0ba5b0a Merge branch '1.8-shaders' into 1.8
e5eb982 Add Optifine compatibility to rendering by disabling their separate chunk loading queue Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
3a28c5b Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size
636ce7b Add compatibility for GLSL Shaders
92eb11a Change video preview to be compatible with Optifine
0db1b9e Fix opening a replay multiple times by quickly double clicking (fixes#25)
9ff767b Fix spectated player having the arm model of the camera player
d82cef3 Make sure video folder exists before rendering (fixes#24)
cc65b26 Replace custom update system with forge update checker
c8b71dc Add tooltips to ingame buttons
b240f8a Fix camera path always playing from the beginning regardless of ctrl key
4805e5e Fix crash when setting two keyframes to the same time via the edit keyframe gui
18f8303 Fix crash when moving the last keyframe
fcd4c07 Add error popup when trying to play path with reversed time keyframes Update jGui
9c605ba Update jGui Fix handling of ESC key in popups (fixes#17)
721fdc4 Allow moving the keyframe timeline cursor by dragging (fixes#18)
1851e97 Allow deletion of selected keyframes by pressing the DELETE key (fixes#19)
d547098 Fix markers not being removed
b2c7faa Fix marker not being deselected when clicking anywhere else
4e6b387 Update jGui Fix popups being drawn outside of the actually visible element (fixes#21)
21bbeb2 Fix bitrate field always being active regardless of selected preset (fixes#20)
b5a6d8b Fix camera player head being visible while in third person
dd0537b Center star between resolution fields in render settings gui
e35bfca Increase spacing between rows in the render settings gui
6d0cdfb Update jGui (fixes#15)
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
a804d6b Properly register replay restrictions plugin channel
45191da Add GUI that offers the user to install OpenEye
9de63ce Add gradle tasks for automating the release process
2a7542a Update jGui
Move everything to com.replaymod package
Add KeyBindingRegistry and SettingsRegistry
Recreate settings GUI with new GUI API and dynamically from SettingsRegistry
Use ReplayFile from ReplayStudio
ReplayHandler is now object oriented
Add GuiOverlay, GuiSlider and GuiTexturedButton to GUI API
Rewrite both overlays to use new GUI API
Fix size capping in vertical and horizontal layout
Allow CustomLayouts to have parents
Fix tooltip rendering when close to screen border
Allow changing of columns in GridLayout
Add com.googlecode.mp4parser:isoparser Library to build.gradle
Create inject360Metadata boolean setting in RenderOptions and added respective checkbox to GuiRenderSettings
Create MetadataInjector to inject 360 Degree Spherical Metadata into mp4 videos
Using the getVersion() method doesn't produce consistent results (e.g. MultiMC5 changes the value). The Minecraft version in the CrashReport is hard-coded and should therefore be rather consistent.
This fixes arrows bumping into recording player in replay
ReplaySender converts old replays on the fly
Do not insert PlayerListEntry as it's already contained in the replay