Files
ReplayModCinematic/src/main/java/com/replaymod/render/gui/GuiVideoRenderer.java
Jonas Herzig a4e0abec7f Update to 1.21
2024-06-23 20:33:41 +02:00

311 lines
13 KiB
Java

package com.replaymod.render.gui;
import com.replaymod.core.utils.Utils;
import com.replaymod.render.frame.BitmapFrame;
import com.replaymod.render.rendering.VideoRenderer;
import de.johni0702.minecraft.gui.GuiRenderer;
import de.johni0702.minecraft.gui.RenderInfo;
import de.johni0702.minecraft.gui.container.GuiPanel;
import de.johni0702.minecraft.gui.container.GuiScreen;
import de.johni0702.minecraft.gui.element.GuiButton;
import de.johni0702.minecraft.gui.element.GuiCheckbox;
import de.johni0702.minecraft.gui.element.GuiLabel;
import de.johni0702.minecraft.gui.element.advanced.GuiProgressBar;
import de.johni0702.minecraft.gui.function.Tickable;
import de.johni0702.minecraft.gui.layout.CustomLayout;
import de.johni0702.minecraft.gui.layout.HorizontalLayout;
import de.johni0702.minecraft.gui.utils.lwjgl.Dimension;
import de.johni0702.minecraft.gui.utils.lwjgl.ReadableDimension;
import de.johni0702.minecraft.gui.utils.lwjgl.ReadablePoint;
import net.minecraft.client.texture.NativeImageBackedTexture;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.util.Identifier;
//#if MC>=11400
import net.minecraft.client.texture.NativeImage;
//#endif
import java.nio.ByteBuffer;
import static de.johni0702.minecraft.gui.versions.MCVer.identifier;
public class GuiVideoRenderer extends GuiScreen implements Tickable {
private static final Identifier NO_PREVIEW_TEXTURE = identifier("replaymod", "logo.png");
private final VideoRenderer renderer;
public final GuiLabel title = new GuiLabel().setI18nText("replaymod.gui.rendering.title");
public final GuiPanel imagePanel = new GuiPanel(){
@Override
public void draw(GuiRenderer renderer, ReadableDimension size, RenderInfo renderInfo) {
if (previewCheckbox.isChecked()) {
renderPreview(renderer, size);
} else {
renderNoPreview(renderer, size);
}
}
}.setSize(Integer.MAX_VALUE, Integer.MAX_VALUE);
public final GuiCheckbox previewCheckbox = new GuiCheckbox().setI18nLabel("replaymod.gui.rendering.preview");
public final GuiLabel renderTime = new GuiLabel();
public final GuiLabel remainingTime = new GuiLabel();
public final GuiProgressBar progressBar = new GuiProgressBar();
public final GuiPanel buttonPanel = new GuiPanel().setLayout(new HorizontalLayout().setSpacing(4));
public final GuiButton pauseButton = new GuiButton(buttonPanel).onClick(new Runnable() {
@Override
public void run() {
if (renderer.isPaused()) {
pauseButton.setI18nLabel("replaymod.gui.rendering.pause");
renderer.setPaused(false);
} else {
pauseButton.setI18nLabel("replaymod.gui.rendering.resume");
renderer.setPaused(true);
}
}
}).setI18nLabel("replaymod.gui.rendering.pause").setSize(150, 20);
public final GuiButton cancelButton = new GuiButton(buttonPanel){
boolean waitingForConfirmation;
@Override
public boolean mouseClick(ReadablePoint position, int button) {
boolean result = super.mouseClick(position, button);
if (waitingForConfirmation && !result) {
setI18nLabel("replaymod.gui.rendering.cancel");
waitingForConfirmation = false;
}
return result;
}
@Override
public void onClick() {
super.onClick();
if (!waitingForConfirmation) {
setI18nLabel("replaymod.gui.rendering.cancel.callback");
waitingForConfirmation = true;
} else {
renderer.cancel();
}
}
}.setI18nLabel("replaymod.gui.rendering.cancel").setSize(150, 20);
private NativeImageBackedTexture previewTexture;
private boolean previewTextureDirty;
{
final GuiPanel contentPanel = new GuiPanel(this).setLayout(new CustomLayout<GuiPanel>() {
@Override
protected void layout(GuiPanel container, int width, int height) {
size(progressBar, width, 20);
