
|
||||||
|
|
||||||
|
uploadRow(
|
||||||
|
newOriginChunkX,
|
||||||
|
newOriginChunkZ +
|
||||||
|
FogWorldVolume.CHUNKS_Z - dz + i
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dz < 0) {
|
||||||
|
|
||||||
|
for (int i = 0; i < -dz; i++) {
|
||||||
|
|
||||||
|
uploadRow(
|
||||||
|
newOriginChunkX,
|
||||||
|
newOriginChunkZ + i
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void refillAll(
|
||||||
|
int originChunkX,
|
||||||
|
int originChunkZ
|
||||||
|
) {
|
||||||
|
|
||||||
|
for (int z = 0; z < FogWorldVolume.CHUNKS_Z; z++) {
|
||||||
|
|
||||||
|
for (int x = 0; x < FogWorldVolume.CHUNKS_X; x++) {
|
||||||
|
|
||||||
|
uploadChunk(
|
||||||
|
originChunkX + x,
|
||||||
|
originChunkZ + z
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void uploadColumn(
|
||||||
|
int worldChunkX,
|
||||||
|
int originChunkZ
|
||||||
|
) {
|
||||||
|
|
||||||
|
for (int z = 0; z < FogWorldVolume.CHUNKS_Z; z++) {
|
||||||
|
|
||||||
|
uploadChunk(
|
||||||
|
worldChunkX,
|
||||||
|
originChunkZ + z
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void uploadRow(
|
||||||
|
int originChunkX,
|
||||||
|
int worldChunkZ
|
||||||
|
) {
|
||||||
|
|
||||||
|
for (int x = 0; x < FogWorldVolume.CHUNKS_X; x++) {
|
||||||
|
|
||||||
|
uploadChunk(
|
||||||
|
originChunkX + x,
|
||||||
|
worldChunkZ
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void uploadChunk(
|
||||||
|
int worldChunkX,
|
||||||
|
int worldChunkZ
|
||||||
|
) {
|
||||||
|
|
||||||
|
FloatBuffer buffer =
|
||||||
|
FogWorldVolume.chunkBuffer();
|
||||||
|
|
||||||
|
FogChunkProvider.fillChunk(
|
||||||
|
worldChunkX,
|
||||||
|
worldChunkZ,
|
||||||
|
buffer
|
||||||
|
);
|
||||||
|
|
||||||
|
buffer.flip();
|
||||||
|
|
||||||
|
int physicalChunkX =
|
||||||
|
Math.floorMod(
|
||||||
|
worldChunkX,
|
||||||
|
FogWorldVolume.CHUNKS_X
|
||||||
|
);
|
||||||
|
|
||||||
|
int physicalChunkZ =
|
||||||
|
Math.floorMod(
|
||||||
|
worldChunkZ,
|
||||||
|
FogWorldVolume.CHUNKS_Z
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
System.out.println(
|
||||||
|
worldChunkX + " " +
|
||||||
|
worldChunkZ + " -> " +
|
||||||
|
physicalChunkX + " " +
|
||||||
|
physicalChunkZ
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
FogWorldVolume.uploadChunk(
|
||||||
|
physicalChunkX,
|
||||||
|
physicalChunkZ,
|
||||||
|
buffer
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,148 @@
|
|||||||
|
package su.divan2000.veila.client.render.fog;
|
||||||
|
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
|
||||||
|
public final class FogSystem {
|
||||||
|
|
||||||
|
private static boolean initialized;
|
||||||
|
|
||||||
|
private static int originChunkX;
|
||||||
|
private static int originChunkZ;
|
||||||
|
|
||||||
|
private static int ringChunkOffsetX;
|
||||||
|
private static int ringChunkOffsetZ;
|
||||||
|
|
||||||
|
private FogSystem() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Вызывается в начале render()
|
||||||
|
*
|
||||||
|
* Только Render Thread.
