Commit Graph

69 Commits

Author SHA1 Message Date
johni0702
cd1a53531b Force mouse to be visible during path playback even if game closes overlay gui 2016-09-02 13:36:26 +02:00
johni0702
a6efbe6a83 Right clicking on timeline applies clicked path at clicked time 2016-08-22 19:10:35 +02:00
johni0702
ff50f11abf Reset timeline after exiting replay 2016-08-22 19:10:35 +02:00
CrushedPixel
0ef4d0f3b8 The Path Preview's color is now based on the Camera Speed 2016-08-22 19:10:35 +02:00
johni0702
18da4361f9 Add guis for editing keyframes 2016-08-22 19:10:35 +02:00
johni0702
12d599f570 Allow dragging of keyframes in simplepathing 2016-08-22 19:10:15 +02:00
johni0702
fe8571712d Prevent overlay from being closed during path preview
Update jGui
2016-08-16 14:32:03 +02:00
johni0702
aab7c0e5e2 Automatically load entity position tracker on replay load (async) 2016-08-03 15:18:30 +02:00
johni0702
90aaa4378e Add path preview to simplepathing 2016-08-03 11:48:46 +02:00
johni0702
36c973d13a Add first person spectator keyframes to simplepathing 2016-08-01 23:02:55 +02:00
johni0702
de6e05d0f8 Include interpolator properties when serializing
Remove serialization requirement for Change classes
2016-07-31 13:53:12 +02:00
johni0702
372521f319 Add ReplayStudio as subproject
Move large parts of pathing to ReplayStudio
Upgrade to Java 8
2016-07-28 15:45:01 +02:00
johni0702
25582b6a51 Separate rendering into its own module 2016-06-14 18:16:42 +02:00
johni0702
4cf44b91f8 Fix (de)serialization of CubicSplineInterpolator in SimplePathing 2016-04-06 10:14:28 +02:00
johni0702
d97f95158c Add cubic spline interpolation used for position keyframes 2016-03-24 15:09:13 +01:00
johni0702
c123363a9f We cannot use transformAndConcat in this Guava version 2016-03-11 13:04:57 +01:00
johni0702
501b10406c Pressing shift when playing path ignores time keyframes 2016-03-10 13:31:28 +01:00
johni0702
45c411fd90 Split time and position path 2016-03-10 13:01:04 +01:00
johni0702
626429a780 Add common pathing code and SimplePathing module 2016-03-10 12:31:37 +01:00