pos(title, width / 2 - width(title) / 2, 0);
pos(imagePanel, 0, y(title) + height(title) + 5);
pos(buttonPanel, width / 2 - width(buttonPanel) / 2, height - height(buttonPanel));
pos(progressBar, width / 2 - width(progressBar) / 2, y(buttonPanel) - 5 - height(progressBar));
pos(renderTime, 0, y(progressBar) - 2 - height(renderTime));
pos(remainingTime, width - width(remainingTime), y(progressBar) - 2 - height(renderTime));
pos(previewCheckbox, width / 2 - width(previewCheckbox) / 2, y(renderTime) - 10 - height(previewCheckbox));
size(imagePanel, width, y(previewCheckbox) - 5 - y(imagePanel));
}
}).addElements(null, title, imagePanel, previewCheckbox, renderTime, remainingTime, progressBar, buttonPanel);
setLayout(new CustomLayout<GuiScreen>() {
@Override
protected void layout(GuiScreen container, int width, int height) {
// Make sure we have some space around our central GUI components
pos(contentPanel, 5, 3);
size(contentPanel, width - 10, height - 10);
}
});
// FIXME default background doesn't work during rendering because the blur effect relies on the framebuffer
//#if MC>=12006
//$$ setBackground(Background.NONE);
//$$ setBackgroundColor(new de.johni0702.minecraft.gui.utils.lwjgl.Color(32, 32, 32));
//#else
setBackground(Background.DIRT);
//#endif
}
public GuiVideoRenderer(VideoRenderer renderer) {
this.renderer = renderer;
}
//the total render time
private int renderTimeTaken = 0;
//the time at which the Screen was last updated
private long prevTime = -1;
//the time at which the rendering of the current frame started
private long frameStartTime = -1;
//the amount of frames that were rendered when the time left was last updated
private int prevRenderedFrames = 0;
//the estimated render time that is left (in seconds)
private int renderTimeLeft = 0;
//each of the durations the rendering process took for the last 50 frames
private int[] renderTimes = new int[50];
//the algorithm's current position in the renderTimes array
private int currentIndex = 0;
@Override
public void tick() {
long current = System.nanoTime() / 1_000_000;
//first, update the total render time (only if rendering is not paused and has already started)
if(!renderer.isPaused() && renderer.getFramesDone() > 0 && prevTime > -1) {
renderTimeTaken += (current - prevTime);
} else {
//if the rendering process is paused, we have to update the frame start time to prevent huge render times
//for the currently rendered frame(s)
frameStartTime = current;
}
//always update prevTime, so we don't get huge time jumps when unpausing the rendering process
prevTime = current;
//calculate estimated time left
//if the amount of rendered frames has increased since the last update
if(prevRenderedFrames < renderer.getFramesDone()) {
//we don't include the first frame in our calculations,
//as setting up the rendering process takes a few seconds
if(prevRenderedFrames > 0) {
//calculate the amount of frames that have been rendered since the last update
int framesRendered = renderer.getFramesDone() - prevRenderedFrames;
//calculate the time it took to render these frames
int renderTime = (int)(current - frameStartTime);
//calculate the average time it took for each of these frames to render
int avgRenderTime = renderTime/framesRendered;
//add all of the average render times to the render times array
for(int i=0; i<framesRendered; i++) {
renderTimes[currentIndex] = avgRenderTime;
currentIndex++;
if(currentIndex >= renderTimes.length) currentIndex = 0;
}
//the renderTimes array initially contains lots of zeros,
//so we count the amount of valid timespans
int validValues = 0;
int totalTime = 0;
for(int i : renderTimes) {
if(i > 0) {
totalTime += i;
validValues++;
}
}
//calculate the average render time for the previous [up to 50] frames