|
||||||
|
*/
|
||||||
|
|
||||||
|
public static void beginRender() {
|
||||||
|
|
||||||
|
if (!initialized) {
|
||||||
|
initialize();
|
||||||
|
}
|
||||||
|
|
||||||
|
updateWindow();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Вызывается каждый client tick.
|
||||||
|
*
|
||||||
|
* Пока пусто.
|
||||||
|
*/
|
||||||
|
|
||||||
|
public static void tick() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Инициализация всей системы.
|
||||||
|
*/
|
||||||
|
|
||||||
|
private static void initialize() {
|
||||||
|
|
||||||
|
FogWorldVolume.init();
|
||||||
|
|
||||||
|
initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Пока просто заполняем весь объём
|
||||||
|
* тестовыми чанками.
|
||||||
|
*/
|
||||||
|
|
||||||
|
private static void fillTestVolume() {
|
||||||
|
|
||||||
|
for (int chunkZ = 0;
|
||||||
|
chunkZ < FogWorldVolume.CHUNKS_Z;
|
||||||
|
chunkZ++) {
|
||||||
|
|
||||||
|
for (int chunkX = 0;
|
||||||
|
chunkX < FogWorldVolume.CHUNKS_X;
|
||||||
|
chunkX++) {
|
||||||
|
|
||||||
|
FloatBuffer buffer =
|
||||||
|
FogWorldVolume.chunkBuffer();
|
||||||
|
|
||||||
|
FogChunkProvider.fillChunk(
|
||||||
|
originChunkX + chunkX,
|
||||||
|
originChunkZ + chunkZ,
|
||||||
|
buffer
|
||||||
|
);
|
||||||
|
|
||||||
|
buffer.flip();
|
||||||
|
|
||||||
|
FogWorldVolume.uploadChunk(
|
||||||
|
chunkX,
|
||||||
|
chunkZ,
|
||||||
|
buffer
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void updateWindow() {
|
||||||
|
|
||||||
|
MinecraftClient client = MinecraftClient.getInstance();
|
||||||
|
|
||||||
|
if (client.world == null || client.player == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int playerChunkX = client.player.getBlockX() >> 4;
|
||||||
|
int playerChunkZ = client.player.getBlockZ() >> 4;
|
||||||
|
|
||||||
|
int newOriginChunkX =
|
||||||
|
playerChunkX - FogWorldVolume.CHUNKS_X / 2;
|
||||||
|
|
||||||
|
int newOriginChunkZ =
|
||||||
|
playerChunkZ - FogWorldVolume.CHUNKS_Z / 2;
|
||||||
|
|
||||||
|
if (newOriginChunkX == originChunkX &&
|
||||||
|
newOriginChunkZ == originChunkZ)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int oldOriginChunkX = originChunkX;
|
||||||
|
int oldOriginChunkZ = originChunkZ;
|
||||||
|
|
||||||
|
originChunkX = newOriginChunkX;
|
||||||
|
originChunkZ = newOriginChunkZ;
|
||||||
|
|
||||||
|
FogChunkStreamer.update(
|
||||||
|
oldOriginChunkX,
|
||||||
|
oldOriginChunkZ,
|
||||||
|
originChunkX,
|
||||||
|
originChunkZ
|
||||||
|
);
|
||||||
|
|
||||||
|
ringChunkOffsetX =
|
||||||
|
Math.floorMod(originChunkX,
|
||||||
|
FogWorldVolume.CHUNKS_X);
|
||||||
|
|
||||||
|
ringChunkOffsetZ =
|
||||||
|
Math.floorMod(originChunkZ,
|
||||||
|
FogWorldVolume.CHUNKS_Z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int originChunkX() {
|
||||||
|
return originChunkX;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int originChunkZ() {
|
||||||
|
return originChunkZ;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int ringChunkOffsetX() {
|
||||||
|
