CrushedPixel
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ccf3970bcc
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Fixed ArrayIndexOutOfBoundsException when iterating over MouseInput KeyBindings
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2015-06-03 20:33:46 +02:00 |
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CrushedPixel
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6152104df3
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Added Option to hide Server IP when uploading a Replay File
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2015-06-03 20:33:26 +02:00 |
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CrushedPixel
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01f80294aa
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Spectator Keyframes are now colored blue, and the timespan during which an Entity is spectated is tinted
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2015-06-03 14:20:32 +02:00 |
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CrushedPixel
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0dbc18c662
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Made Camera Movement Speed adjustable by Mousewheel
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2015-06-03 02:53:30 +02:00 |
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CrushedPixel
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7fed5e8d4d
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Since Files in ReplayFileAppender can be null (if their name entry should be removed from the ZIP), a null check was added when calling delete()
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2015-06-03 02:31:28 +02:00 |
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CrushedPixel
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0cca67a552
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Rewrote Camera Movement to be FPS consistent
In the future, CameraEntity.MAX_SPEED (and derived variables) can be modified to change the Camera Movement Speed and Acceleration.
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2015-06-03 02:30:40 +02:00 |
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CrushedPixel
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acdce121ba
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Removed redundant GuiCancelRender (replaced by GuiVideoRender)
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2015-06-03 02:29:32 +02:00 |
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CrushedPixel
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eef33d0229
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Prevented endless loop in ReplayFileAppender
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2015-06-02 23:28:55 +02:00 |
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johni0702
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023188a46b
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Fix dead lock when jumping after end of replay has been reached
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2015-06-02 22:49:17 +02:00 |
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CrushedPixel
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484f8fab02
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DataListener Shutdown Hook only does its job if the Replay hasn't been saved before. This prevents the Replay from being corrupted when quitting Minecraft.
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2015-06-02 20:42:39 +02:00 |
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CrushedPixel
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539b7da738
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Only set Render Distance Max Value if no Optifine installed
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2015-06-02 20:36:29 +02:00 |
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CrushedPixel
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de78c1116e
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The ReplayFileAppender now changes Replay Files in one go (on Windows machines) if there is already a File to be added
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2015-06-02 20:36:29 +02:00 |
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johni0702
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1bc80cc257
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Add git commit to version and add version to generated replay files
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2015-06-02 20:33:22 +02:00 |
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johni0702
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d96ba1f135
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Update ReplayStudio and add connect replay functionality to replay editor
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2015-06-02 19:43:09 +02:00 |
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CrushedPixel
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a69fad6663
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Removed invalid isDirty() method in GuiKeyframeRepository
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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acbfd1afc9
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Fixed Render Time Taken display in GuiVideoRenderer
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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b075314362
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Notifies GUI Elements about certain events in GuiRenderSettings
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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37dd104968
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Crosshairs are visible while in Replay Viewer (to indicate a spectate-able entity)
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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de16d9a533
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rayTrace() modifies returned MovingObjectPosition objects to always be a "MISS" (hides block outline and container crosshair)
Sets yawHead rotation value when updating Camera Angle to make getLook return the correct line of sight
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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3576b9ed76
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Right clicking an Entity now spectates it
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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6323dcb27d
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Made DataListener properly free its GuiReplaySaving again
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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ecb3f1bc2c
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Renamed Greenscreen into Chroma Keying (because some grammatically correct people told me to do so)
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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173b8ccfc1
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Register SpectatorRenderer in EVENT_BUS to call RenderHandEvent
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2015-06-02 19:05:43 +02:00 |
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johni0702
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a9f5c667f2
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Fix dead player artifacts remaining in the world after sync jumping
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2015-06-02 17:20:26 +02:00 |
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CrushedPixel
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689b7c79da
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Prevents GuiRenderSettings from being opened if not enough keyframes present
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2015-06-02 12:10:32 +02:00 |
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CrushedPixel
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2fa9f07afc
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Added Shutdown Hook to save Replay Files which are being recorded (instead of leaving a lonely and sad .tmcpr file)
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2015-06-02 12:05:00 +02:00 |
