Commit Graph

344 Commits

Author SHA1 Message Date
Jonas Herzig
fb1254ce12 Merge branch 'johni/1.7.10' into johni/develop 2018-04-02 11:53:06 +02:00
Jonas Herzig
277e55a241 [1.7.10] Workaround for crash when loading replay with TCNodeTracker (fixes #118) 2018-04-02 11:52:11 +02:00
Jonas Herzig
feb39f02ec Fix Optifine language data missing when localization extra is enabled (fixes #109) 2018-03-22 14:52:12 +01:00
Jonas Herzig
9631f1cf5f [1.7.10] Fix recording player y position 2018-03-16 16:57:08 +01:00
Jonas Herzig
63b2f3abcc Add transformer exclusion for transformers and fix transforming of null classes 2018-03-16 16:57:08 +01:00
Jonas Herzig
75a14a7488 Catch _all_ errors during recording setup 2018-03-16 16:55:19 +01:00
Jonas Herzig
031582957f Merge branch 'stable' into develop-1.7.10 2018-03-16 13:03:22 +01:00
Jonas Herzig
3e23826c8d [1.7.10] Fix recording of chunk packets in MP (fixes #98) 2018-03-16 13:01:33 +01:00
Jonas Herzig
eb04eb47dc Add 1.7.10 version 2018-03-16 13:01:33 +01:00
Jonas Herzig
76be6c1d2e Fix dead lock when jumping backwards in time during rendering
A jump backwards in time entails unloading the current world and with it
the ChunkRenderDispatcher that the ChunkLoadingRenderGlobal has locked.
2018-03-11 13:45:19 +01:00
Jonas Herzig
13d5586583 Fix trimming of replays not actually removing any packets (fixes #113)
The init method of the Squash filter has never been called therefore it had
never registered its packets and was never able to properly function.
2018-03-11 12:29:51 +01:00
Jonas Herzig
34172cd737 Fix race condition due to ReplaySender in async mode during setup()
The ReplaySender used to be started in async mode even before the call
to setup(). If the ReplaySender restarts the replay before the setup()
call finishes, that call may instead produce a NPE in
clientToServerHandshake().
To fix this race condition, the ReplaySender is always started in sync
mode and only switched to async after the setup() call.
2018-03-11 12:17:18 +01:00
Jonas Herzig
9c76f0fcc0 Unload old world when restarting replay, fixes floating heads 2018-03-03 09:50:13 +01:00
Jonas Herzig
5d9dc9eb95 Fix half-despawned non-player entities if they are inside an unloading chunk (see #111) 2018-03-03 09:11:16 +01:00
Jonas Herzig
66312e4d40 Fix half-despawned player entities if they are inside an unloading chunk (fixes #111) 2018-03-02 15:54:21 +01:00
Jonas Herzig
180fda20d7 Do not shade lombok 2018-03-02 10:40:45 +01:00
Jonas Herzig
2fa2d2f745 Remove superfluous opening of MainMenu on replay exit (fixes #110) 2018-02-28 20:16:09 +01:00
Jonas Herzig
748b9da443 Combine all versions into a single tree 2018-02-22 18:25:36 +01:00
Jonas Herzig
a090a00360 Merge branch '1.12.1-dev' into 1.12.2-dev 2018-01-19 13:17:31 +01:00
Jonas Herzig
ddeaf37e8e Merge branch '1.12-dev' into 1.12.1-dev 2018-01-19 13:16:56 +01:00
Jonas Herzig
d0e4475b40 Merge branch '1.11.2-dev' into 1.12-dev 2018-01-19 13:15:40 +01:00
Jonas Herzig
00adf7f083 Merge branch '1.11-dev' into 1.11.2-dev 2018-01-19 13:10:55 +01:00
Jonas Herzig
7458e46e07 Merge branch '1.10.2-dev' into 1.11-dev 2018-01-19 13:09:31 +01:00
Jonas Herzig
ed6e11f106 Merge branch '1.9.4-dev' into 1.10.2-dev 2018-01-19 13:06:15 +01:00
Jonas Herzig
178c6b21a1 Fix member info of WorldClient.playSound mixin 2018-01-19 13:00:44 +01:00
