792 lines
28 KiB
Java
Executable File
792 lines
28 KiB
Java
Executable File
package com.replaymod.replay.camera;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.core.SettingsRegistry;
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import com.replaymod.core.events.SettingsChangedCallback;
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import de.johni0702.minecraft.gui.utils.EventRegistrations;
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import com.replaymod.core.utils.Utils;
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import com.replaymod.replay.ReplayModReplay;
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import com.replaymod.replay.Setting;
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import com.replaymod.replay.mixin.FirstPersonRendererAccessor;
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import com.replaymod.replaystudio.util.Location;
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import lombok.Getter;
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import lombok.Setter;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.AbstractClientPlayerEntity;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.client.options.KeyBinding;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.decoration.ItemFrameEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.BoundingBox;
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//#if MC>=11400
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import com.replaymod.core.events.KeyBindingEventCallback;
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import com.replaymod.core.events.PreRenderCallback;
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import com.replaymod.core.events.PreRenderHandCallback;
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import com.replaymod.replay.events.RenderSpectatorCrosshairCallback;
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import de.johni0702.minecraft.gui.versions.callbacks.PreTickCallback;
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import net.fabricmc.fabric.api.util.TriState;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.tag.Tag;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.hit.HitResult;
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//#else
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//$$ import com.replaymod.core.versions.MCVer;
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//$$ import com.replaymod.replay.events.ReplayChatMessageEvent;
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//$$ import net.minecraft.util.math.RayTraceResult;
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//$$ import net.minecraft.util.text.ITextComponent;
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//$$ import net.minecraft.world.World;
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//$$ import net.minecraftforge.client.event.EntityViewRenderEvent;
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//$$ import net.minecraftforge.client.event.RenderGameOverlayEvent;
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//$$ import net.minecraftforge.client.event.RenderHandEvent;
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//$$ import net.minecraftforge.common.MinecraftForge;
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//$$ import net.minecraftforge.eventbus.api.EventPriority;
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//$$ import net.minecraftforge.eventbus.api.SubscribeEvent;
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//$$ import net.minecraftforge.fml.common.gameevent.TickEvent;
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//$$
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//#if MC>=11300
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//$$ import net.minecraft.util.math.RayTraceFluidMode;
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//#else
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//$$ import net.minecraft.block.material.Material;
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//$$ import net.minecraft.entity.EntityLivingBase;
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//#endif
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//#endif
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//#if MC>=10904
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import net.minecraft.entity.EquipmentSlot;
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//#if MC>=11200
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//#if MC>=11300
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import net.minecraft.client.recipe.book.ClientRecipeBook;
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//#else
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//$$ import net.minecraft.stats.RecipeBook;
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//#endif
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//#endif
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import net.minecraft.stat.StatHandler;
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import net.minecraft.util.Hand;
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//#else
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//$$ import net.minecraft.stats.StatFileWriter;
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//#endif
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//#if MC>=10800
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import net.minecraft.client.network.ClientPlayerEntity;
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//#else
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//$$ import net.minecraft.client.entity.EntityClientPlayerMP;
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//$$ import net.minecraft.util.Session;
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//#endif
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import java.util.Map;
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import java.util.UUID;
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import java.util.function.Function;
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import static com.replaymod.core.versions.MCVer.*;
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/**
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* The camera entity used as the main player entity during replay viewing.
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* During a replay the player should be an instance of this class.
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* Camera movement is controlled by a separate {@link CameraController}.
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*/
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@SuppressWarnings("EntityConstructor")
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public class CameraEntity
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//#if MC>=10800
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extends ClientPlayerEntity
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//#else
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//$$ extends EntityClientPlayerMP
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//#endif
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{
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/**
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* Roll of this camera in degrees.
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*/
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public float roll;
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@Getter
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@Setter
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private CameraController cameraController;
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private long lastControllerUpdate = System.currentTimeMillis();
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/**
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* The entity whose hand was the last one rendered.
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*/
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private Entity lastHandRendered = null;
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/**
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* The hashCode and equals methods of Entity are not stable.
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* Therefore we cannot register any event handlers directly in the CameraEntity class and
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* instead have this inner class.
