Commit Graph

1197 Commits

Author SHA1 Message Date
Jonas Herzig
3f7818aeec Auto-save the current timeline after changes and on exit
This auto-saved timeline is loaded when the replay is opened the next time.
2018-12-18 15:04:21 +01:00
Jonas Herzig
c1b4964978 Handle entity position interpolation when jumping in quick mode 2018-12-18 13:32:26 +01:00
Jonas Herzig
1da7060bb2 Fix entity head rotation in quick mode 2018-12-18 12:55:51 +01:00
Jonas Herzig
5366758cf6 Compress packets to reduce quick mode memory usage by ~80% 2018-12-18 12:43:39 +01:00
Jonas Herzig
60ef8df523 Add Quick Mode keybinding translation key 2018-12-18 10:48:31 +01:00
Jonas Herzig
2737077828 Retain camera position when switching to and from quick mode 2018-12-18 10:44:57 +01:00
Jonas Herzig
1670ed4e80 Fix dead lock when switching from async to quick mode 2018-12-18 10:44:42 +01:00
Jonas Herzig
c30520ad3d Fix previous block state of BlockChange being loaded incorrectly 2018-12-18 10:04:46 +01:00
Jonas Herzig
e989b60ea8 Properly handle non-full chunks in QuickReplaySender 2018-12-18 10:04:46 +01:00
Jonas Herzig
c8ecd17fe9 Re-write QuickReplaySender caching to be significantly more memory efficient 2018-12-18 10:04:46 +01:00
Jonas Herzig
3319d4263c Ensure replay has ended when MP GUI is opened (fixes #134) 2018-12-17 15:01:01 +01:00
Jonas Herzig
c94f5d17f4 Fix packet data being trashed by Restore Replay GUI (fixes #129) 2018-12-17 14:42:03 +01:00
Jonas Herzig
d791eedae9 Replace dropdown replay selection with popup in ReplayEditor (fixes #132) 2018-12-17 14:00:44 +01:00
CrushedPixel
2f44d5f380 GuiRenderSettings: Fix bitrate label 2018-12-06 14:47:29 +01:00
CrushedPixel
7c3fcd4e42 Adjustments for consistency 2018-12-06 14:18:55 +01:00
CrushedPixel
a7ec6524b7 Add FOV slider for spherical render methods
Before uploading to YouTube, convert all spherical non-mp4 files to mp4 to be able to inject metadata
Properly re-throw errors during the rendering pipeline
2018-12-06 01:29:31 +01:00
Jonas Herzig
ef368254cd Merge branch 'stable' into johni/quick-mode 2018-08-31 12:44:00 +02:00
Jonas Herzig
8e2b0c304c Merge branch 'johni/fix-optifine-e1' into develop 2018-08-25 13:48:05 +02:00
Jonas Herzig
a9e32a53ea Update jGui (fixes "Cannot convert pos unless rendered at least once.") 2018-08-25 13:47:31 +02:00
Jonas Herzig
85a167a0d5 Fix camera position being able to become NaN with classic controls
To reproduce, hold A for about a second, then release A and press D in the same frame.
2018-08-25 11:06:24 +02:00
Jonas Herzig
73c52b5cf0 Backport quick mode to 1.9.4+ and disable below 2018-08-22 17:40:57 +02:00
Jonas Herzig
3db9d58f8f Handle Respawn packet in QuickReplaySender 2018-07-28 13:07:57 +02:00
Jonas Herzig
ec5ffe3e02 Add caching to the quick replay sender 2018-07-28 12:59:58 +02:00
Jonas Herzig
42a2ae35ed fixup quick weather 2018-07-27 21:26:55 +02:00
Jonas Herzig
12605f51de Add GUI popup for initializing quick mode and signaling failures 2018-07-27 19:50:40 +02:00
Jonas Herzig
6cb207fd47 Also track weather and time during quick replay mode 2018-07-27 18:49:06 +02:00
Jonas Herzig
ad9c82c991 Fix compatibility with Optifine 1.12.2 E1
Optifine has changed some package names, this commit deals with that.
2018-07-20 11:05:21 +02:00
Jonas Herzig
edc54ce6d4 Add quick replay mode
Allows very quick forwards and backwards jumping at the cost of only
replaying entity positions and block updates.