return ringChunkOffsetX;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int ringChunkOffsetZ() {
|
||||||
|
return ringChunkOffsetZ;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,217 @@
|
|||||||
|
package su.divan2000.veila.client.render.fog;
|
||||||
|
|
||||||
|
import org.lwjgl.BufferUtils;
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
import org.lwjgl.opengl.GL12;
|
||||||
|
import org.lwjgl.opengl.GL13;
|
||||||
|
import org.lwjgl.opengl.GL30;
|
||||||
|
|
||||||
|
import java.nio.ByteBuffer;
|
||||||
|
import java.nio.FloatBuffer;
|
||||||
|
|
||||||
|
public final class FogWorldVolume {
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Размер всего объёма
|
||||||
|
*/
|
||||||
|
|
||||||
|
public static final int SIZE_X = 256;
|
||||||
|
public static final int SIZE_Z = 256;
|
||||||
|
|
||||||
|
public static final int MIN_Y = -64;
|
||||||
|
public static final int MAX_Y = 320;
|
||||||
|
public static final int SIZE_Y = MAX_Y - MIN_Y;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Размер одного чанка
|
||||||
|
*/
|
||||||
|
|
||||||
|
public static final int CHUNK_SIZE = 16;
|
||||||
|
|
||||||
|
public static final int CHUNKS_X = SIZE_X / CHUNK_SIZE;
|
||||||
|
public static final int CHUNKS_Z = SIZE_Z / CHUNK_SIZE;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* OpenGL
|
||||||
|
*/
|
||||||
|
|
||||||
|
private static int texture = -1;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Буфер для одного чанка
|
||||||
|
*
|
||||||
|
* 16 × 384 × 16
|
||||||
|
*/
|
||||||
|
|
||||||
|
private static final FloatBuffer CHUNK_BUFFER =
|
||||||
|
BufferUtils.createFloatBuffer(
|
||||||
|
CHUNK_SIZE *
|
||||||
|
SIZE_Y *
|
||||||
|
CHUNK_SIZE
|
||||||
|
);
|
||||||
|
|
||||||
|
private FogWorldVolume() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void init() {
|
||||||
|
|
||||||
|
if (texture != -1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
texture = GL11.glGenTextures();
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
texture
|
||||||
|
);
|
||||||
|
|
||||||
|
GL30.glTexImage3D(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
0,
|
||||||
|
GL30.GL_R16F,
|
||||||
|
SIZE_X,
|
||||||
|
SIZE_Y,
|
||||||
|
SIZE_Z,
|
||||||
|
0,
|
||||||
|
GL11.GL_RED,
|
||||||
|
GL11.GL_FLOAT,
|
||||||
|
(ByteBuffer) null
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
GL11.GL_TEXTURE_MIN_FILTER,
|
||||||
|
GL11.GL_LINEAR
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
GL11.GL_TEXTURE_MAG_FILTER,
|
||||||
|
GL11.GL_LINEAR
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
GL12.GL_TEXTURE_WRAP_S,
|
||||||
|
GL12.GL_CLAMP_TO_EDGE
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
GL12.GL_TEXTURE_WRAP_T,
|
||||||
|
GL12.GL_CLAMP_TO_EDGE
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glTexParameteri(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
GL12.GL_TEXTURE_WRAP_R,
|
||||||
|
GL12.GL_CLAMP_TO_EDGE
|
||||||
|
);
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
|
||||||
|
clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void clear() {
|
||||||
