Commit Graph
269 Commits
Author SHA1 Message Date
Jonas Herzig c1fefdeb3c Get core, recording and replay modules compiling on 1.13.2 2019-03-01 17:22:50 +01:00
Jonas Herzig 1e584769af Misc 1.13 progress 2019-03-01 17:22:50 +01:00
Jonas Herzig 1470123ec9 Get replay module compiling on 1.13 2019-03-01 17:22:50 +01:00
Jonas Herzig c575049bd9 Merge branch 'johni/quick-mode' into develop 2018-12-19 10:17:45 +01:00
Jonas Herzig c1b4964978 Handle entity position interpolation when jumping in quick mode 2018-12-18 13:32:26 +01:00
Jonas Herzig 1da7060bb2 Fix entity head rotation in quick mode 2018-12-18 12:55:51 +01:00
Jonas Herzig 5366758cf6 Compress packets to reduce quick mode memory usage by ~80% 2018-12-18 12:43:39 +01:00
Jonas Herzig 2737077828 Retain camera position when switching to and from quick mode 2018-12-18 10:44:57 +01:00
Jonas Herzig 1670ed4e80 Fix dead lock when switching from async to quick mode 2018-12-18 10:44:42 +01:00
Jonas Herzig c30520ad3d Fix previous block state of BlockChange being loaded incorrectly 2018-12-18 10:04:46 +01:00
Jonas Herzig e989b60ea8 Properly handle non-full chunks in QuickReplaySender 2018-12-18 10:04:46 +01:00
Jonas Herzig c8ecd17fe9 Re-write QuickReplaySender caching to be significantly more memory efficient 2018-12-18 10:04:46 +01:00
Jonas Herzig 3319d4263c Ensure replay has ended when MP GUI is opened (fixes #134) 2018-12-17 15:01:01 +01:00
Jonas Herzig d791eedae9 Replace dropdown replay selection with popup in ReplayEditor (fixes #132) 2018-12-17 14:00:44 +01:00
Jonas Herzig ef368254cd Merge branch 'stable' into johni/quick-mode 2018-08-31 12:44:00 +02:00
Jonas Herzig 85a167a0d5 Fix camera position being able to become NaN with classic controls
To reproduce, hold A for about a second, then release A and press D in the same frame.
2018-08-25 11:06:24 +02:00
Jonas Herzig 73c52b5cf0 Backport quick mode to 1.9.4+ and disable below 2018-08-22 17:40:57 +02:00
Jonas Herzig 3db9d58f8f Handle Respawn packet in QuickReplaySender 2018-07-28 13:07:57 +02:00
Jonas Herzig ec5ffe3e02 Add caching to the quick replay sender 2018-07-28 12:59:58 +02:00
Jonas Herzig 42a2ae35ed fixup quick weather 2018-07-27 21:26:55 +02:00
Jonas Herzig 12605f51de Add GUI popup for initializing quick mode and signaling failures 2018-07-27 19:50:40 +02:00
Jonas Herzig 6cb207fd47 Also track weather and time during quick replay mode 2018-07-27 18:49:06 +02:00
Jonas Herzig edc54ce6d4 Add quick replay mode
Allows very quick forwards and backwards jumping at the cost of only
replaying entity positions and block updates.

Still needs to be backported from 1.12.2 and contains FIXMEs
2018-07-18 21:55:03 +02:00
Jonas Herzig 62d2ce4b37 Fix crash when in replay with Optifine 1.12.2 DX (fixes #120)
Re-creating the RenderChunk lost any custom data Optifine had in them which
resulted in NPEs.
The reason we re-create the RenderChunks is because otherwise, once it's
assigned an empty chunk once, it's not getting any further update even when
moving back to filled chunks. Since just calling setNeedsUpdate works as well,
this commit changes the whole mixin to doing that instead.