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*/
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private final EventHandler eventHandler = new EventHandler();
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//#if MC>=11300
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//#if MC>=11400
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public CameraEntity(MinecraftClient mcIn, ClientWorld worldIn, ClientPlayNetworkHandler netHandlerPlayClient, StatHandler statisticsManager, ClientRecipeBook recipeBookClient) {
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//#else
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBookClient recipeBookClient) {
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//#endif
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super(mcIn, worldIn, netHandlerPlayClient, statisticsManager, recipeBookClient);
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//#else
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//#if MC>=11200
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBook recipeBook) {
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//$$ super(mcIn, worldIn, netHandlerPlayClient, statisticsManager, recipeBook);
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//#else
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//#if MC>=10904
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager) {
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//$$ super(mcIn, worldIn, netHandlerPlayClient, statisticsManager);
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//#else
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//#if MC>=10800
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatFileWriter statFileWriter) {
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//$$ super(mcIn, worldIn, netHandlerPlayClient, statFileWriter);
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//#else
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//$$ public CameraEntity(Minecraft mcIn, World worldIn, Session session, NetHandlerPlayClient netHandlerPlayClient, StatFileWriter statFileWriter) {
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//$$ super(mcIn, worldIn, session, netHandlerPlayClient, statFileWriter);
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//#endif
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//#endif
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//#endif
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//#endif
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eventHandler.register();
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if (ReplayModReplay.instance.getReplayHandler().getSpectatedUUID() == null) {
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cameraController = ReplayModReplay.instance.createCameraController(this);
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} else {
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cameraController = new SpectatorCameraController(this);
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}
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}
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/**
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* Moves the camera by the specified delta.
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* @param x Delta in X direction
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* @param y Delta in Y direction
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* @param z Delta in Z direction
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*/
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public void moveCamera(double x, double y, double z) {
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setCameraPosition(this.x + x, this.y + y, this.z + z);
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}
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/**
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* Set the camera position.
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* @param x X coordinate
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* @param y Y coordinate
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* @param z Z coordinate
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*/
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public void setCameraPosition(double x, double y, double z) {
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this.prevRenderX = this.prevX = this.x = x;
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this.prevRenderY = this.prevY = this.y = y;
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this.prevRenderZ = this.prevZ = this.z = z;
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updateBoundingBox();
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}
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/**
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* Sets the camera rotation.
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* @param yaw Yaw in degrees
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* @param pitch Pitch in degrees
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* @param roll Roll in degrees
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*/
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public void setCameraRotation(float yaw, float pitch, float roll) {
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this.prevYaw = this.yaw = yaw;
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this.prevPitch = this.pitch = pitch;
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this.roll = roll;
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}
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/**
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* Sets the camera position and rotation to that of the specified AdvancedPosition
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* @param pos The position and rotation to set
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*/
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public void setCameraPosRot(Location pos) {
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setCameraRotation(pos.getYaw(), pos.getPitch(), roll);
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setCameraPosition(pos.getX(), pos.getY(), pos.getZ());
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}
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/**
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* Sets the camera position and rotation to that of the specified entity.
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* @param to The entity whose position to copy
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*/
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public void setCameraPosRot(Entity to) {
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if (to == this) return;
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//#if MC>=10800
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float yOffset = 0;
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//#else
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//$$ float yOffset = 1.62f; // Magic value (eye height) from EntityRenderer#orientCamera
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//#endif
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this.prevX = to.prevX;
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this.prevY = to.prevY + yOffset;
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this.prevZ = to.prevZ;
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this.prevYaw = to.prevYaw;
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this.prevPitch = to.prevPitch;
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this.x = to.x;
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this.y = to.y + yOffset;
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this.z = to.z;
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this.yaw = to.yaw;
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this.pitch = to.pitch;
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this.prevRenderX = to.prevRenderX;
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this.prevRenderY = to.prevRenderY + yOffset;
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this.prevRenderZ = to.prevRenderZ;
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updateBoundingBox();
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}
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private void updateBoundingBox() {
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//#if MC>=11400
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float width = getWidth();
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float height = getHeight();
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//#endif
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//#if MC>=10800
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//#if MC>=11300
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setBoundingBox(new BoundingBox(
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//#else
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//$$ setEntityBoundingBox(new AxisAlignedBB(
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//#endif
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//#else
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//$$ this.boundingBox.setBB(AxisAlignedBB.getBoundingBox(
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//#endif
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this.x - width / 2, this.y, this.z - width / 2,
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this.x + width / 2, this.y + height, this.z + width / 2));
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}
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@Override
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//#if MC>=11300
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public void tick() {
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//#else
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//$$ public void onUpdate() {
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//#endif
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//#if MC>=10800
