Jonas Herzig
098300f0db
Stop blocking all UI during path playback ( closes #269 )
...
Instead, just copy the timeline before playback.
2020-08-29 14:27:07 +02:00
Jonas Herzig
9314eab7ff
Make video timeline length configurable ( closes #261 )
2020-08-29 14:27:07 +02:00
Jonas Herzig
c9b57dbcd7
Handle Ctrl+A, Ctrl+C and Ctrl+V in the keyframe repository
2020-08-29 14:27:07 +02:00
Jonas Herzig
9f590e93ce
Add copy/paste buttons to keyframe repository ( closes #318 )
2020-08-29 14:27:07 +02:00
Jonas Herzig
e294ebe8c9
Add multi-select to keyframe repository (see #318 )
2020-08-29 14:27:07 +02:00
Jonas Herzig
fbf53d3842
Add option to use night vision for full brightness ( closes #315 )
2020-08-29 10:34:12 +02:00
Jonas Herzig
9a27138e78
Fix crash when config is missing a value
2020-08-29 10:19:01 +02:00
Jonas Herzig
9c6f040364
Change F1 while replay gui is focused to only hide it ( closes #259 )
...
Previously pressing F1 while the replay gui is focused (i.e. while the mouse is
visible) would toggle the global hudHidden state.
Now it only toggles the hidden state for the replay itself, allowing the
remainder to still be recorded with e.g. OBS where a full render isn't needed.
2020-08-29 09:32:18 +02:00
Jonas Herzig
39f958a7bb
Fix F1 not functioning on 1.14+ while replay gui is focused
2020-08-29 09:30:57 +02:00
Jonas Herzig
103d2204d6
Load replays in order of last modified ( closes #346 )
2020-08-29 09:09:10 +02:00
Jonas Herzig
c2d4ac20dc
Add rename/discard options to "Replay Saving" gui ( closes #319 )
2020-08-28 21:21:25 +02:00
Jonas Herzig
ab2b89f838
Add per-server overwrite for auto-recording setting ( closes #313 )
2020-08-28 18:31:25 +02:00
Jonas Herzig
ebe6da28fb
Run recovery in background with progress indicator ( closes #326 )
2020-08-28 16:34:09 +02:00
Jonas Herzig
26f3c3639c
Add progress bar to "Saving Replay" indicator ( closes #325 )
2020-08-28 16:15:39 +02:00
Jonas Herzig
739d5b2807
Add key hints to buttons which have corresponding keybindings
2020-08-28 15:58:02 +02:00
Jonas Herzig
fd48e56238
Add keybindings for the two keyframe buttons ( closes #312 )
...
And one to add a position keyframe even when spectating.
And one to press both buttons with a single key.
2020-08-28 15:45:34 +02:00
Jonas Herzig
c2f51d41fa
./gradlew :1.16.2:setCoreVersion
2020-08-28 14:55:40 +02:00
Jonas Herzig
9001fdc9de
Cleanup 1.15.2 <-> 1.16.2 conversion
2020-08-28 14:50:28 +02:00
Jonas Herzig
16c759f1dd
Drop lombok, it has been causing too much confusion
...
Basically the result of the Delombok function, except we use IntelliJ's equals,
hashCode and toString and don't re-organize imports (cause that breaks the
preprocessor) and a bunch of manual cleanup was necessary (and half the classes
weren't even converted).
2020-08-28 14:06:31 +02:00
Jonas Herzig
27edfcb4f3
Fix incompatibility with mods which mixin into Main ( fixes #327 )
2020-08-22 14:04:05 +02:00
Jonas Herzig
34b0369775
Merge branch 'mc-1.16.2' into release-2.4.3
2020-08-22 13:40:43 +02:00
Jonas Herzig
2a8c802d43
Merge pull request #257 from LindaJuffermans:develop
2020-08-22 13:33:18 +02:00
Jonas Herzig
8ffb98efd1
Fix recording of client-triggered world events in 1.16+ ( fixes #333 )
2020-08-16 10:03:55 +02:00
Jonas Herzig
0e77235ef9
Update to MC 1.16.2-rc1
2020-08-09 13:55:00 +02:00
LindaJuffermans
9c3c76e70d
Added NULL check for missing encodingPreset ( fixes #288 )
2020-08-03 10:23:50 +02:00
Jonas Herzig
fd7b6030f9
Fix keybinding conflicts on 1.14+ ( fixes #268 )
...
This fixes both, replay-exclusive keybindings blocking vanilla ones as well as
vanilla keybindings blocking replay-exclusive ones.
The magic happens in Mixin_ContextualKeyBindings.