|
|
||||||
|
CHUNK_BUFFER.clear();
|
||||||
|
|
||||||
|
int size =
|
||||||
|
CHUNK_SIZE *
|
||||||
|
SIZE_Y *
|
||||||
|
CHUNK_SIZE;
|
||||||
|
|
||||||
|
for (int i = 0; i < size; i++)
|
||||||
|
CHUNK_BUFFER.put(0.0f);
|
||||||
|
|
||||||
|
CHUNK_BUFFER.flip();
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
texture
|
||||||
|
);
|
||||||
|
|
||||||
|
for (int chunkZ = 0; chunkZ < CHUNKS_Z; chunkZ++) {
|
||||||
|
|
||||||
|
for (int chunkX = 0; chunkX < CHUNKS_X; chunkX++) {
|
||||||
|
|
||||||
|
uploadChunk(
|
||||||
|
chunkX,
|
||||||
|
chunkZ,
|
||||||
|
CHUNK_BUFFER
|
||||||
|
);
|
||||||
|
|
||||||
|
CHUNK_BUFFER.rewind();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GL11.glBindTexture(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void uploadChunk(
|
||||||
|
int textureChunkX,
|
||||||
|
int textureChunkZ,
|
||||||
|
FloatBuffer data
|
||||||
|
) {
|
||||||
|
|
||||||
|
|
||||||
|
GL13.glActiveTexture(GL13.GL_TEXTURE0);
|
||||||
|
GL11.glBindTexture(GL12.GL_TEXTURE_3D, texture);
|
||||||
|
GL11.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);
|
||||||
|
|
||||||
|
System.out.println(
|
||||||
|
data.remaining()
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
int error = GL11.glGetError();
|
||||||
|
|
||||||
|
if (error != GL11.GL_NO_ERROR) {
|
||||||
|
System.out.println("GL BEFORE = " + error);
|
||||||
|
}
|
||||||
|
|
||||||
|
GL30.glTexSubImage3D(
|
||||||
|
GL12.GL_TEXTURE_3D,
|
||||||
|
0,
|
||||||
|
|
||||||
|
textureChunkX * CHUNK_SIZE,
|
||||||
|
0,
|
||||||
|
textureChunkZ * CHUNK_SIZE,
|
||||||
|
|
||||||
|
CHUNK_SIZE,
|
||||||
|
SIZE_Y,
|
||||||
|
CHUNK_SIZE,
|
||||||
|
|
||||||
|
GL11.GL_RED,
|
||||||
|
GL11.GL_FLOAT,
|
||||||
|
data
|
||||||
|
);
|
||||||
|
|
||||||
|
error = GL11.glGetError();
|
||||||
|
|
||||||
|
if (error != GL11.GL_NO_ERROR) {
|
||||||
|
System.out.println("GL AFTER = " + error);
|
||||||
|
}
|
||||||
|
|
||||||
|
GL11.glBindTexture(GL12.GL_TEXTURE_3D, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static FloatBuffer chunkBuffer() {
|
||||||
|
|
||||||
|
CHUNK_BUFFER.clear();
|
||||||
|
|
||||||
|
return CHUNK_BUFFER;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getTexture() {
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,66 @@
|
|||||||
|
package su.divan2000.veila.mixin.client;
|
||||||
|
|
||||||
|
import net.minecraft.client.render.GameRenderer;
|
||||||
|
import net.minecraft.client.util.math.MatrixStack;
|
||||||
|
import org.joml.Matrix4f;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
import su.divan2000.veila.client.render.PostProcessingManager;
|
||||||
|
import su.divan2000.veila.client.render.fog.FogSystem;
|
||||||
|
|
||||||
|
@Mixin(GameRenderer.class)
|
||||||
|
public class GameRendererMixin {
|
||||||
|
|
||||||
|
@Inject(
|
||||||
|
method = "renderWorld",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target = "Lcom/mojang/blaze3d/systems/RenderSystem;clear(IZ)V"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private void veila$postProcess(
|
||||||
|
