CrushedPixel
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eef33d0229
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Prevented endless loop in ReplayFileAppender
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2015-06-02 23:28:55 +02:00 |
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CrushedPixel
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de78c1116e
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The ReplayFileAppender now changes Replay Files in one go (on Windows machines) if there is already a File to be added
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2015-06-02 20:36:29 +02:00 |
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CrushedPixel
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479523d883
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Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread
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2015-06-01 19:44:34 +02:00 |
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CrushedPixel
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e04496f74d
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Automatically registers GuiReplaySaving Objects in constructor to avoid forgetting them
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2015-06-01 15:17:25 +02:00 |
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CrushedPixel
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87223fcc0e
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Whenever a Replay File is being written or modified and the user is not in-game, a GuiReplaySaving is opened and asks him to wait
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2015-06-01 12:14:22 +02:00 |
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johni0702
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538e95ad95
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Set name of unnamed threads
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2015-05-24 15:18:41 +02:00 |
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CrushedPixel
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ee8f8567ea
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DRYed ReplayFileIO code to add/remove files from Replay File
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2015-05-21 22:22:32 +02:00 |
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CrushedPixel
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fa187ae0e5
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Added Option to save Player Visibility Settings in Replay
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2015-05-20 23:56:34 +02:00 |
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CrushedPixel
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e8320ebd0f
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Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded
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2015-05-01 23:20:16 +02:00 |
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