2020-07-25 21:40:02 +02:00
Jonas Herzig
063657af4c
Fix DELETE keybinding on 1.14+ ( fixes #270 )
2020-07-25 19:52:18 +02:00
Jonas Herzig
8d82953c0b
Fix hands always rendering with 1.16 OF shaders ( fixes #280 )
2020-07-25 19:33:19 +02:00
Jonas Herzig
a4b6e92627
Position recording control buttons relative to Exit ( fixes #281 )
2020-07-25 18:43:33 +02:00
Jonas Herzig
5983d99354
Fix jittering once a tick during rendering pre-1.16 ( fixes #264 )
...
The fetching of the ticks variable was accidentally moved to before the timer
update while updating to 1.16, this caused the interpolation to be off by one
tick each frame in which the timer advances to the next tick.
2020-07-25 17:02:56 +02:00
Jonas Herzig
fc1ae0e109
Hide unsupported render methods in settings gui ( fixes #284 )
2020-07-25 17:02:24 +02:00
LindaJuffermans
169c4857b3
Fixed order of methods in quickmode change; no longer relying on local variable, instead pulling current state from ReplayHandler before updating.
2020-07-17 17:23:02 +02:00
LindaJuffermans
b79848936b
Implemented review changes
2020-07-17 16:32:12 +02:00
LindaJuffermans
3aea7cdca4
Tweaked the indicator positions
2020-07-15 21:44:48 +02:00
LindaJuffermans
a94f417822
Fixed for 1.15.2
2020-07-15 21:07:30 +02:00
LindaJuffermans
2dcfbd6435
Changed Replay Viewer panel button (from play button to hamburger)
...
Added quickmode indicator (bottom-right with night vision indicator)
2020-07-15 15:49:44 +02:00
Jonas Herzig
a04ef22945
Fix broken frame after teleport during rendering ( fixes #225 )
2020-07-13 20:23:21 +02:00
Jonas Herzig
294f24c71e
Fix jGui resources in 1.16 dev env
2020-07-13 20:23:21 +02:00
Jonas Herzig
b8618b6165
Fix dead-lock when rendering outside of loaded chunks ( fixes #197 )
2020-07-13 19:22:28 +02:00
Jonas Herzig
d8e4b89413
Fix forge handshake being reordered by MarkerProcessor ( fixes #253 )
...
For one, the forge handshake takes place *after* login phase (but before the
JoinGame packet), so we must ensure that the SquashFilter does not reorder
those.
Secondly, we were ignoring the initial packet (timestamp = 0) in marker
processor when it should have been passed to the SquashFilter. This was not an
issue before cause the SquashFilter did not rely on it. Now however the
SquashFilter needs to be able to see a login phase packet, so it knows that the
following packets till the JoinGame packet are part of the forge handshake.
In ReplayStudio:
20b5183 Fix forge handshake being reordered to after the JoinGame packet
2020-07-13 19:04:32 +02:00
Jonas Herzig
e090e8f4f3
Fix crash when video file name contains whitespace ( fixes #250 )
2020-07-13 19:04:32 +02:00
Jonas Herzig
f1885ece41
Fix non-player entity freezing on chunk unload in 1.14+ ( fixes #203 )
2020-07-13 19:03:41 +02:00
Jonas Herzig
e83805bee6
Remove MP4_HIGH preset ( fixes #254 )
...
It results in unreasonably high bit rates which regularly confuses users.
The Custom preset should generally be preferred.
2020-07-13 16:04:39 +02:00
Jonas Herzig
5bf6773655
Merge remote-tracking branch 'origin/develop' into snapshot
2020-06-28 22:07:49 +02:00
Jonas Herzig
0ab1db9517
Improve handling of CrashException in runLater ( fixes #205 )
2020-06-28 21:12:12 +02:00
Jonas Herzig
a6f5931e7e
Fix output file render setting not being saved ( fixes #229 )
2020-06-28 21:12:12 +02:00
Jonas Herzig
513f53f1ee
Open output file popup in folder and with name of current file
2020-06-28 21:12:12 +02:00
Jonas Herzig
6038d3c4df
[1.14+] Fix resource pack loading during rendering ( fixes #182 )
2020-06-28 21:12:12 +02:00
Jonas Herzig
72b44c368b
[1.8] Fix incorrect event bus for deferred runLater ( fixes #206 )
2020-06-28 21:12:12 +02:00
Jonas Herzig
058346d247
Workaround a bug in MC where light is not updated ( fixes #209 )
...
MC stores server light data and only applies it during the next frame.
Therefore, if there is no frame between receiving the chunk and block changes in
it (like when jumping in replays), then the light update from the block change
gets lost.
2020-06-28 21:12:12 +02:00