Commit Graph

1321 Commits

Author SHA1 Message Date
CrushedPixel
0cca67a552 Rewrote Camera Movement to be FPS consistent
In the future, CameraEntity.MAX_SPEED (and derived variables) can be modified to change the Camera Movement Speed and Acceleration.
2015-06-03 02:30:40 +02:00
CrushedPixel
acdce121ba Removed redundant GuiCancelRender (replaced by GuiVideoRender) 2015-06-03 02:29:32 +02:00
CrushedPixel
eef33d0229 Prevented endless loop in ReplayFileAppender 2015-06-02 23:28:55 +02:00
johni0702
023188a46b Fix dead lock when jumping after end of replay has been reached 2015-06-02 22:49:17 +02:00
CrushedPixel
484f8fab02 DataListener Shutdown Hook only does its job if the Replay hasn't been saved before. This prevents the Replay from being corrupted when quitting Minecraft. 2015-06-02 20:42:39 +02:00
CrushedPixel
539b7da738 Only set Render Distance Max Value if no Optifine installed 2015-06-02 20:36:29 +02:00
CrushedPixel
de78c1116e The ReplayFileAppender now changes Replay Files in one go (on Windows machines) if there is already a File to be added 2015-06-02 20:36:29 +02:00
johni0702
1bc80cc257 Add git commit to version and add version to generated replay files 2015-06-02 20:33:22 +02:00
johni0702
d96ba1f135 Update ReplayStudio and add connect replay functionality to replay editor 2015-06-02 19:43:09 +02:00
CrushedPixel
a69fad6663 Removed invalid isDirty() method in GuiKeyframeRepository 2015-06-02 19:05:44 +02:00
CrushedPixel
acbfd1afc9 Fixed Render Time Taken display in GuiVideoRenderer 2015-06-02 19:05:44 +02:00
CrushedPixel
b075314362 Notifies GUI Elements about certain events in GuiRenderSettings 2015-06-02 19:05:44 +02:00
CrushedPixel
37dd104968 Crosshairs are visible while in Replay Viewer (to indicate a spectate-able entity) 2015-06-02 19:05:44 +02:00
CrushedPixel
de16d9a533 rayTrace() modifies returned MovingObjectPosition objects to always be a "MISS" (hides block outline and container crosshair)
Sets yawHead rotation value when updating Camera Angle to make getLook return the correct line of sight
2015-06-02 19:05:44 +02:00
CrushedPixel
3576b9ed76 Right clicking an Entity now spectates it 2015-06-02 19:05:44 +02:00
CrushedPixel
6323dcb27d Made DataListener properly free its GuiReplaySaving again 2015-06-02 19:05:44 +02:00
CrushedPixel
ecb3f1bc2c Renamed Greenscreen into Chroma Keying (because some grammatically correct people told me to do so) 2015-06-02 19:05:44 +02:00
CrushedPixel
173b8ccfc1 Register SpectatorRenderer in EVENT_BUS to call RenderHandEvent 2015-06-02 19:05:43 +02:00
johni0702
a9f5c667f2 Fix dead player artifacts remaining in the world after sync jumping 2015-06-02 17:20:26 +02:00
CrushedPixel
689b7c79da Prevents GuiRenderSettings from being opened if not enough keyframes present 2015-06-02 12:10:32 +02:00
CrushedPixel
2fa9f07afc Added Shutdown Hook to save Replay Files which are being recorded (instead of leaving a lonely and sad .tmcpr file) 2015-06-02 12:05:00 +02:00
CrushedPixel
716c729d58 Prevented NPE when joining a Singleplayer World after spectating an Entity in the Replay Viewer 2015-06-02 12:03:54 +02:00
CrushedPixel
cab1b5899c Added black outline to GuiColorPicker's Color Preview and Picker
Realigned Color Preview on Button
2015-06-02 12:02:48 +02:00
CrushedPixel
53810c8ae7 Adjusted Y Position of Checkboxes in GuiRenderSettings (advanced tab) 2015-06-02 12:00:47 +02:00
CrushedPixel
2331634af9 Changed GuiRenderSettings to have "Advanced" settings