Still needs to be backported from 1.12.2 and contains FIXMEs
2018-07-18 21:55:03 +02:00
Jonas Herzig
c48187e784 Disable .blend export for 1.7.10 2018-06-11 00:31:50 +02:00
Jonas Herzig
c5229628e3 Merge branch 'stable' into blend 2018-06-11 00:31:25 +02:00
Jonas Herzig
1b9d430176 Handle unbalanced quotes in ffmpeg arguments (fixes #119) 2018-06-10 13:12:42 +02:00
Jonas Herzig
62d2ce4b37 Fix crash when in replay with Optifine 1.12.2 DX (fixes #120)
Re-creating the RenderChunk lost any custom data Optifine had in them which
resulted in NPEs.
The reason we re-create the RenderChunks is because otherwise, once it's
assigned an empty chunk once, it's not getting any further update even when
moving back to filled chunks. Since just calling setNeedsUpdate works as well,
this commit changes the whole mixin to doing that instead.
2018-06-09 23:55:39 +02:00
Jonas Herzig
fb1254ce12 Merge branch 'johni/1.7.10' into johni/develop 2018-04-02 11:53:06 +02:00
Jonas Herzig
277e55a241 [1.7.10] Workaround for crash when loading replay with TCNodeTracker (fixes #118) 2018-04-02 11:52:11 +02:00
Jonas Herzig
feb39f02ec Fix Optifine language data missing when localization extra is enabled (fixes #109) 2018-03-22 14:52:12 +01:00
Jonas Herzig
9631f1cf5f [1.7.10] Fix recording player y position 2018-03-16 16:57:08 +01:00
Jonas Herzig
63b2f3abcc Add transformer exclusion for transformers and fix transforming of null classes 2018-03-16 16:57:08 +01:00
Jonas Herzig
75a14a7488 Catch _all_ errors during recording setup 2018-03-16 16:55:19 +01:00
Jonas Herzig
031582957f Merge branch 'stable' into develop-1.7.10 2018-03-16 13:03:22 +01:00
Jonas Herzig
3e23826c8d [1.7.10] Fix recording of chunk packets in MP (fixes #98) 2018-03-16 13:01:33 +01:00
Jonas Herzig
eb04eb47dc Add 1.7.10 version 2018-03-16 13:01:33 +01:00
Jonas Herzig
76be6c1d2e Fix dead lock when jumping backwards in time during rendering
A jump backwards in time entails unloading the current world and with it
the ChunkRenderDispatcher that the ChunkLoadingRenderGlobal has locked.
2018-03-11 13:45:19 +01:00
Jonas Herzig
13d5586583 Fix trimming of replays not actually removing any packets (fixes #113)
The init method of the Squash filter has never been called therefore it had
never registered its packets and was never able to properly function.
2018-03-11 12:29:51 +01:00
Jonas Herzig
34172cd737 Fix race condition due to ReplaySender in async mode during setup()
The ReplaySender used to be started in async mode even before the call
to setup(). If the ReplaySender restarts the replay before the setup()
call finishes, that call may instead produce a NPE in
clientToServerHandshake().
To fix this race condition, the ReplaySender is always started in sync
mode and only switched to async after the setup() call.
2018-03-11 12:17:18 +01:00
Jonas Herzig
e7b5ba9e72 Update blend export for all remaining MC versions 2018-03-04 16:28:35 +01:00
Jonas Herzig
40da0d10c8 Parse raw buffer instead of intercepting all BufferBuilder calls 2018-03-04 16:28:35 +01:00
Jonas Herzig
1bdf7da525 Update blend export to 1.12.2 2018-03-04 16:28:29 +01:00
Jonas Herzig
6794b58524 Add .blend export 2018-03-04 15:30:50 +01:00
Jonas Herzig
9c76f0fcc0 Unload old world when restarting replay, fixes floating heads 2018-03-03 09:50:13 +01:00
Jonas Herzig
5d9dc9eb95 Fix half-despawned non-player entities if they are inside an unloading chunk (see #111) 2018-03-03 09:11:16 +01:00