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Entity view = getRenderViewEntity(this.client);
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//#else
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//$$ EntityLivingBase view = getRenderViewEntity(this.mc);
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//#endif
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if (view != null) {
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// Make sure we're always spectating the right entity
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// This is important if the spectated player respawns as their
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// entity is recreated and we have to spectate a new entity
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UUID spectating = ReplayModReplay.instance.getReplayHandler().getSpectatedUUID();
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if (spectating != null && (view.getUuid() != spectating
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|| view.world != this.world)
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|| this.world.getEntityById(view.getEntityId()) != view) {
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if (spectating == null) {
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// Entity (non-player) died, stop spectating
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ReplayModReplay.instance.getReplayHandler().spectateEntity(this);
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return;
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}
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view = this.world.getPlayerByUuid(spectating);
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if (view != null) {
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setRenderViewEntity(this.client, view);
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} else {
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setRenderViewEntity(this.client, this);
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return;
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}
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}
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// Move cmera to their position so when we exit the first person view
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// we don't jump back to where we entered it
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if (view != this) {
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setCameraPosRot(view);
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}
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}
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}
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@Override
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public void method_5823() {
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// Make sure our world is up-to-date in case of world changes
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if (this.client.world != null) {
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this.world = this.client.world;
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}
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super.method_5823();
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}
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@Override
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public void setRotation(float yaw, float pitch) {
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if (getRenderViewEntity(this.client) == this) {
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// Only update camera rotation when the camera is the view
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super.setRotation(yaw, pitch);
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}
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}
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@Override
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public boolean isInsideWall() {
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return falseUnlessSpectating(Entity::isInsideWall); // Make sure no suffocation overlay is rendered
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}
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//#if MC<11300
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//$$ @Override
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//$$ public boolean isInsideOfMaterial(Material materialIn) {
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//$$ return falseUnlessSpectating(e -> e.isInsideOfMaterial(materialIn)); // Make sure no overlays are rendered
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//$$ }
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//#endif
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//#if MC>=11400
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@Override
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public boolean isInFluid(Tag<Fluid> fluid, boolean loadedChunksOnly) {
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return falseUnlessSpectating(entity -> entity.isInFluid(fluid, loadedChunksOnly));
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}
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//#else
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//#if MC>=10800
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//$$ @Override
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//$$ public boolean isInLava() {
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//$$ return falseUnlessSpectating(Entity::isInLava); // Make sure no lava overlay is rendered
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//$$ }
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//#else
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//$$ @Override
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//$$ public boolean handleLavaMovement() {
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//$$ return falseUnlessSpectating(Entity::handleLavaMovement); // Make sure no lava overlay is rendered
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//$$ }
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//#endif
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//$$
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//$$ @Override
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//$$ public boolean isInWater() {
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//$$ return falseUnlessSpectating(Entity::isInWater); // Make sure no water overlay is rendered
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//$$ }
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//#endif
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@Override
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public boolean isOnFire() {
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return falseUnlessSpectating(Entity::isOnFire); // Make sure no fire overlay is rendered
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}
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private boolean falseUnlessSpectating(Function<Entity, Boolean> property) {
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Entity view = getRenderViewEntity(this.client);
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if (view != null && view != this) {
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return property.apply(view);
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}
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return false;
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}
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@Override
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public boolean isPushable() {
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return false; // We are in full control of ourselves
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}
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//#if MC>=10800
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@Override
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protected void spawnSprintingParticles() {
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// We do not produce any particles, we are a camera
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}
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//#endif
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@Override
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public boolean collides() {
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return false; // We are a camera, we cannot collide
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}
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//#if MC>=10800
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@Override
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public boolean isSpectator() {
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return ReplayModReplay.instance.getReplayHandler().isCameraView(); // Make sure we're treated as spectator
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}
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//#endif
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//#if MC>=11400
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@Override
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public boolean shouldRenderFrom(double double_1, double double_2, double double_3) {
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return false; // never render the camera otherwise it'd be visible e.g. in 3rd-person or with shaders
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}
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//#else
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//$$ @Override
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//$$ public boolean shouldRenderInPass(int pass) {
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//$$ // Never render the camera
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//$$ // This is necessary to hide the player head in third person mode and to not
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//$$ // cause any unwanted shadows when rendering with shaders.
