Jonas Herzig
25247a2371
Move MixinGuiScreen into 1.7.10 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
22d1048999
Move FMLHandshakeFilter into 1.12.2 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
6094422792
Split off highly version-dependent code from ModCompat
2021-02-23 00:41:22 +01:00
Jonas Herzig
029b228b26
Move ReplayModTweaker into 1.12.2 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
9bde5fae49
Move ResourcePackRepositoryAccessor into 1.7.10 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
f15eaf95c1
Split off 1.12.2 overwrite from MixinKeyboardListener
2021-02-23 00:41:22 +01:00
Jonas Herzig
9e152f2655
Move GLStateTrackerTransformer into 1.7.10 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
1329f2d703
Move GLErrorTransformer into 1.7.10 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
66c1f63219
Move GuiFactory into 1.12.2 project
2021-02-23 00:41:22 +01:00
Jonas Herzig
633bc19650
Use callback-style events throughout all versions
...
Removes the need for //#if statements on each and every event handler.
Instead we now always use the equivalent Callback and have one central 1.12.2
class which forwards Forge events to the callbacks.
2021-02-23 00:41:22 +01:00
Jonas Herzig
0be2082fe7
Split off highly version dependent code from ReplayMod
2021-02-20 00:43:49 +01:00
Jonas Herzig
bc9d8cb3d1
Split off highly version dependent code from SettingsRegistry
2021-02-20 00:43:46 +01:00
Jonas Herzig
9a67a64555
Drop server-side restrictions implementation
...
I don't think this sees sufficient use to justify updating.
Especially because it's non-trivial with forge's network changes.
Ping me if you actually used this.
2021-02-20 00:43:46 +01:00
Jonas Herzig
1a35234b0a
Move LoadingPlugin into 1.12.2 project
2021-02-19 23:02:39 +01:00
Jonas Herzig
9d81265213
Update preprocessor plugin
2021-02-19 23:01:43 +01:00
Jonas Herzig
bcde675775
Update jGui
2021-02-19 17:32:41 +01:00
Jonas Herzig
8c2d7d096c
Merge branch 'stable' into develop
2021-02-19 11:58:28 +01:00
Jonas Herzig
ff47174fd6
Release 2.5.2
2021-02-17 21:56:30 +01:00
Jonas Herzig
c0a95d278e
Add toString implementation to RenderSettings
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We print them to the log in a few places, that's fairly useless without a
toString implementation.
2021-02-17 21:53:07 +01:00
Jonas Herzig
fed90b5597
Update ReplayStudio
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a1f82a7 Properly handle same-dimension respawns in squash and quick mode (fixes #139 , fixes #455 )
7b84461 Fix NPE if there is a block change at time 0 (fixes #446 )
ee9d7d5 Switch to LGPLv3+ as primary license
2021-02-17 18:20:48 +01:00
Jonas Herzig
51a4ade37e
Fix slow drifting in FullReplaySender replay time ( fixes #451 )
2021-02-17 15:16:33 +01:00
Jonas Herzig
2f0160c4f6
Update loom to 0.5 ( closes #453 )
2021-02-17 11:39:57 +01:00
Jonas Herzig
56e5df65d5
Use vanilla sound engine to play render success sound ( fixes #286 )
2021-02-17 11:27:09 +01:00
Jonas Herzig
5f0218929b
Process sub-selection of render jobs in displayed order ( fixes #488 )
2021-02-17 03:33:14 +01:00
Jonas Herzig
6d0d50f5b3
Fix "Render All" button in render queue ( fixes #447 )
2021-02-17 03:06:52 +01:00
Jonas Herzig
c54638db30
Update ReplayStudio ( fixes #368 )
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e7d5bf5 Fix wrap around for LinearInterpolator
2021-02-17 02:57:10 +01:00
Jonas Herzig
cdb93a1716
Fix spectating via clicking on forge ( fixes #432 )
2021-02-17 02:55:49 +01:00
Jonas Herzig
02a731e018
Update jGui ( fixes #429 )
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3596f15 Improve timeline time indicators for really long (1h+) timelines
2021-02-17 01:39:38 +01:00
Jonas Herzig
ae0b0e3f13
Allow any entity to be spectated on 1.8+ ( fixes #382 )
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Idk why this was restricted in the first place, ask Marius: 163faddd
2021-02-17 01:19:29 +01:00
Jonas Herzig
a9a0c2ddc3
Update jGui ( fixes #428 )
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e3cd741 Re-open GuiOverlay if externally closed while `!closeable`
5a90b8b Fix GuiOverlay.closeable not being respected on 1.14+
2021-02-17 01:19:29 +01:00
Jonas Herzig
72d5d43ad2
Suppress CancellationException when stopping camera path
2021-02-17 01:19:29 +01:00
Jonas Herzig
a5f874e571
Fix crash with certain render output file values ( fixes #396 )
2021-02-17 01:19:29 +01:00
Jonas Herzig
9dfdfd6fe3
Update bundled mixin version ( fixes #438 )
2021-02-17 01:19:29 +01:00
Jonas Herzig
d8cae487c2
Rename build scripts: build -> root and common -> build
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This way it's easier for people not familiar with the preprocessor setup to find
what they are looking for.
