Commit Graph

11 Commits

Author SHA1 Message Date
johni0702
44d4a250eb Merge branch '1.8' into 1.9.4
d9b796d Mixin'd the Shader's mods ShadersRender class to only render hands if the Forge event isn't cancelled
6bbff3b Updated Mixin to 0.6.4-SNAPSHOT and set mixin target level
6f3ac71 Add CustomMainMenu compatibility info to docs
b0a1cdf Search for ffmpeg executable in common locations to simplify setup
d465891 Fixed GuiEditPositionKeyframe's width to fit on all screen sizes Centered all rows of GuiEditPositionKeyframe's VerticalLayout
1b099f9 Add render queue
03534c6 Update docs
4388d69 Only try to create the downloads folder if it does not yet exist
7ad19aa Add mod version and accepted MC version directly to the @Mod annotation
655bea0 Replace @Mod.Instance with direct static references
458dad6 Merge pull request #4 from ReplayMod/1.8-editor
eb5ccb2 Add Replay Editor (for now, trimming only)
6498d62 Fix server game data snapshot being restored in singleplayer (fixes #44)
2c898a8 Prevent rendering without sufficient keyframes (fixes #45)
5d520a5 Fix deserialization of chroma key color (fixes #43)
c681742 Use caching maven proxy for faster and more stable drone builds
fbf165e Added Anti-Aliasing to the Render Settings
2017-01-14 23:28:28 +01:00
CrushedPixel
d9b796db5e Mixin'd the Shader's mods ShadersRender class to only render hands if the Forge event isn't cancelled
This fixes player hands being rendered while spectating an entity in a replay while having Shaders enabled
2017-01-14 16:30:15 +01:00
johni0702
7ad19aa025 Add mod version and accepted MC version directly to the @Mod annotation 2016-12-30 12:10:43 +01:00
johni0702
655bea0b2d Replace @Mod.Instance with direct static references 2016-12-30 12:10:13 +01:00
johni0702
4a1cceaa47 Merge branch '1.8' into 1.9.4
fb39a06 Add drone ci config
030c71c Automatically disable and re-enable Optifine's Fast Render setting before rendering a video
1fef12d Include FML handshake in recording
e86c66d Move README.md, LICENSE.md and user docs from master branch to 1.8
2016-12-10 19:31:41 +01:00
CrushedPixel
030c71c868 Automatically disable and re-enable Optifine's Fast Render setting before rendering a video 2016-12-09 12:47:30 +01:00
johni0702
e20dfa6d7f Merge branch '1.8' into 1.9.4
682fb4b Download OpenEye via http because of outdated java versions
0c48d6a Make ShaderReflection init fail fast, not printing out unneeded exceptions
2016-11-11 18:14:02 +01:00
johni0702
0c48d6a1dd Make ShaderReflection init fail fast, not printing out unneeded exceptions 2016-11-11 18:10:19 +01:00
johni0702
54790d33f9 Merge branch '1.8' into 1.9.4
0ba5b0a Merge branch '1.8-shaders' into 1.8
e5eb982 Add Optifine compatibility to rendering by disabling their separate chunk loading queue Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
3a28c5b Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size
636ce7b Add compatibility for GLSL Shaders
92eb11a Change video preview to be compatible with Optifine
2016-11-10 21:51:28 +01:00
CrushedPixel
e5eb982b98 Add Optifine compatibility to rendering by disabling their separate chunk loading queue
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel
636ce7bdd4 Add compatibility for GLSL Shaders 2016-11-09 19:50:36 +01:00