2018-06-09 23:55:39 +02:00
Jonas Herzig 277e55a241 [1.7.10] Workaround for crash when loading replay with TCNodeTracker (fixes #118) 2018-04-02 11:52:11 +02:00
Jonas Herzig 031582957f Merge branch 'stable' into develop-1.7.10 2018-03-16 13:03:22 +01:00
Jonas Herzig eb04eb47dc Add 1.7.10 version 2018-03-16 13:01:33 +01:00
Jonas Herzig 34172cd737 Fix race condition due to ReplaySender in async mode during setup()
The ReplaySender used to be started in async mode even before the call
to setup(). If the ReplaySender restarts the replay before the setup()
call finishes, that call may instead produce a NPE in
clientToServerHandshake().
To fix this race condition, the ReplaySender is always started in sync
mode and only switched to async after the setup() call.
2018-03-11 12:17:18 +01:00
Jonas Herzig 9c76f0fcc0 Unload old world when restarting replay, fixes floating heads 2018-03-03 09:50:13 +01:00
Jonas Herzig 5d9dc9eb95 Fix half-despawned non-player entities if they are inside an unloading chunk (see #111) 2018-03-03 09:11:16 +01:00
Jonas Herzig 66312e4d40 Fix half-despawned player entities if they are inside an unloading chunk (fixes #111) 2018-03-02 15:54:21 +01:00
Jonas Herzig 2fa2d2f745 Remove superfluous opening of MainMenu on replay exit (fixes #110) 2018-02-28 20:16:09 +01:00
Jonas Herzig 748b9da443 Combine all versions into a single tree 2018-02-22 18:25:36 +01:00
Jonas Herzig dc1bc1ee8e Merge branch '1.11.2-dev' into 1.12-dev 2018-01-17 00:18:04 +01:00
Jonas Herzig 06bebda557 Merge branch '1.11-dev' into 1.11.2-dev 2018-01-16 23:28:46 +01:00
Jonas Herzig e7ce03e85f Merge branch '1.10.2-dev' into 1.11-dev 2018-01-16 23:15:31 +01:00
Jonas Herzig 2dce4eb54a Merge branch '1.9.4-dev' into 1.10.2-dev 2018-01-16 22:31:31 +01:00
Jonas Herzig c148076a40 Merge branch '1.8.9-dev' into 1.9.4-dev 2018-01-16 22:22:05 +01:00
Jonas Herzig 604d33d846 Merge branch '1.8-dev' into 1.8.9-dev 2018-01-16 21:52:50 +01:00
Jonas Herzig 22e4ce4584 Make sure the replay is stopped if the main menu is opened (fixes #95) 2018-01-16 16:14:03 +01:00
Jonas Herzig 23c5df5aaa Allow the mod to be loaded in a dedicated server environment 2018-01-16 16:01:59 +01:00
Jonas Herzig e854635a34 Allow hiding of server IPs in replay viewer by pressing F1 (fixes #105) 2018-01-16 14:52:48 +01:00
Jonas Herzig c654d7bd2f Merge branch '360-screenshots' into 1.8-dev 2018-01-16 13:51:25 +01:00
Jonas Herzig f8aa97405a Merge branch '1.8-viaversion' into 1.8-dev 2018-01-16 13:46:57 +01:00
Jonas Herzig d7dc2badf8 Merge branch 1.11.2-dev into 1.12-dev
b1c6098 Merge branch 1.11-dev into 1.11.2-dev
caf6051 Merge branch 1.9.4-dev into 1.11-dev
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes #96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes #94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes #93)
2017-10-28 12:28:58 +02:00
Jonas Herzig b1c6098205 Merge branch 1.11-dev into 1.11.2-dev
caf6051 Merge branch 1.9.4-dev into 1.11-dev
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes #96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes #94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes #93)
2017-10-28 12:13:04 +02:00
Jonas Herzig caf6051ab7 Merge branch 1.9.4-dev into 1.11-dev
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes #96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes #94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes #93)
2017-10-28 11:43:25 +02:00
Jonas Herzig b8b4f167ef Merge branch 1.9.4-dev into 1.10.2-dev
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes #96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes #94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes #93)
2017-10-28 11:35:58 +02:00
Jonas Herzig 263e080401 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes #96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes #94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes #93)
2017-10-28 11:24:47 +02:00
Jonas Herzig 8fad02cae7 Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes #96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes #94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes #93)
2017-10-28 11:12:22 +02:00