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//$$ return false;
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//$$ }
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//#endif
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@Override
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public boolean isInvisible() {
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Entity view = getRenderViewEntity(this.client);
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if (view != this) {
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return view.isInvisible();
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}
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return super.isInvisible();
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}
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@Override
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public Identifier getSkinTexture() {
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Entity view = getRenderViewEntity(this.client);
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if (view != this && view instanceof PlayerEntity) {
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return Utils.getResourceLocationForPlayerUUID(view.getUuid());
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}
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return super.getSkinTexture();
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}
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//#if MC>=10800
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@Override
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public String getModel() {
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Entity view = this.client.getCameraEntity();
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if (view != this && view instanceof AbstractClientPlayerEntity) {
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return ((AbstractClientPlayerEntity) view).getModel();
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}
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return super.getModel();
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}
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//#endif
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@Override
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public float getHandSwingProgress(float renderPartialTicks) {
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Entity view = getRenderViewEntity(this.client);
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if (view != this && view instanceof PlayerEntity) {
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return ((PlayerEntity) view).getHandSwingProgress(renderPartialTicks);
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}
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return 0;
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}
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//#if MC>=10904
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@Override
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public float method_7279() {
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Entity view = this.client.getCameraEntity();
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if (view != this && view instanceof PlayerEntity) {
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return ((PlayerEntity) view).method_7279();
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}
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return 1;
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}
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@Override
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public float method_7261(float adjustTicks) {
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Entity view = this.client.getCameraEntity();
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if (view != this && view instanceof PlayerEntity) {
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return ((PlayerEntity) view).method_7261(adjustTicks);
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}
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// Default to 1 as to not render the cooldown indicator (renders for < 1)
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return 1;
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}
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@Override
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public Hand getActiveHand() {
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Entity view = this.client.getCameraEntity();
