74 lines
3.0 KiB
Java
74 lines
3.0 KiB
Java
// FIXME 1.15
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//#if MC>=10800 && MC<11500
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//$$ package com.replaymod.render.blend.mixin;
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//$$
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//$$ import com.replaymod.render.blend.BlendState;
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//$$ import com.replaymod.render.blend.exporters.ModelRendererExporter;
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//$$ import org.spongepowered.asm.mixin.Mixin;
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//$$ import org.spongepowered.asm.mixin.injection.At;
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//$$ import org.spongepowered.asm.mixin.injection.Inject;
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//$$ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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//$$
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//#if MC>=11400
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//$$ import net.minecraft.client.model.ModelPart;
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//#else
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//$$ import net.minecraft.client.model.ModelRenderer;
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//#endif
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//$$
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//$$ @Mixin(ModelPart.class)
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//$$ public abstract class MixinModelRenderer {
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//$$ @Inject(method = "render", at = @At("HEAD"))
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//$$ public void preRender(float scale, CallbackInfo ci) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ModelRendererExporter.class).preRenderModel((ModelPart)(Object)this, scale);
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "method_2852", at = @At("HEAD"))
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//$$ public void preRenderWithRotation(float scale, CallbackInfo ci) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ModelRendererExporter.class).preRenderModel((ModelPart)(Object)this, scale);
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "render", at = @At("RETURN"))
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//$$ public void postRender(float scale, CallbackInfo ci) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ModelRendererExporter.class).postRenderModel();
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "method_2852", at = @At("RETURN"))
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//$$ public void postRenderWithRotation(float scale, CallbackInfo ci) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ModelRendererExporter.class).postRenderModel();
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "render",
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//$$ at = @At(value = "INVOKE",
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//$$ target = "Lcom/mojang/blaze3d/platform/GlStateManager;callList(I)V"),
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//$$ expect = 3)
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//$$ public void onRender(float scale, CallbackInfo ci) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ModelRendererExporter.class).onRenderModel();
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "method_2852",
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//$$ at = @At(value = "INVOKE",
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//$$ target = "Lcom/mojang/blaze3d/platform/GlStateManager;callList(I)V"))
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//$$ public void onRenderWithRotation(float scale, CallbackInfo ci) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ModelRendererExporter.class).onRenderModel();
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//$$ }
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//$$ }
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//$$ }
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//#endif
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