float averageRenderTime = validValues > 0 ? totalTime / validValues : 0;
//calculate the remaining render time in seconds
renderTimeLeft = Math.round((averageRenderTime * (renderer.getTotalFrames() - renderer.getFramesDone())) / 1000);
}
//set the render start time of the next frame(s) to the current timestamp
frameStartTime = current;
//update the amount of rendered frames for the last calculation
prevRenderedFrames = renderer.getFramesDone();
}
renderTime.setText(I18n.translate("replaymod.gui.rendering.timetaken") + ": " + secToString(renderTimeTaken/1000));
remainingTime.setText(I18n.translate("replaymod.gui.rendering.timeleft") + ": " + secToString(renderTimeLeft));
int framesDone = renderer.getFramesDone(), framesTotal = renderer.getTotalFrames();
progressBar.setI18nLabel("replaymod.gui.rendering.progress", framesDone, framesTotal);
progressBar.setProgress((float) framesDone / framesTotal);
}
private String secToString(int seconds) {
int hours = seconds/(60*60);
int min = seconds/60 - hours*60;
int sec = seconds - ((min*60) + (hours*60*60));
StringBuilder builder = new StringBuilder();
if(hours > 0) builder.append(hours).append(I18n.translate("replaymod.gui.hours"));
if(min > 0 || hours > 0) builder.append(min).append(I18n.translate("replaymod.gui.minutes"));
builder.append(sec).append(I18n.translate("replaymod.gui.seconds"));
return builder.toString();
}
private synchronized void renderPreview(GuiRenderer guiRenderer, ReadableDimension size) {
ReadableDimension videoSize = renderer.getFrameSize();
final int videoWidth = videoSize.getWidth();
final int videoHeight = videoSize.getHeight();
if (previewTexture == null) {
//#if MC>=11400
previewTexture = new NativeImageBackedTexture(videoWidth, videoHeight, true);
//#else
//$$ previewTexture = new DynamicTexture(videoWidth, videoHeight);
//#endif
}
if (previewTextureDirty) {
previewTexture.upload();
previewTextureDirty = false;
}
guiRenderer.bindTexture(previewTexture.getGlId());
renderPreviewTexture(guiRenderer, size, videoWidth, videoHeight);
}
private void renderNoPreview(GuiRenderer guiRenderer, ReadableDimension size) {
guiRenderer.bindTexture(NO_PREVIEW_TEXTURE);
renderPreviewTexture(guiRenderer, size, 1280, 720);
}
private void renderPreviewTexture(GuiRenderer guiRenderer, ReadableDimension size,
int videoWidth, int videoHeight) {
Dimension dimension = Utils.fitIntoBounds(new Dimension(videoWidth, videoHeight), size);
int width = dimension.getWidth();
int height = dimension.getHeight();
int x = (size.getWidth() - width) / 2;
int y = (size.getHeight() - height) / 2;
guiRenderer.drawTexturedRect(x, y, 0, 0, width, height, videoWidth, videoHeight, videoWidth, videoHeight);
}
public void updatePreview(ByteBuffer buffer, ReadableDimension size) {
if (previewCheckbox.isChecked() && previewTexture != null) {
buffer.mark();
synchronized (this) {
//#if MC>=11400
NativeImage data = previewTexture.getImage();
assert data != null;
//#else
//$$ int[] data = previewTexture.getTextureData();
//#endif
// Note: Optifine changes the texture data array to be three times as long (for use by shaders),
// we only want to initialize the first third and since we use our frame size, not the array size,
// we're good to go.
int width = size.getWidth();
for (int y = 0; y < size.getHeight(); y++) {
for (int x = 0; x < width; x++) {
int b = buffer.get() & 0xff;
int g = buffer.get() & 0xff;
int r = buffer.get() & 0xff;
buffer.get(); // alpha
//#if MC>=11400
int value = 0xff << 24 | b << 16 | g << 8 | r;
data.setPixelColor(x, y, value); // actually takes ABGR, not RGBA
//#else
//$$ int value = 0xff << 24 | r << 16 | g << 8 | b;
//$$ data[y * width + x] = value;
//#endif
}
}
previewTextureDirty = true;
}
buffer.reset();
}
}
}