Added GuiColorPicker and implemented it for Greenscreen color choosing
2015-06-02 02:41:20 +02:00
johni0702
db030cf174 Fix NPE if there is no player info for a player entity 2015-06-01 23:58:50 +02:00
johni0702
cc4d8f67c2 Play sounds during replay relative to camera 2015-06-01 23:46:45 +02:00
CrushedPixel
479523d883 Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread 2015-06-01 19:44:34 +02:00
johni0702
394165cba4 Add render option for sky color (green-screen effect) 2015-06-01 18:50:55 +02:00
johni0702
9e8e84da57 Update ReplayStudio and use its ReplayFile class in trimReplay 2015-06-01 17:10:45 +02:00
CrushedPixel
3c0d3d5dab Changed GuiProgressBar color to Grey because people complained that Red raped their eyes 2015-06-01 16:31:41 +02:00
CrushedPixel
a2da85e9f0 Added Render Time and Time Left display to GuiVideoRenderer 2015-06-01 16:31:17 +02:00
CrushedPixel
5f4cddcfbc Automatically registers SpectatorRenderer Objects in constructor to avoid forgetting them 2015-06-01 15:17:25 +02:00
CrushedPixel
e04496f74d Automatically registers GuiReplaySaving Objects in constructor to avoid forgetting them 2015-06-01 15:17:25 +02:00
CrushedPixel
6ea9273e38 Made GuiVideoRenderer pretty 2015-06-01 15:17:25 +02:00
CrushedPixel
cdffa73b4a Added dirty check before rewriting Keyframe Repository 2015-06-01 15:17:24 +02:00
johni0702
4c5e084edc Use UUIDs instead of entity ids for storing invisible players 2015-06-01 14:35:44 +02:00
CrushedPixel
2918e163d2 Added Eyecon as indicator that Ambient Lighting is enabled
Added ShutdownHook to Lighting Handler to prevent high Brightness Values from being saved
2015-06-01 13:57:42 +02:00
johni0702
bb773570e9 Add extensions to paths and visibility in replay files (preserves backwards compatibility) 2015-06-01 13:37:04 +02:00
CrushedPixel
87223fcc0e Whenever a Replay File is being written or modified and the user is not in-game, a GuiReplaySaving is opened and asks him to wait 2015-06-01 12:14:22 +02:00
CrushedPixel
7aaae3ea5c Removed the opening of GuiReplaySaving to allow for more general approach 2015-06-01 11:05:22 +02:00
johni0702
98c2b65023 Fix incorrect entity positions after jumping 2015-06-01 10:57:41 +02:00
johni0702
b3451ed7fd Use component like system for gui overlay
Add missing abort path replay button
2015-06-01 10:17:10 +02:00
CrushedPixel
53bb338d1b Added untranslated hoverKey property to GuiTexturedButton which is to be displayed when hovering over the Button
Implemented hoverKey feature in GuiReplayOverlay (doesn't display properly yet)
2015-05-31 18:13:11 +02:00
johni0702
74fb08368b Remove scrollbar movement on first click 2015-05-31 17:52:10 +02:00
johni0702
967f591fbd Recreate mouse input of replay overlay when the screen size changes 2015-05-31 17:46:28 +02:00
johni0702
779d0841d6 Properly render spectator hand in all custom rendering modes
Fix hand clipping with nearby blocks
Immediately show hand/item if a different player is spectated
2015-05-31 17:24:50 +02:00
CrushedPixel
39fe6dec4e Added TooltipRenderer to mimic Item Tooltip Rendering for hover texts and replaced some error/info messages to use the TooltipRenderer 2015-05-31 17:13:21 +02:00
johni0702
dec1cf398c Only fill data watcher if it doesn't exist 2015-05-31 15:31:22 +02:00
CrushedPixel
fe036d72d8 Added Spectator Keyframes and handles them properly in both normal and rendered Replay Paths 2015-05-31 13:54:34 +02:00