Files
ReplayModCinematic/src/main/java/com/replaymod/render/mixin/MixinEntityRenderer.java
johni0702 54790d33f9 Merge branch '1.8' into 1.9.4
0ba5b0a Merge branch '1.8-shaders' into 1.8
e5eb982 Add Optifine compatibility to rendering by disabling their separate chunk loading queue Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
3a28c5b Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size
636ce7b Add compatibility for GLSL Shaders
92eb11a Change video preview to be compatible with Optifine
2016-11-10 21:51:28 +01:00

235 lines
11 KiB
Java

package com.replaymod.render.mixin;
import com.replaymod.render.RenderSettings;
import com.replaymod.render.capturer.CubicOpenGlFrameCapturer;
import com.replaymod.render.capturer.StereoscopicOpenGlFrameCapturer;
import com.replaymod.render.hooks.EntityRendererHandler;
import com.replaymod.replay.camera.CameraEntity;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.RayTraceResult;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.ReadableColor;
import org.lwjgl.util.glu.Project;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = EntityRenderer.class)
public abstract class MixinEntityRenderer implements EntityRendererHandler.IEntityRenderer, EntityRendererHandler.GluPerspective {
@Shadow
public Minecraft mc;
private EntityRendererHandler replayModRender_handler;
@Override
public void replayModRender_setHandler(EntityRendererHandler handler) {
this.replayModRender_handler = handler;
}
@Override
public EntityRendererHandler replayModRender_getHandler() {
return replayModRender_handler;
}
@Inject(method = "setupFog", at = @At("HEAD"), cancellable = true)
private void replayModRender_onSetupFog(int fogDistanceFlag, float partialTicks, CallbackInfo ci) {
if (replayModRender_handler == null) return;
if (replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
ci.cancel();
}
}
@Inject(method = "orientCamera", at = @At("HEAD"))
private void replayModRender_resetRotationIfNeeded(float partialTicks, CallbackInfo ci) {
if (replayModRender_handler != null) {
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
RenderSettings settings = replayModRender_handler.getSettings();
if (settings.isStabilizeYaw()) {
entity.prevRotationYaw = entity.rotationYaw = 0;
}
if (settings.isStabilizePitch()) {
entity.prevRotationPitch = entity.rotationPitch = 0;
}
if (settings.isStabilizeRoll() && entity instanceof CameraEntity) {
((CameraEntity) entity).roll = 0;
}
}
}
private float orgYaw;
private float orgPitch;
private float orgPrevYaw;
private float orgPrevPitch;
private float orgRoll;
@Inject(method = "setupCameraTransform", at = @At("HEAD"))
private void replayModRender_beforeSetupCameraTransform(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_handler != null) {
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
orgYaw = entity.rotationYaw;
orgPitch = entity.rotationPitch;
orgPrevYaw = entity.prevRotationYaw;
orgPrevPitch = entity.prevRotationPitch;
orgRoll = entity instanceof CameraEntity ? ((CameraEntity) entity).roll : 0;
}
}
@Inject(method = "setupCameraTransform", at = @At("RETURN"))
private void replayModRender_afterSetupCameraTransform(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_handler != null) {
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
entity.rotationYaw = orgYaw;
entity.rotationPitch = orgPitch;
entity.prevRotationYaw = orgPrevYaw;
entity.prevRotationPitch = orgPrevPitch;
if (entity instanceof CameraEntity) {
((CameraEntity) entity).roll = orgRoll;
}
}
}
@Inject(method = "renderHand", at = @At("HEAD"), cancellable = true)
private void replayModRender_renderSpectatorHand(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_handler != null) {
if (replayModRender_handler.omnidirectional) {
ci.cancel();
return; // No spectator hands during 360° view, we wouldn't even know where to put it
}
Entity currentEntity = Minecraft.getMinecraft().getRenderViewEntity();
if (currentEntity instanceof EntityPlayer && !(currentEntity instanceof CameraEntity)) {
if (renderPass == 2) { // Need to update render pass
renderPass = replayModRender_handler.data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE ? 1 : 0;
renderHand(partialTicks, renderPass);
ci.cancel();
} // else, render normally
}
}
}
@Shadow
public abstract void renderHand(float partialTicks, int renderPass);
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;drawSelectionBox(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/math/RayTraceResult;IF)V"))
