Logo
Explore Help
Sign In
DIvan2000/ReplayModCinematic
1
0
Fork 0
You've already forked ReplayModCinematic
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
45d69dff7787f38378d345ae08713717c8db5b4d
ReplayModCinematic/src/main/resources
History
CrushedPixel 45d69dff77 Created a Method to play Sounds directly from .wav files instead of using the buggy Minecraft Sound System and uses it in SoundHandler#playRenderSuccessSound(), fixing https://trello.com/c/d8hDHkc5/
2015-06-30 14:49:07 +02:00
..
assets/replaymod
Created a Method to play Sounds directly from .wav files instead of using the buggy Minecraft Sound System and uses it in SoundHandler#playRenderSuccessSound(), fixing https://trello.com/c/d8hDHkc5/
2015-06-30 14:49:07 +02:00
META-INF
Realign all particles towards the camera when rendering 360° frames
2015-06-28 18:13:42 +02:00
default_thumb.jpg
Updated build.gradle to automatically build fat jars with the dependencies in the /libs folder. This utilizes the shade.sh shell script. Use ./gradlew without explicitely invoking the build task, as this will automatically build a fat jar.
2015-03-21 17:05:53 +01:00
mcmod.info
Add git commit to version and add version to generated replay files
2015-06-02 20:33:22 +02:00
Powered by Gitea Version: 1.25.1 Page: 77ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API