0db1b9e Fix opening a replay multiple times by quickly double clicking (fixes#25)
9ff767b Fix spectated player having the arm model of the camera player
d82cef3 Make sure video folder exists before rendering (fixes#24)
cc65b26 Replace custom update system with forge update checker
c8b71dc Add tooltips to ingame buttons
b240f8a Fix camera path always playing from the beginning regardless of ctrl key
4805e5e Fix crash when setting two keyframes to the same time via the edit keyframe gui
18f8303 Fix crash when moving the last keyframe
fcd4c07 Add error popup when trying to play path with reversed time keyframes Update jGui
9c605ba Update jGui Fix handling of ESC key in popups (fixes#17)
721fdc4 Allow moving the keyframe timeline cursor by dragging (fixes#18)
1851e97 Allow deletion of selected keyframes by pressing the DELETE key (fixes#19)
d547098 Fix markers not being removed
b2c7faa Fix marker not being deselected when clicking anywhere else
4e6b387 Update jGui Fix popups being drawn outside of the actually visible element (fixes#21)
21bbeb2 Fix bitrate field always being active regardless of selected preset (fixes#20)
b5a6d8b Fix camera player head being visible while in third person
dd0537b Center star between resolution fields in render settings gui
e35bfca Increase spacing between rows in the render settings gui
6d0cdfb Update jGui (fixes#15)
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
Fix handling of ESC key in popups (fixes#17)
This commit changes the behavior of the escape key from closing the current
gui screen to only closing the current layer of the gui screen. E.g. pressing
ESC closes the popup but not the gui screen, it used to close both
Markers were saved in a (Hash)Set even though they are mutable. Reducing the
exposed interface to Collection allows changing the interal implementation to
ArrayList which solves the problem.
a804d6b Properly register replay restrictions plugin channel
45191da Add GUI that offers the user to install OpenEye
9de63ce Add gradle tasks for automating the release process
2a7542a Update jGui
c93a3e3 Open Replay on double click (fixes#9)
8bb5d11 Update ReplayStudio
f3142a7 Pause replay after path playback (fixes#5)
3abaa1b Cleanup deleted corrupted replays after two days (fixes#1)
4b47f2c Add compatibility checking to ReplayViewer and ReplayCenter (fixes#7)
ada460c Deselect keyframe when left clicking empty space on timeline (fixes#6)
ad62060 Apply render settings only when their checkbox is enabled (fixes#3)
82246a5 Deselect Keyframe when timeline is changed (fixes#2)
During recording FMLProxyPackets are converted to S3FPacketCustomPayload
During playback the normal Forge network stack is used to handle these packets