float tickDelta,
|
||||||
|
long limitTime,
|
||||||
|
MatrixStack matrices,
|
||||||
|
CallbackInfo ci
|
||||||
|
) {
|
||||||
|
PostProcessingManager.init();
|
||||||
|
PostProcessingManager.render();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Inject(
|
||||||
|
method = "renderWorld",
|
||||||
|
at = @At(
|
||||||
|
value = "INVOKE",
|
||||||
|
target =
|
||||||
|
"Lnet/minecraft/client/render/WorldRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;FJZLnet/minecraft/client/render/Camera;Lnet/minecraft/client/render/GameRenderer;Lnet/minecraft/client/render/LightmapTextureManager;Lorg/joml/Matrix4f;)V"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
private void veila$captureView(
|
||||||
|
float tickDelta,
|
||||||
|
long limitTime,
|
||||||
|
MatrixStack matrices,
|
||||||
|
CallbackInfo ci
|
||||||
|
) {
|
||||||
|
PostProcessingManager.updateViewMatrix(
|
||||||
|
new Matrix4f(
|
||||||
|
matrices.peek().getPositionMatrix()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Inject(
|
||||||
|
method = "render",
|
||||||
|
at = @At("HEAD")
|
||||||
|
)
|
||||||
|
private void veila$beginRender(
|
||||||
|
float tickDelta,
|
||||||
|
long startTime,
|
||||||
|
boolean tick,
|
||||||
|
CallbackInfo ci
|
||||||
|
) {
|
||||||
|
FogSystem.beginRender();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
package su.divan2000.veila.mixin.client;
|
||||||
|
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
import su.divan2000.veila.client.render.fog.FogSystem;
|
||||||
|
|
||||||
|
@Mixin(MinecraftClient.class)
|
||||||
|
public class MinecraftClientMixin {
|
||||||
|
|
||||||
|
@Inject(
|
||||||
|
method = "tick",
|
||||||
|
at = @At("TAIL")
|
||||||
|
)
|
||||||
|
private void veila$fogTick(CallbackInfo ci) {
|
||||||
|
FogSystem.tick();
|
||||||
|
}
|
||||||
|
}
|
||||||
11
src/client/resources/assets/veila/shaders/fullscreen.vert
Normal file
11
src/client/resources/assets/veila/shaders/fullscreen.vert
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#version 150
|
||||||
|
|
||||||
|
in vec2 aPos;
|
||||||
|
|
||||||
|
out vec2 texCoord;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
texCoord = aPos * 0.5 + 0.5;
|
||||||
|
gl_Position = vec4(aPos, 0.0, 1.0);
|
||||||
|
}
|
||||||
137
src/client/resources/assets/veila/shaders/red.frag
Normal file
137
src/client/resources/assets/veila/shaders/red.frag
Normal file
@@ -0,0 +1,137 @@
|
|||||||
|
#version 150
|
||||||
|
|
||||||
|
uniform sampler2D DiffuseSampler;
|
||||||
|
uniform sampler2D DepthSampler;
|
||||||
|
uniform sampler3D FogVolume;
|
||||||
|
|
||||||
|
uniform mat4 InverseProjection;
|
||||||
|
uniform mat4 InverseView;
|
||||||
|
|
||||||
|
uniform vec3 CameraPosition;
|
||||||
|
|
||||||
|
uniform ivec2 FogOrigin;
|
||||||
|
uniform ivec2 RingBlockOffset;
|
||||||
|
|
||||||
|
in vec2 texCoord;
|
||||||
|
|
||||||
|
out vec4 FragColor;
|
||||||
|
|
||||||
|
//------------------------------------------------------------
|
||||||
|
// Настройки
|
||||||
|
//------------------------------------------------------------
