Files
ReplayModCinematic/build.gradle
Marius Metzger df183cd5a6 Updated build.gradle to use local distributions of Replay Studio instead of mvn repo (which didn't work on Mac)
Made Screenshots work on Windows File Systems (only worked on UNIX before)
Dried Screenshot ZIP Code
2015-04-13 15:02:20 +02:00

106 lines
3.1 KiB
Groovy
Executable File

buildscript {
repositories {
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
}
}
apply plugin: 'forge'
version = "0.6"
group= "eu.crushedpixel.replaymod"
archivesBaseName = "replaymod"
minecraft {
version = "1.8-11.14.0.1255-1.8"
runDir = "eclipse"
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not allways work.
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "snapshot_nodoc_20141130"
}
configurations {
shade
compile.extendsFrom shade
}
dependencies {
shade fileTree(dir: 'libs', includes: ['*.jar'])
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
jar {
dependsOn configurations.shade
def noticeDir = file("$buildDir/NOTICE")
doFirst {
noticeDir.deleteDir()
noticeDir.mkdirs()
configurations.shade.collect { it.isDirectory() ? fileTree(it) : zipTree(it) }.each {
it.matching { include '**/NOTICE*' }.each {
new File(noticeDir, 'NOTICE.txt') << it.getText('UTF-8') + '\n'
}
}
}
from noticeDir
from (configurations.shade.collect { it.isDirectory() ? it : zipTree(it) }) {
exclude '**/NOTICE*'
}
manifest {
attributes 'FMLCorePlugin': 'eu.crushedpixel.replaymod.coremod.LoadingPlugin',
'FMLCorePluginContainsFMLMod': 'false'
}
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
sourceSets {
main { output.resourcesDir = output.classesDir }
}
defaultTasks 'build'