private void replayModRender_drawSelectionBox(RenderGlobal instance, EntityPlayer player, RayTraceResult rtr, int alwaysZero, float partialTicks) {
if (replayModRender_handler == null) {
instance.drawSelectionBox(player, rtr, alwaysZero, partialTicks);
}
}
private int orgRenderDistanceChunks;
@Inject(method = "renderWorldPass", at = @At(value = "JUMP", ordinal = 0))
private void replayModRender_beforeRenderSky(CallbackInfo ci) {
if (replayModRender_handler != null && replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
GameSettings settings = Minecraft.getMinecraft().gameSettings;
orgRenderDistanceChunks = settings.renderDistanceChunks;
settings.renderDistanceChunks = 5; // Set render distance to 5 so we're always rendering sky when chroma keying
}
}
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/RenderGlobal;renderSky(FI)V"))
private void replayModRender_renderSky(RenderGlobal instance, float partialTicks, int renderPass) {
if (replayModRender_handler != null && replayModRender_handler.getSettings().getChromaKeyingColor() != null) {
Minecraft.getMinecraft().gameSettings.renderDistanceChunks = orgRenderDistanceChunks;
ReadableColor color = replayModRender_handler.getSettings().getChromaKeyingColor();
GlStateManager.clearColor(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, 1);
GlStateManager.clear(GL11.GL_COLOR_BUFFER_BIT);
} else {
instance.renderSky(partialTicks, renderPass);
}
}
/*
* Stereoscopic Renderer
*/
@Inject(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/GlStateManager;loadIdentity()V", shift = At.Shift.AFTER, ordinal = 0))
private void replayModRender_setupStereoscopicProjection(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_getHandler() != null) {
if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE) {
GlStateManager.translate(0.07, 0, 0);
} else if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.RIGHT_EYE) {
GlStateManager.translate(-0.07, 0, 0);
}
}
}
@Inject(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/GlStateManager;loadIdentity()V", shift = At.Shift.AFTER, ordinal = 1))
private void replayModRender_setupStereoscopicModelView(float partialTicks, int renderPass, CallbackInfo ci) {
if (replayModRender_getHandler() != null) {
if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.LEFT_EYE) {
GlStateManager.translate(0.1, 0, 0);
} else if (replayModRender_getHandler().data == StereoscopicOpenGlFrameCapturer.Data.RIGHT_EYE) {
GlStateManager.translate(-0.1, 0, 0);
}
}
}
/*
* Cubic Renderer
*/
@Redirect(method = "setupCameraTransform", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
private void replayModRender_gluPerspective$0(float fovY, float aspect, float zNear, float zFar) {
replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
}
@Redirect(method = "renderWorldPass", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
private void replayModRender_gluPerspective$1(float fovY, float aspect, float zNear, float zFar) {
replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
}
@Redirect(method = "renderCloudsCheck", at = @At(value = "INVOKE", target = "Lorg/lwjgl/util/glu/Project;gluPerspective(FFFF)V", remap = false))
private void replayModRender_gluPerspective$2(float fovY, float aspect, float zNear, float zFar) {
replayModRender_gluPerspective(fovY, aspect, zNear, zFar);
}
@Override
public void replayModRender_gluPerspective(float fovY, float aspect, float zNear, float zFar) {
if (replayModRender_getHandler() != null && replayModRender_getHandler().omnidirectional) {
fovY = 90;
aspect = 1;
}
Project.gluPerspective(fovY, aspect, zNear, zFar);
}
@Inject(method = "orientCamera", at = @At("HEAD"))
private void replayModRender_setupCubicFrameRotation(float partialTicks, CallbackInfo ci) {
if (replayModRender_getHandler() != null && replayModRender_getHandler().data instanceof CubicOpenGlFrameCapturer.Data) {
switch ((CubicOpenGlFrameCapturer.Data) replayModRender_getHandler().data) {
case FRONT:
GlStateManager.rotate(0, 0.0F, 1.0F, 0.0F);
break;
case RIGHT:
GlStateManager.rotate(90, 0.0F, 1.0F, 0.0F);
break;
case BACK:
GlStateManager.rotate(180, 0.0F, 1.0F, 0.0F);
break;
case LEFT:
GlStateManager.rotate(-90, 0.0F, 1.0F, 0.0F);
break;
case BOTTOM:
GlStateManager.rotate(90, 1.0F, 0.0F, 0.0F);
break;
case TOP:
GlStateManager.rotate(-90, 1.0F, 0.0F, 0.0F);
break;
}
}
if (replayModRender_getHandler() != null && replayModRender_getHandler().omnidirectional) {
// Minecraft goes back a little so we have to revert that
GlStateManager.translate(0.0F, 0.0F, 0.1F);
}
}
}