|
||||||
|
|
||||||
|
const float STEP_SIZE = 0.5;
|
||||||
|
const float MAX_DISTANCE = 256.0;
|
||||||
|
const int MAX_STEPS = int(MAX_DISTANCE / STEP_SIZE);
|
||||||
|
|
||||||
|
// Размер туманного объёма
|
||||||
|
const float FOG_SIZE_X = 256.0;
|
||||||
|
const float FOG_SIZE_Z = 256.0;
|
||||||
|
|
||||||
|
// Высота мира
|
||||||
|
const float WORLD_BOTTOM = -64.0;
|
||||||
|
const float WORLD_HEIGHT = 384.0;
|
||||||
|
|
||||||
|
//------------------------------------------------------------
|
||||||
|
|
||||||
|
vec3 reconstructViewPosition(vec2 uv)
|
||||||
|
{
|
||||||
|
float depth = texture(DepthSampler, uv).r;
|
||||||
|
|
||||||
|
vec4 clip = vec4(
|
||||||
|
uv * 2.0 - 1.0,
|
||||||
|
depth * 2.0 - 1.0,
|
||||||
|
1.0
|
||||||
|
);
|
||||||
|
|
||||||
|
vec4 view = InverseProjection * clip;
|
||||||
|
|
||||||
|
return view.xyz / view.w;
|
||||||
|
}
|
||||||
|
|
||||||
|
vec3 reconstructWorldPosition(vec2 uv)
|
||||||
|
{
|
||||||
|
vec3 viewPos = reconstructViewPosition(uv);
|
||||||
|
|
||||||
|
vec4 world = InverseView * vec4(viewPos, 1.0);
|
||||||
|
|
||||||
|
return world.xyz + CameraPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
//------------------------------------------------------------
|
||||||
|
|
||||||
|
float density(vec3 worldPos)
|
||||||
|
{
|
||||||
|
vec3 uv;
|
||||||
|
|
||||||
|
float localX = worldPos.x - float(FogOrigin.x);
|
||||||
|
float localZ = worldPos.z - float(FogOrigin.y);
|
||||||
|
|
||||||
|
if (
|
||||||
|
localX < 0.0 || localX >= FOG_SIZE_X ||
|
||||||
|
localZ < 0.0 || localZ >= FOG_SIZE_Z ||
|
||||||
|
worldPos.y < WORLD_BOTTOM ||
|
||||||
|
worldPos.y >= WORLD_BOTTOM + WORLD_HEIGHT
|
||||||
|
){
|
||||||
|
return 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
float physicalX = mod(
|
||||||
|
localX + float(RingBlockOffset.x),
|
||||||
|
FOG_SIZE_X
|
||||||
|
);
|
||||||
|
|
||||||
|
float physicalZ = mod(
|
||||||
|
localZ + float(RingBlockOffset.y),
|
||||||
|
FOG_SIZE_Z
|
||||||
|
);
|
||||||
|
|
||||||
|
uv.x = physicalX / FOG_SIZE_X;
|
||||||
|
uv.z = physicalZ / FOG_SIZE_Z;
|
||||||
|
uv.y = (worldPos.y - WORLD_BOTTOM) / WORLD_HEIGHT;
|
||||||
|
|
||||||
|
return texture(FogVolume, uv).r;
|
||||||
|
}
|
||||||
|
|
||||||
|
//------------------------------------------------------------
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
vec4 sceneColor = texture(DiffuseSampler, texCoord);
|
||||||
|
|
||||||
|
vec3 worldPos = reconstructWorldPosition(texCoord);
|
||||||
|
|
||||||
|
vec3 rayDir = normalize(worldPos - CameraPosition);
|
||||||
|
|
||||||
|
float rayLength = distance(worldPos, CameraPosition);
|
||||||
|
rayLength = min(rayLength, MAX_DISTANCE);
|
||||||
|
|
||||||
|
vec3 samplePos = CameraPosition;
|
||||||
|
|
||||||
|
float fog = 0.0;
|
||||||
|
|
||||||
|
for (int i = 0; i < MAX_STEPS; i++)
|
||||||
|
{
|
||||||
|
float traveled = float(i) * STEP_SIZE;
|
||||||
|
|
||||||
|
if (traveled >= rayLength)
|
||||||
|
break;
|
||||||
|
|
||||||
|
samplePos += rayDir * STEP_SIZE;
