Jonas Herzig
77ce90b2b0
Disable MixinShaderRenderChunk on 1.18+
...
It's only required for legacy Optifine doesn't even apply any more as of 1.18,
so we can just disable it on modern versions so it doesn't spam the log.
2022-12-07 16:34:55 +01:00
Jonas Herzig
363a8d595c
Apply OF chunk building bug fix only during rendering ( fixes #164 )
2020-05-23 22:05:42 +02:00
Jonas Herzig
dafbeb34d4
Workaround a bug in OF which incorrectly queues chunks ( fixes #123 )
2020-04-08 22:43:02 +02:00
Jonas Herzig
b119d2d127
./gradlew :1.15.2:setCoreVersion
...
Also `./gradlew :jGui:1.15.2:setCoreVersion`.
2020-04-06 13:18:37 +02:00
Jonas Herzig
5315c66943
Cleanup 1.15.2 → 1.14.4 remapping
2020-04-02 00:11:06 +02:00
Jonas Herzig
bf2d72976c
Fix rendering with OF F1_pre13 (via OptiFabric) installed
...
Note that to run it in dev env, one must switch back fabric-api to 0.2.
2019-06-14 22:16:18 +02:00
Jonas Herzig
7cbf7f7c94
Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion)
2019-05-10 14:09:22 +02:00
Jonas Herzig
3d009e45c7
Update to MC 1.14 / Fabric
2019-05-04 15:27:03 +02:00
Jonas Herzig
6f15df8081
Get compat module compiling on 1.13
2019-04-24 19:26:43 +02:00
Jonas Herzig
eb04eb47dc
Add 1.7.10 version
2018-03-16 13:01:33 +01:00
Jonas Herzig
921c9e0098
Update to 1.12
2017-06-15 16:15:01 +02:00
CrushedPixel
e5eb982b98
Add Optifine compatibility to rendering by disabling their separate chunk loading queue
...
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00