60 lines
2.2 KiB
Java
60 lines
2.2 KiB
Java
package com.replaymod.replay.mixin;
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import com.replaymod.replay.camera.CameraEntity;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayerInteractionManager;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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//#if MC>=10800
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//#else
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//$$ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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//#endif
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@Mixin(ClientPlayerInteractionManager.class)
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public abstract class MixinPlayerControllerMP {
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@Shadow
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private MinecraftClient client;
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//#if MC>=10800
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//#if MC>=11400
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@Inject(method = "isFlyingLocked", at=@At("HEAD"), cancellable = true)
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//#else
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//$$ @Inject(method = "isSpectator", at=@At("HEAD"), cancellable = true)
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//#endif
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private void replayModReplay_isSpectator(CallbackInfoReturnable<Boolean> ci) {
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if (this.client.player instanceof CameraEntity) { // this check should in theory not be required
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ci.setReturnValue(this.client.player.isSpectator());
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}
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}
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//#endif
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//#if MC<=10710
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//$$ @Shadow
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//$$ private NetHandlerPlayClient netClientHandler;
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//$$
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//$$ // Prevent the disconnect GUI from being opened during the short time when the replay is restarted
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//$$ // at which the old network manager is closed but still getting ticked (hence the disconnect GUI opening).
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//$$ @Inject(method = "updateController", at = @At("HEAD"), cancellable = true)
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//$$ private void replayModReplay_onlyTickNeverDisconnect(CallbackInfo ci) {
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//$$ if (ReplayModReplay.instance.getReplayHandler() != null) {
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//$$ if (netClientHandler.getNetworkManager().isChannelOpen()) {
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//$$ netClientHandler.getNetworkManager().processReceivedPackets();
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//$$ }
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//$$ ci.cancel();
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "resetBlockRemoving", at = @At("HEAD"), cancellable = true)
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//$$ private void replayModReplay_skipWorldTick(CallbackInfo ci) {
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//$$ if (this.mc.theWorld == null) {
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//$$ ci.cancel();
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//$$ }
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//$$ }
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//#endif
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}
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