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if (view != this && view instanceof PlayerEntity) {
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return ((PlayerEntity) view).getActiveHand();
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}
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return super.getActiveHand();
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}
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@Override
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public boolean isUsingItem() {
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Entity view = this.client.getCameraEntity();
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if (view != this && view instanceof PlayerEntity) {
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return ((PlayerEntity) view).isUsingItem();
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}
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return super.isUsingItem();
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}
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//#if MC>=11400
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@Override
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public HitResult rayTrace(double maxDistance, float tickDelta, boolean fluids) {
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HitResult result = super.rayTrace(maxDistance, tickDelta, fluids);
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// Make sure we can never look at blocks (-> no outline)
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if (result instanceof BlockHitResult) {
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BlockHitResult blockResult = (BlockHitResult) result;
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result = BlockHitResult.createMissed(result.getPos(), blockResult.getSide(), blockResult.getBlockPos());
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}
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return result;
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}
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//#else
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//#if MC>=11300
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//$$ @Override
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//$$ public RayTraceResult rayTrace(double blockReachDistance, float partialTicks, RayTraceFluidMode p_174822_4_) {
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//$$ RayTraceResult pos = super.rayTrace(blockReachDistance, partialTicks, p_174822_4_);
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//$$
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//$$ // Make sure we can never look at blocks (-> no outline)
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//$$ if(pos != null && pos.type == RayTraceResult.Type.BLOCK) {
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//$$ pos.type = RayTraceResult.Type.MISS;
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//$$ }
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//$$
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//$$ return pos;
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//$$ }
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//#else
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//$$ @Override
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//$$ public RayTraceResult rayTrace(double p_174822_1_, float p_174822_3_) {
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//$$ RayTraceResult pos = super.rayTrace(p_174822_1_, 1f);
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//$$
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//$$ // Make sure we can never look at blocks (-> no outline)
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//$$ if(pos != null && pos.typeOfHit == RayTraceResult.Type.BLOCK) {
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//$$ pos.typeOfHit = RayTraceResult.Type.MISS;
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//$$ }
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//$$
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//$$ return pos;
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//$$ }
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//#endif
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|
//#endif
|
|
//#else
|
|
//$$ @Override
|
|
//$$ public MovingObjectPosition rayTrace(double p_174822_1_, float p_174822_3_) {
|
|
//$$ MovingObjectPosition pos = super.rayTrace(p_174822_1_, 1f);
|
|
//$$
|
|