|
||||||
|
|
||||||
|
fog += density(samplePos) * STEP_SIZE;
|
||||||
|
}
|
||||||
|
|
||||||
|
fog = clamp(fog, 0.0, 1.0);
|
||||||
|
|
||||||
|
vec3 fogColor = vec3(
|
||||||
|
0.75,
|
||||||
|
0.80,
|
||||||
|
0.90
|
||||||
|
);
|
||||||
|
|
||||||
|
FragColor = vec4(
|
||||||
|
mix(sceneColor.rgb, fogColor, fog),
|
||||||
|
1.0
|
||||||
|
);
|
||||||
|
}
|
||||||
16
src/client/resources/veila.client.mixins.json
Normal file
16
src/client/resources/veila.client.mixins.json
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"required": true,
|
||||||
|
"minVersion": "0.8",
|
||||||
|
"package": "su.divan2000.veila.mixin.client",
|
||||||
|
"compatibilityLevel": "JAVA_17",
|
||||||
|
"client": [
|
||||||
|
"GameRendererMixin",
|
||||||
|
"MinecraftClientMixin"
|
||||||
|
],
|
||||||
|
"injectors": {
|
||||||
|
"defaultRequire": 1
|
||||||
|
},
|
||||||
|
"overwrites": {
|
||||||
|
"requireAnnotations": true
|
||||||
|
}
|
||||||
|
}
|
||||||
10
src/main/java/su/divan2000/veila/Veila.java
Normal file
10
src/main/java/su/divan2000/veila/Veila.java
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
package su.divan2000.veila;
|
||||||
|
|
||||||
|
import net.fabricmc.api.ModInitializer;
|
||||||
|
|
||||||
|
public class Veila implements ModInitializer {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onInitialize() {
|
||||||
|
}
|
||||||
|
}
|
||||||
34
src/main/resources/fabric.mod.json
Normal file
34
src/main/resources/fabric.mod.json
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
{
|
||||||
|
"schemaVersion": 1,
|
||||||
|
"id": "veila",
|
||||||
|
"version": "${version}",
|
||||||
|
|
||||||
|
"name": "Veila",
|
||||||
|
"description": "",
|
||||||
|
"authors": [],
|
||||||
|
"contact": {},
|
||||||
|
|
||||||
|
"license": "GPL-3.0",
|
||||||
|
"icon": "assets/veila/icon.png",
|
||||||
|
|
||||||
|
"environment": "client",
|
||||||
|
"entrypoints": {
|
||||||
|
"fabric-datagen": ["su.divan2000.veila.client.VeilaDataGenerator"],
|
||||||
|
"client": ["su.divan2000.veila.client.VeilaClient"],
|
||||||
|
"main": ["su.divan2000.veila.Veila"]
|
||||||
|
},
|
||||||
|
|
||||||
|
"mixins": [
|
||||||
|
"veila.mixins.json"
|
||||||
|
,{
|
||||||
|
"config": "veila.client.mixins.json",
|
||||||
|
"environment": "client"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
|
||||||
|
"depends": {
|
||||||
|
"fabricloader": ">=${loader_version}",
|
||||||
|
"fabric-api": "*",
|
||||||
|
"minecraft": "${minecraft_version}"
|
||||||
|
}
|
||||||
|
}
|
||||||
14
src/main/resources/veila.mixins.json
Normal file
14
src/main/resources/veila.mixins.json
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
{
|
||||||
|
"required": true,
|
||||||
|
"minVersion": "0.8",
|
||||||
|
"package": "su.divan2000.veila.mixin",
|
||||||
|
"compatibilityLevel": "JAVA_17",
|
||||||
|
"mixins": [
|
||||||
|
],
|
||||||
|
"injectors": {
|
||||||
|
"defaultRequire": 1
|
||||||
|
},
|
||||||
|
"overwrites": {
|
||||||
|
"requireAnnotations": true
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user