Commit Graph
246 Commits
Author SHA1 Message Date
Jonas Herzig cfdc4b9713 Remove workaround for super-super-class remapping bug 2019-05-25 18:57:32 +02:00
Jonas Herzig 05aec482c9 Fix classic camera movement (regression from switching to lwjgl vecs) 2019-05-22 11:04:10 +02:00
Jonas Herzig cc9f2828c1 Fix world being set to null on replay restart when in sync mode 2019-05-21 11:04:38 +02:00
Jonas Herzig cf30f39b0e Be explicit about when we expect a login phase and when we don't 2019-05-20 18:57:20 +02:00
Jonas Herzig fc1d99f985 Fix mouse input to overlays while the replay is paused in 1.8-1.12.2 2019-05-20 17:34:07 +02:00
Jonas Herzig e5ee6a3d94 Update to MC 1.14.1
The ReplayStudio update also fixes an issue with reading the
PlayerListEntryPacket leading to NPEs during Quick Mode.
2019-05-20 14:59:31 +02:00
Jonas Herzig 0e086d91a6 Use own event distribution system instead abusing fabric's one 2019-05-20 14:59:13 +02:00
Jonas Herzig 7cbf7f7c94 Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion) 2019-05-10 14:09:22 +02:00
Jonas Herzig d54905713f Fix mouse scroll and screenshot mixin targets 2019-05-07 12:48:36 +02:00
Jonas Herzig 2c843f4b45 Fix spectated player hand swinging 2019-05-06 23:31:35 +02:00
Jonas Herzig bd91d0d3bd Get rid of all the ATs in favor of Mixins 2019-05-06 22:46:21 +02:00
Jonas Herzig 220b22869a Fix replay initialization with login phase on 1.11.2 and below
While this commit also considerably simplifies/cleans the setup
method, the actual fix is that the networkManager is now added
to the channel pipeline with under the "packet_handler" key,
whereas before it was unnamed causing issues when transitioning
to the play state.
2019-05-04 19:22:41 +02:00
Jonas Herzig 3d009e45c7 Update to MC 1.14 / Fabric 2019-05-04 15:27:03 +02:00
Jonas Herzig 17fe5b345f Replace all ATs with Mixin on 1.13+ in preparation for Fabric 2019-04-26 12:04:33 +02:00
Jonas Herzig 2ee91515f7 Make use of the source remapping feature of The Preprocessor plugin 2019-04-24 15:38:34 +02:00
Jonas Herzig fa8f8f52aa Stop using @SneakyThrows since it breaks the JDT used for source remap 2019-04-24 13:41:06 +02:00
Jonas Herzig 73597dd031 Fix camera being reset to 0/0/0 when jumping in quick mode in 1.13 2019-03-27 11:04:41 +01:00
Jonas Herzig b8c892fcd4 Fix initialization of quick mode with login phase
Replay is always already past the login phase when quick mode is
enabled, hence the LoginSuccess packet must not be sent.
2019-03-27 10:58:37 +01:00
Jonas Herzig 27efc3c717 Fix pre-1.13 imports 2019-03-13 14:52:11 +01:00
Jonas Herzig 1d88ca044d Add "Edit" button to replay viewer gui 2019-03-12 20:11:07 +01:00
Jonas Herzig 51c073012e Re-work Replay Editor UI 2019-03-12 19:44:34 +01:00
Jonas Herzig 9d315134fc Fix packet re-encoding in pre-1.13 versions 2019-03-11 18:16:23 +01:00
Jonas Herzig 32de147ae2 Update ReplayStudio for dedicated replay cache
Also change artifact back from localMaven to jitpack
2019-03-11 17:51:53 +01:00
Jonas Herzig 79f02b5dfb Fix regression in MixinRenderItem redirect method signature 2019-03-11 15:48:11 +01:00
Jonas Herzig 0f3a6253e0 Complete all currently actionable 1.13.2 FIXMEs 2019-03-11 15:13:31 +01:00
Jonas Herzig f8fc3462e8 Get recording and replay working 2019-03-10 14:15:14 +01:00
Jonas Herzig 8705bbad9a Re-enable and fix building for older MC versions 2019-03-09 13:08:47 +01:00
Jonas Herzig c1fefdeb3c Get core, recording and replay modules compiling on 1.13.2 2019-03-01 17:22:50 +01:00
Jonas Herzig 1e584769af Misc 1.13 progress 2019-03-01 17:22:50 +01:00
Jonas Herzig 1470123ec9 Get replay module compiling on 1.13 2019-03-01 17:22:50 +01:00
Jonas Herzig c575049bd9 Merge branch 'johni/quick-mode' into develop 2018-12-19 10:17:45 +01:00
Jonas Herzig c1b4964978 Handle entity position interpolation when jumping in quick mode 2018-12-18 13:32:26 +01:00
Jonas Herzig 1da7060bb2 Fix entity head rotation in quick mode 2018-12-18 12:55:51 +01:00
Jonas Herzig 5366758cf6 Compress packets to reduce quick mode memory usage by ~80% 2018-12-18 12:43:39 +01:00
Jonas Herzig 2737077828 Retain camera position when switching to and from quick mode 2018-12-18 10:44:57 +01:00
Jonas Herzig 1670ed4e80 Fix dead lock when switching from async to quick mode 2018-12-18 10:44:42 +01:00
Jonas Herzig c30520ad3d Fix previous block state of BlockChange being loaded incorrectly 2018-12-18 10:04:46 +01:00
Jonas Herzig e989b60ea8 Properly handle non-full chunks in QuickReplaySender 2018-12-18 10:04:46 +01:00
Jonas Herzig c8ecd17fe9 Re-write QuickReplaySender caching to be significantly more memory efficient 2018-12-18 10:04:46 +01:00
Jonas Herzig 3319d4263c Ensure replay has ended when MP GUI is opened (fixes #134) 2018-12-17 15:01:01 +01:00
Jonas Herzig d791eedae9 Replace dropdown replay selection with popup in ReplayEditor (fixes #132) 2018-12-17 14:00:44 +01:00
Jonas Herzig ef368254cd Merge branch 'stable' into johni/quick-mode 2018-08-31 12:44:00 +02:00
Jonas Herzig 85a167a0d5 Fix camera position being able to become NaN with classic controls
To reproduce, hold A for about a second, then release A and press D in the same frame.
2018-08-25 11:06:24 +02:00
Jonas Herzig 73c52b5cf0 Backport quick mode to 1.9.4+ and disable below 2018-08-22 17:40:57 +02:00
Jonas Herzig 3db9d58f8f Handle Respawn packet in QuickReplaySender 2018-07-28 13:07:57 +02:00
Jonas Herzig ec5ffe3e02 Add caching to the quick replay sender 2018-07-28 12:59:58 +02:00
Jonas Herzig 42a2ae35ed fixup quick weather 2018-07-27 21:26:55 +02:00
Jonas Herzig 12605f51de Add GUI popup for initializing quick mode and signaling failures 2018-07-27 19:50:40 +02:00
Jonas Herzig 6cb207fd47 Also track weather and time during quick replay mode 2018-07-27 18:49:06 +02:00
Jonas Herzig edc54ce6d4 Add quick replay mode
Allows very quick forwards and backwards jumping at the cost of only
replaying entity positions and block updates.

Still needs to be backported from 1.12.2 and contains FIXMEs
2018-07-18 21:55:03 +02:00