//$$ // Make sure we can never look at blocks (-> no outline)
|
|
//$$ if(pos != null && pos.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
|
|
//$$ pos.typeOfHit = MovingObjectPosition.MovingObjectType.MISS;
|
|
//$$ }
|
|
//$$
|
|
//$$ return pos;
|
|
//$$ }
|
|
//#endif
|
|
|
|
//#if MC<11300
|
|
//$$ @Override
|
|
//$$ public void openGui(Object mod, int modGuiId, World world, int x, int y, int z) {
|
|
//$$ // Do not open any block GUIs for the camera entities
|
|
//$$ // Note: Vanilla GUIs are filtered out on a packet level, this only applies to mod GUIs
|
|
//$$ }
|
|
//#endif
|
|
|
|
@Override
|
|
//#if MC>=11300
|
|
public void remove() {
|
|
super.remove();
|
|
//#else
|
|
//$$ public void setDead() {
|
|
//$$ super.setDead();
|
|
//#endif
|
|
eventHandler.unregister();
|
|
}
|
|
|
|
private void update() {
|
|
long now = System.currentTimeMillis();
|
|
long timePassed = now - lastControllerUpdate;
|
|
cameraController.update(timePassed / 50f);
|
|
lastControllerUpdate = now;
|
|
|
|
handleInputEvents();
|
|
|
|
Map<String, KeyBinding> keyBindings = ReplayMod.instance.getKeyBindingRegistry().getKeyBindings();
|
|
if (keyBindings.get("replaymod.input.rollclockwise").isPressed()) {
|
|
roll += Utils.isCtrlDown() ? 0.2 : 1;
|
|
}
|
|
if (keyBindings.get("replaymod.input.rollcounterclockwise").isPressed()) {
|
|
roll -= Utils.isCtrlDown() ? 0.2 : 1;
|
|
}
|
|
}
|
|
|
|
private void handleInputEvents() {
|
|
if (this.client.options.keyAttack.wasPressed() || this.client.options.keyUse.wasPressed()) {
|
|
if (canSpectate(this.client.targetedEntity)) {
|
|
ReplayModReplay.instance.getReplayHandler().spectateEntity(
|
|
//#if MC<=10710
|
|
//$$ (EntityLivingBase)
|
|
//#endif
|
|
this.client.targetedEntity);
|
|
// Make sure we don't exit right away
|
|
//noinspection StatementWithEmptyBody
|
|
while (this.client.options.keySneak.wasPressed());
|
|
}
|
|
}
|
|
}
|
|
|
|
private void updateArmYawAndPitch() {
|
|
this.lastRenderYaw = this.renderYaw;
|
|
this.lastRenderPitch = this.renderPitch;
|
|
this.renderPitch = this.renderPitch + (this.pitch - this.renderPitch) * 0.5f;
|
|
this.renderYaw = this.renderYaw + (this.yaw - this.renderYaw) * 0.5f;
|
|
}
|
|
|
|
public boolean canSpectate(Entity e) {
|
|
return e != null && !e.isInvisible()
|
|
//#if MC>=10800
|
|
&& (e instanceof PlayerEntity || e instanceof MobEntity || e instanceof ItemFrameEntity);
|
|
//#else
|
|
//$$ && e instanceof EntityPlayer; // cannot be more generic since 1.7.10 has no concept of eye height
|
|
//#endif
|
|
}
|
|
|
|
//#if MC<11400
|
|
//#if MC>=11102
|
|
//$$ @Override
|
|
//$$ public void sendMessage(ITextComponent message) {
|
|
//$$ if (MinecraftForge.EVENT_BUS.post(new ReplayChatMessageEvent(this))) return;
|
|
//$$ super.sendMessage(message);
|
|
//$$ }
|
|
//#else
|
|
//$$ @Override
|
|
//$$ public void addChatMessage(ITextComponent message) {
|
|
//$$ if (MinecraftForge.EVENT_BUS.post(new ReplayChatMessageEvent(this))) return;
|
|
//$$ super.addChatMessage(message);
|
|
//$$ }
|
|
//#endif
|
|
//#endif
|
|
|
|
//#if MC>=10800
|
|
private
|
|
//#else
|
|
//$$ public // All event handlers need to be public in 1.7.10
|
|
//#endif
|
|
class EventHandler extends EventRegistrations {
|
|
private final MinecraftClient mc = getMinecraft();
|
|
|
|
private EventHandler() {}
|
|
|
|
//#if MC>=11400
|
|
{ on(PreTickCallback.EVENT, this::onPreClientTick); }
|
|
private void onPreClientTick() {
|
|
//#else
|
|
//$$ @SubscribeEvent
|
|
//$$ public void onPreClientTick(TickEvent.ClientTickEvent event) {
|
|
//$$ if (event.phase != TickEvent.Phase.START) return;
|
|
//#endif
|
|
updateArmYawAndPitch();
|
|
}
|
|
|
|
//#if MC>=11400
|
|
{ on(PreRenderCallback.EVENT, this::onRenderUpdate); }
|
|
private void onRenderUpdate() {
|
|
//#else
|
|
//$$ @SubscribeEvent
|
|
//$$ public void onRenderUpdate(TickEvent.RenderTickEvent event) {
|
|
//$$ if (event.phase != TickEvent.Phase.START) return;
|
|
//#endif
|
|
update();
|
|
}
|
|
|
|
//#if MC>=11400
|
|
{ on(KeyBindingEventCallback.EVENT, CameraEntity.this::handleInputEvents); }
|
|
//#endif
|
|
|
|
//#if MC>=11400
|
|
{ on(RenderSpectatorCrosshairCallback.EVENT, this::shouldRenderSpectatorCrosshair); }
|
|
private Boolean shouldRenderSpectatorCrosshair() {
|
|
return canSpectate(mc.targetedEntity);
|
|
}
|
|
//#else
|
|
//$$ @SubscribeEvent
|
|
//$$ public void preCrosshairRender(RenderGameOverlayEvent.Pre event) {
|
|
//$$ // The crosshair should only render if targeted entity can actually be spectated
|
|
//$$ if (MCVer.getType(event) == RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