Jonas Herzig
5f2366e49d Merge branch '1.12.1-dev' into 1.12.2-dev 2018-01-17 20:46:34 +01:00
Jonas Herzig
638cc59097 Merge branch '1.12-dev' into 1.12.1-dev 2018-01-17 20:02:27 +01:00
Jonas Herzig
dc1bc1ee8e Merge branch '1.11.2-dev' into 1.12-dev 2018-01-17 00:18:04 +01:00
Jonas Herzig
06bebda557 Merge branch '1.11-dev' into 1.11.2-dev 2018-01-16 23:28:46 +01:00
Jonas Herzig
e7ce03e85f Merge branch '1.10.2-dev' into 1.11-dev 2018-01-16 23:15:31 +01:00
Jonas Herzig
2dce4eb54a Merge branch '1.9.4-dev' into 1.10.2-dev 2018-01-16 22:31:31 +01:00
Jonas Herzig
c148076a40 Merge branch '1.8.9-dev' into 1.9.4-dev 2018-01-16 22:22:05 +01:00
Jonas Herzig
604d33d846 Merge branch '1.8-dev' into 1.8.9-dev 2018-01-16 21:52:50 +01:00
Jonas Herzig
ea2427a73c Create screenshot folder it it does not yet exist 2018-01-16 21:52:05 +01:00
Jonas Herzig
22e4ce4584 Make sure the replay is stopped if the main menu is opened (fixes #95) 2018-01-16 16:14:03 +01:00
Jonas Herzig
d7368d8c87 Remove 5 character restriction from user names (fixes #97) 2018-01-16 16:05:08 +01:00
Jonas Herzig
eb916c395b Add forge server mod for ReplayRestrictions (fixes #102) 2018-01-16 16:03:19 +01:00
Jonas Herzig
23c5df5aaa Allow the mod to be loaded in a dedicated server environment 2018-01-16 16:01:59 +01:00
Jonas Herzig
5a1e893a45 Deselect marker when selecting keyframe (and vice versa) (fixes #104) 2018-01-16 15:08:42 +01:00
Jonas Herzig
e854635a34 Allow hiding of server IPs in replay viewer by pressing F1 (fixes #105) 2018-01-16 14:52:48 +01:00
Jonas Herzig
5bc5ef5fb8 Add buttons in SP/MP menu for quick en-/disabling of recording 2018-01-16 14:21:38 +01:00
Jonas Herzig
c654d7bd2f Merge branch '360-screenshots' into 1.8-dev 2018-01-16 13:51:25 +01:00
Jonas Herzig
f8aa97405a Merge branch '1.8-viaversion' into 1.8-dev 2018-01-16 13:46:57 +01:00
Jonas Herzig
2e62cdf838 Fix dead lock when rendering without immediate jump in time
setupTerrain will loop until (among other conditions) the chunksToUpdate set is
empty. However its size is never decreased during setupTerrain.
Having a (backwards) jump in time right before rendering the first frame would
reset the RenderGlobal due to the world change, leaving the chunksToUpdate set
empty to begin with and due to other changes, chunks are never inserted into it
during rendering (because they're always updated immediately).
The new screenshot feature and rendering a path that's in the future will not
trigger any world change, leaving the render process stuck in a life lock.
2018-01-16 11:42:28 +01:00
CrushedPixel
650cc1036d Fix GuiUploadScreenshot showOnDiskButton crashing the game on Windows 2017-12-22 15:14:20 +01:00
Jonas Herzig
c07080650a Fix realms notifications not being offset with button (fixes #22 GH) 2017-11-03 09:24:57 +01:00
CrushedPixel
666a3611bb Actually hide the GUI when exporting a screenshot 2017-11-01 15:43:49 +01:00
CrushedPixel
a4a9473111 Hide GUI when exporting screenshot
Workaround not all chunks being loaded in screenshot
Fix wrong RenderSettings being exposed in ScreenshotRenderer
Update Language submodule
2017-11-01 15:36:15 +01:00
CrushedPixel
2ebec358e0 Added Screenshot export settings GUI 2017-11-01 13:24:52 +01:00
CrushedPixel
7d380e770a Properly handle OOMExceptions when creating a 360° screenshot 2017-10-31 17:28:21 +01:00