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CrushedPixel
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716c729d58
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Prevented NPE when joining a Singleplayer World after spectating an Entity in the Replay Viewer
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2015-06-02 12:03:54 +02:00 |
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CrushedPixel
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cab1b5899c
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Added black outline to GuiColorPicker's Color Preview and Picker
Realigned Color Preview on Button
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2015-06-02 12:02:48 +02:00 |
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CrushedPixel
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53810c8ae7
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Adjusted Y Position of Checkboxes in GuiRenderSettings (advanced tab)
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2015-06-02 12:00:47 +02:00 |
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CrushedPixel
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2331634af9
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Changed GuiRenderSettings to have "Advanced" settings
Added GuiColorPicker and implemented it for Greenscreen color choosing
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2015-06-02 02:41:20 +02:00 |
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johni0702
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db030cf174
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Fix NPE if there is no player info for a player entity
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2015-06-01 23:58:50 +02:00 |
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johni0702
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cc4d8f67c2
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Play sounds during replay relative to camera
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2015-06-01 23:46:45 +02:00 |
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CrushedPixel
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479523d883
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Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread
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2015-06-01 19:44:34 +02:00 |
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johni0702
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394165cba4
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Add render option for sky color (green-screen effect)
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2015-06-01 18:50:55 +02:00 |
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johni0702
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9e8e84da57
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Update ReplayStudio and use its ReplayFile class in trimReplay
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2015-06-01 17:10:45 +02:00 |
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CrushedPixel
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3c0d3d5dab
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Changed GuiProgressBar color to Grey because people complained that Red raped their eyes
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2015-06-01 16:31:41 +02:00 |
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CrushedPixel
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a2da85e9f0
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Added Render Time and Time Left display to GuiVideoRenderer
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2015-06-01 16:31:17 +02:00 |
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CrushedPixel
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5f4cddcfbc
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Automatically registers SpectatorRenderer Objects in constructor to avoid forgetting them
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2015-06-01 15:17:25 +02:00 |
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CrushedPixel
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e04496f74d
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Automatically registers GuiReplaySaving Objects in constructor to avoid forgetting them
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2015-06-01 15:17:25 +02:00 |
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CrushedPixel
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6ea9273e38
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Made GuiVideoRenderer pretty
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2015-06-01 15:17:25 +02:00 |
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CrushedPixel
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cdffa73b4a
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Added dirty check before rewriting Keyframe Repository
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2015-06-01 15:17:24 +02:00 |
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johni0702
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4c5e084edc
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Use UUIDs instead of entity ids for storing invisible players
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2015-06-01 14:35:44 +02:00 |
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CrushedPixel
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2918e163d2
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Added Eyecon as indicator that Ambient Lighting is enabled
Added ShutdownHook to Lighting Handler to prevent high Brightness Values from being saved
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2015-06-01 13:57:42 +02:00 |
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johni0702
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bb773570e9
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Add extensions to paths and visibility in replay files (preserves backwards compatibility)
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2015-06-01 13:37:04 +02:00 |
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CrushedPixel
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87223fcc0e
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Whenever a Replay File is being written or modified and the user is not in-game, a GuiReplaySaving is opened and asks him to wait
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2015-06-01 12:14:22 +02:00 |
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CrushedPixel
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7aaae3ea5c
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Removed the opening of GuiReplaySaving to allow for more general approach
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2015-06-01 11:05:22 +02:00 |
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johni0702
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98c2b65023
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Fix incorrect entity positions after jumping
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2015-06-01 10:57:41 +02:00 |
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johni0702
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b3451ed7fd
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Use component like system for gui overlay
Add missing abort path replay button
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2015-06-01 10:17:10 +02:00 |
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CrushedPixel
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53bb338d1b
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Added untranslated hoverKey property to GuiTexturedButton which is to be displayed when hovering over the Button
Implemented hoverKey feature in GuiReplayOverlay (doesn't display properly yet)
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2015-05-31 18:13:11 +02:00 |
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johni0702
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74fb08368b
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Remove scrollbar movement on first click
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2015-05-31 17:52:10 +02:00 |
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