|
|
//$$ event.setCanceled(!canSpectate(mc.pointedEntity));
|
|
//$$ }
|
|
//$$ // Hotbar should never be rendered
|
|
//$$ if (MCVer.getType(event) == RenderGameOverlayEvent.ElementType.HOTBAR) {
|
|
//$$ event.setCanceled(true);
|
|
//$$ }
|
|
//$$ }
|
|
//#endif
|
|
|
|
{ on(SettingsChangedCallback.EVENT, this::onSettingsChanged); }
|
|
private void onSettingsChanged(SettingsRegistry registry, SettingsRegistry.SettingKey<?> key) {
|
|
if (key == Setting.CAMERA) {
|
|
if (ReplayModReplay.instance.getReplayHandler().getSpectatedUUID() == null) {
|
|
cameraController = ReplayModReplay.instance.createCameraController(CameraEntity.this);
|
|
} else {
|
|
cameraController = new SpectatorCameraController(CameraEntity.this);
|
|
}
|
|
}
|
|
}
|
|
|
|
//#if MC>=11400
|
|
{ on(PreRenderHandCallback.EVENT, this::onRenderHand); }
|
|
private boolean onRenderHand() {
|
|
// Unless we are spectating another player, don't render our hand
|
|
if (getRenderViewEntity(mc) == CameraEntity.this || !(getRenderViewEntity(mc) instanceof PlayerEntity)) {
|
|
return true; // cancel hand rendering
|
|
} else {
|
|
onRenderHandMonitor();
|
|
return false;
|
|
}
|
|
}
|
|
//#else
|
|
//$$ @SubscribeEvent
|
|
//$$ public void onRenderHand(RenderHandEvent event) {
|
|
//$$ // Unless we are spectating another player, don't render our hand
|
|
//$$ if (getRenderViewEntity(mc) == CameraEntity.this || !(getRenderViewEntity(mc) instanceof EntityPlayer)) {
|
|
//$$ event.setCanceled(true);
|
|
//$$ }
|
|
//$$ }
|
|
//#endif
|
|
|
|
//#if MC>=11400
|
|
private void onRenderHandMonitor() {
|
|
//#else
|
|
//$$ @SubscribeEvent(priority = EventPriority.LOWEST)
|
|
//$$ public void onRenderHandMonitor(RenderHandEvent event) {
|
|
//#endif
|
|
Entity view = getRenderViewEntity(mc);
|
|
if (view instanceof PlayerEntity) {
|
|
PlayerEntity player = (PlayerEntity) view;
|
|
// When the spectated player has changed, force equip their items to prevent the equip animation
|
|
if (lastHandRendered != player) {
|
|
lastHandRendered = player;
|
|
|
|
FirstPersonRendererAccessor acc = (FirstPersonRendererAccessor) mc.gameRenderer.firstPersonRenderer;
|
|
//#if MC>=10904
|
|
acc.setPrevEquippedProgressMainHand(1);
|
|
acc.setPrevEquippedProgressOffHand(1);
|
|
acc.setEquippedProgressMainHand(1);
|
|
acc.setEquippedProgressOffHand(1);
|
|
acc.setItemStackMainHand(player.getEquippedStack(EquipmentSlot.HAND_MAIN));
|
|
acc.setItemStackOffHand(player.getEquippedStack(EquipmentSlot.HAND_OFF));
|
|
//#else
|
|
//$$ acc.setPrevEquippedProgress(1);
|
|
//$$ acc.setEquippedProgress(1);
|
|
//$$ acc.setItemToRender(player.inventory.getCurrentItem());
|
|
//$$ acc.setEquippedItemSlot(player.inventory.currentItem);
|
|
//#endif
|
|
|
|
|
|
mc.player.renderYaw = mc.player.lastRenderYaw = player.yaw;
|
|
mc.player.renderPitch = mc.player.lastRenderPitch = player.pitch;
|
|
}
|
|
}
|
|
}
|
|
|
|
//#if MC>=11400
|
|
// Moved to MixinCamera
|
|
//#else
|
|
//#if MC>=10800
|
|
//$$ @SubscribeEvent
|
|
//$$ public void onEntityViewRenderEvent(EntityViewRenderEvent.CameraSetup event) {
|
|
//$$ if (mc.getRenderViewEntity() == CameraEntity.this) {
|
|
//#if MC>=10904
|
|
//$$ event.setRoll(roll);
|
|
//#else
|
|
//$$ event.roll = roll;
|
|
//#endif
|
|
//$$ }
|
|
//$$ }
|
|
//#endif
|
|
//#endif
|
|
|
|
private boolean heldItemTooltipsWasTrue;
|
|
|
|
//#if MC>=11400
|
|
// FIXME fabric
|
|
//#else
|
|
//$$ @SubscribeEvent
|
|
//$$ public void preRenderGameOverlay(RenderGameOverlayEvent.Pre event) {
|
|
//$$ switch (MCVer.getType(event)) {
|
|
//$$ case ALL:
|
|
//$$ heldItemTooltipsWasTrue = mc.gameSettings.heldItemTooltips;
|
|
//$$ mc.gameSettings.heldItemTooltips = false;
|
|
//$$ break;
|
|
//$$ case ARMOR:
|
|
//$$ case HEALTH:
|
|
//$$ case FOOD:
|
|
//$$ case AIR:
|
|
//$$ case HOTBAR:
|
|
//$$ case EXPERIENCE:
|
|
//$$ case HEALTHMOUNT:
|
|
//$$ case JUMPBAR:
|
|
//#if MC>=10904
|
|
//$$ case POTION_ICONS:
|
|
//#endif
|
|
//$$ event.setCanceled(true);
|
|
//$$ break;
|
|
//$$ case HELMET:
|
|
//$$ case PORTAL:
|
|
//$$ case CROSSHAIRS:
|
|
//$$ case BOSSHEALTH:
|
|
//#if MC>=10904
|
|
//$$ case BOSSINFO:
|
|
//$$ case SUBTITLES:
|
|
//#endif
|
|
//$$ case TEXT:
|
|
//$$ case CHAT:
|
|
//$$ case PLAYER_LIST:
|
|
//$$ case DEBUG:
|
|
//$$ break;
|
|
//$$ }
|
|
//$$ }
|
|
//$$
|
|
//$$ @SubscribeEvent
|
|
//$$ public void postRenderGameOverlay(RenderGameOverlayEvent.Post event) {
|
|
//$$ if (MCVer.getType(event) != RenderGameOverlayEvent.ElementType.ALL) return;
|
|
//$$ mc.gameSettings.heldItemTooltips = heldItemTooltipsWasTrue;
|
|
//$$ }
|
|
//#endif
|
|
}
|
|
}
|