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219 Commits 3 Branches 51 Tags
eef33d0229f97c4dbd3b071affd086200e3e3d74
Commit Graph

9 Commits

Author SHA1 Message Date
CrushedPixel
eef33d0229 Prevented endless loop in ReplayFileAppender 2015-06-02 23:28:55 +02:00
CrushedPixel
de78c1116e The ReplayFileAppender now changes Replay Files in one go (on Windows machines) if there is already a File to be added 2015-06-02 20:36:29 +02:00
CrushedPixel
479523d883 Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread 2015-06-01 19:44:34 +02:00
CrushedPixel
e04496f74d Automatically registers GuiReplaySaving Objects in constructor to avoid forgetting them 2015-06-01 15:17:25 +02:00
CrushedPixel
87223fcc0e Whenever a Replay File is being written or modified and the user is not in-game, a GuiReplaySaving is opened and asks him to wait 2015-06-01 12:14:22 +02:00
johni0702
538e95ad95 Set name of unnamed threads 2015-05-24 15:18:41 +02:00
CrushedPixel
ee8f8567ea DRYed ReplayFileIO code to add/remove files from Replay File 2015-05-21 22:22:32 +02:00
CrushedPixel
fa187ae0e5 Added Option to save Player Visibility Settings in Replay 2015-05-20 23:56:34 +02:00
CrushedPixel
e8320ebd0f Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded 2015-05-01 23:20:16 +02:00
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