CrushedPixel
39fe6dec4e
Added TooltipRenderer to mimic Item Tooltip Rendering for hover texts and replaced some error/info messages to use the TooltipRenderer
2015-05-31 17:13:21 +02:00
johni0702
37d31408bd
Save resource packs to replay file and use those during replay
2015-05-29 12:16:28 +02:00
johni0702
9f3a97f65c
Cleanup, relocate and split up GuiReplayOverlay
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Merge gui resources into one texture
2015-05-26 01:08:22 +02:00
CrushedPixel
332c36a244
Added SkinProvider to provide loaded Skins for loaded Players in a Replay
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Uses SkinProvider in GuiPlayerOverview instead of requesting the Skin from the Mojang API
2015-05-25 23:30:30 +02:00
johni0702
18f22f57d0
Rework rendering
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Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
2015-05-23 14:58:34 +02:00
CrushedPixel
cbbc50a37a
Renamed "Camera Tilt" to "Camera Roll" (new naming convention!)
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Changed Camera Roll to use Degree Values
Started adding Timeline Position Editing to GuiEditKeyframe
2015-05-22 17:06:36 +02:00
CrushedPixel
9396687802
Keyframes are now moveable by dragging them on the real timeline
2015-05-22 00:01:50 +02:00
CrushedPixel
03e176b9ec
Moved ResourceHelper to registry package
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Properly used ResourceHelper.freeAllResources() in onGuiClosed instead of GuiEventHandler
2015-05-21 22:23:07 +02:00
CrushedPixel
ee8f8567ea
DRYed ReplayFileIO code to add/remove files from Replay File
2015-05-21 22:22:32 +02:00
CrushedPixel
fa187ae0e5
Added Option to save Player Visibility Settings in Replay
2015-05-20 23:56:34 +02:00
johni0702
136761b424
Clean up and restructure the replay sender
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Add a ReplayFile class for easy reading of replay files
2015-05-11 14:15:00 +02:00
CrushedPixel
8e3ded4f5e
Included Camera Tilt to Camera Paths
2015-05-06 12:32:16 +02:00
CrushedPixel
5a3e3575c3
Added GuiRegister to allow users to create a new account on ReplayMod.com from the Mod itself
2015-05-03 21:58:24 +02:00
CrushedPixel
e8320ebd0f
Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded
2015-05-01 23:20:16 +02:00
CrushedPixel
0003f040ed
Refactored and reformatted code to use less static variables
2015-04-23 14:09:54 +02:00
Marius Metzger
ce6df4b9be
Made Screenshots save as soon as the file is ready to allow compatibility with non-unix file systems
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Seriously Windows, why do you have to lock the file?
2015-04-14 22:07:28 +02:00
Marius Metzger
df183cd5a6
Updated build.gradle to use local distributions of Replay Studio instead of mvn repo (which didn't work on Mac)
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Made Screenshots work on Windows File Systems (only worked on UNIX before)
Dried Screenshot ZIP Code
2015-04-13 15:02:20 +02:00
Marius Metzger
352fcbde4e
Freed mouse during rendering process
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Made replay_recordings and replay_videos folder customizable through config file (not recommended)
2015-04-06 19:15:55 +02:00
Marius Metzger
5b859340fd
Fixed two similar time keyframes not setting the Replay Speed to 0 sometimes
2015-03-31 17:50:39 +02:00
Marius Metzger
becbf47088
Reworked Camera Movement in Replay Viewer
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Finally made Replay Trimming work
Fixed and dried ReplayProcess pathTick() method
2015-03-31 01:10:01 +02:00
Marius Metzger
11e26e0129
Updated build.gradle to automatically build fat jars with the dependencies in the /libs folder. This utilizes the shade.sh shell script. Use ./gradlew without explicitely invoking the build task, as this will automatically build a fat jar.
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Sorry for this painful commit, but git somehow f'd up and sees changes in files where there aren't any.
2015-03-21 17:05:53 +01:00
Marius Metzger
681c8ea3e1
Pushed missing files
2015-03-10 15:29:29 +01:00
Marius Metzger
9b69681ef0
Pushed missing files
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Started adding Replay Editor using johni0702's excellent ReplayStudio Library
Added fully functional GuiDropdown GUI Element (useable in other projects as well)
2015-03-10 00:34:26 +01:00
Marius Metzger
8c2cf9011e
Cleaned up even more GUIs
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Added possibility to create Thumbnails and show them in the Replay Manager
2015-01-25 20:36:02 +01:00