2021-02-17 00:13:42 +01:00
Jonas Herzig
7e5734067f
Remove jcenter repo, it will be shutting down
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We have only been using it for the shadow plugin which is also available in the
plugins.gradle.org repo.
2021-02-17 00:13:42 +01:00
Daniel N. Werner
159f0e259f
Update common.gradle
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Stable and develop are returning 520 from CloudFlare, looks like they've switched the maven repository to use https.
2021-02-16 22:43:55 +01:00
Jonas Herzig
19ff1ef38b
Do not bother recovering useless replays ( fixes #444 )
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Useless replays being those for which auto-recording was disabled and Start
never pressed.
2021-02-16 22:38:39 +01:00
Jonas Herzig
57c7362e34
Merge branch 'stable' into develop
2020-11-22 17:10:27 +01:00
Jonas Herzig
dabb64340e
Release 2.5.1
2020-11-22 16:19:28 +01:00
Jonas Herzig
99b1528dcc
Update doRelease task for current branching model
2020-11-22 16:18:22 +01:00
Jonas Herzig
673964ea6a
Hide Saving Replay popup when no output is produced ( fixes #420 )
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I.e. if the had Auto-Recording disabled and never pressed start, there won't be
any replays and it would just be the Done button, which is pointless.
2020-11-22 16:04:14 +01:00
Jonas Herzig
c3c59ec1c0
Trim video file extension from glb file name ( fixes #422 )
2020-11-22 15:18:41 +01:00
Jonas Herzig
d06ef47f1c
Update ReplayStudio ( fixes #426 )
2020-11-22 15:15:41 +01:00
Jonas Herzig
68ca92e8a2
Update changelog URL
2020-11-22 15:06:28 +01:00
Jonas Herzig
f7f20ee6cb
Add setting to disable Saving Replay rename dialog ( closes #423 )
2020-11-22 15:03:24 +01:00
Jonas Herzig
f895a13b61
Apply Saving Replay dialog when pressing Enter ( closes #424 )
2020-11-22 14:55:07 +01:00
Jonas Herzig
4739d2278b
Fix render settings not saving when rendering ( fixes #425 )
...
Clicking Cancel or Add to Queue does save them but clicking Render does not.
This is caused by the fact that the GuiRenderSettings are now a popup and no
longer their own screen, so to close them, we need to call its close method, not
close the entire screen.
2020-11-22 14:53:40 +01:00
Jonas Herzig
d4b7fdf949
Update remap ( fixes #414 )
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Support remapping of mixin targets declared in static fields (specifically
`core.MixinKeyboardListener:ON_KEY_PRESSED`).
String literals in annotations can be specified in a static final field instead
of inline (so you can e.g. use the same literal in multiple places).
This commit adds support for remapping those external literals.
2020-11-22 14:31:03 +01:00
Jonas Herzig
ee02944391
Fix crash when rendering ODS without depth export ( fixes #418 )
2020-11-22 13:00:37 +01:00
Jonas Herzig
36276d32b6
Fix camera path export roll being inverted ( fixes #427 )
2020-11-22 09:14:51 +01:00