Commit Graph
1091 Commits
Author SHA1 Message Date
johni0702 6efbf919db Handle F1 properly while mouse is visible in the replay overlay (fixes #30) 2016-11-12 18:51:41 +01:00
johni0702 9add2afec1 Deselect keyframe when pressing "V" aka. sync timelines (fixes #27) 2016-11-12 17:31:29 +01:00
johni0702 682fb4bfdc Download OpenEye via http because of outdated java versions
The Java version shipped with the default Minecraft launcher for Windows and
OSX, is quite old and does not contain the necessary root certificates for
properly accepting LetsEncrypt's certificates.
This can be reversed once the Minecraft launcher ships at least 1.8.0_101.
1.8-2.0.0-b3
2016-11-11 18:12:07 +01:00
johni0702 0c48d6a1dd Make ShaderReflection init fail fast, not printing out unneeded exceptions 2016-11-11 18:10:19 +01:00
johni0702 0ba5b0aaad Merge branch '1.8-shaders' into 1.8 2016-11-10 21:22:08 +01:00
johni0702 0db1b9ef5a Fix opening a replay multiple times by quickly double clicking (fixes #25) 2016-11-10 20:52:07 +01:00
CrushedPixel e5eb982b98 Add Optifine compatibility to rendering by disabling their separate chunk loading queue
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel 3a28c5ba6f Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size 2016-11-09 20:07:43 +01:00
CrushedPixel 636ce7bdd4 Add compatibility for GLSL Shaders 2016-11-09 19:50:36 +01:00
johni0702 92eb11a617 Change video preview to be compatible with Optifine 2016-11-09 19:04:46 +01:00
johni0702 9ff767b054 Fix spectated player having the arm model of the camera player 2016-11-09 10:23:58 +01:00
johni0702 d82cef3687 Make sure video folder exists before rendering (fixes #24) 2016-11-06 13:43:28 +01:00
johni0702 cc65b26c31 Replace custom update system with forge update checker 2016-10-23 15:52:51 +02:00
johni0702 c8b71dc2cc Add tooltips to ingame buttons 2016-10-23 15:07:24 +02:00
johni0702 b240f8a276 Fix camera path always playing from the beginning regardless of ctrl key 2016-10-23 14:45:14 +02:00
johni0702 4805e5e9f5 Fix crash when setting two keyframes to the same time via the edit keyframe gui
The save button is now disabled if the configured time is already occupied.
2016-10-23 14:06:17 +02:00
johni0702 18f83039af Fix crash when moving the last keyframe 2016-10-23 13:49:56 +02:00
johni0702 fcd4c0788e Add error popup when trying to play path with reversed time keyframes
Update jGui
2016-10-23 13:46:00 +02:00
johni0702 9c605baa7e Update jGui
Fix handling of ESC key in popups (fixes #17)

This commit changes the behavior of the escape key from closing the current
gui screen to only closing the current layer of the gui screen. E.g. pressing
ESC closes the popup but not the gui screen, it used to close both
2016-10-22 23:15:20 +02:00
johni0702 721fdc4d86 Allow moving the keyframe timeline cursor by dragging (fixes #18) 2016-10-22 22:52:27 +02:00
johni0702 1851e97346 Allow deletion of selected keyframes by pressing the DELETE key (fixes #19) 2016-10-22 22:33:11 +02:00
johni0702 d547098ce8 Fix markers not being removed
Markers were saved in a (Hash)Set even though they are mutable. Reducing the
exposed interface to Collection allows changing the interal implementation to
ArrayList which solves the problem.
2016-10-22 22:14:16 +02:00
johni0702 b2c7faac6f Fix marker not being deselected when clicking anywhere else 2016-10-22 21:22:36 +02:00
johni0702 4e6b387f97 Update jGui
Fix popups being drawn outside of the actually visible element (fixes #21)
2016-10-22 21:11:23 +02:00
johni0702 21bbeb2235 Fix bitrate field always being active regardless of selected preset (fixes #20) 2016-10-22 21:11:06 +02:00
johni0702 b5a6d8b307 Fix camera player head being visible while in third person 2016-10-22 16:10:03 +02:00
johni0702 dd0537b8fd Center star between resolution fields in render settings gui 2016-10-19 13:45:19 +02:00
johni0702 e35bfcaa58 Increase spacing between rows in the render settings gui 2016-10-19 13:43:03 +02:00
johni0702 6d0cdfbcb4 Update jGui (fixes #15) 2016-10-18 11:02:46 +02:00
johni0702 a804d6b8a3 Properly register replay restrictions plugin channel 2016-10-16 11:16:20 +02:00
johni0702 45191daad4 Add GUI that offers the user to install OpenEye 2016-10-07 22:55:58 +02:00
johni0702 9de63ce9b1 Add gradle tasks for automating the release process 2016-10-06 19:56:25 +02:00
johni0702 2a7542aeb8 Update jGui
Never use decimal point regardless of user locale (fixes #13)
Make popups disable user input and show the mouse when opened on an overlay (fixes #11)
Fix de-focusing of text fields when focusing another text field (fixes #14)
2016-10-06 15:19:20 +02:00
johni0702 c93a3e384c Open Replay on double click (fixes #9) 1.8-2.0.0-b2 2016-09-23 21:51:22 +02:00
johni0702 8bb5d11cb4 Update ReplayStudio
Fix wrap around of interpolated property parts (fixes #4)
2016-09-20 13:38:37 +02:00
johni0702 f3142a714c Pause replay after path playback (fixes #5) 2016-09-19 18:01:01 +02:00
johni0702 3abaa1bcbb Cleanup deleted corrupted replays after two days (fixes #1) 2016-09-19 17:49:30 +02:00
johni0702 4b47f2cbf8 Add compatibility checking to ReplayViewer and ReplayCenter (fixes #7) 2016-09-19 17:24:47 +02:00
johni0702 ada460c384 Deselect keyframe when left clicking empty space on timeline (fixes #6) 2016-09-18 13:20:28 +02:00
johni0702 ad62060368 Apply render settings only when their checkbox is enabled (fixes #3) 2016-09-18 12:53:29 +02:00
johni0702 82246a5f48 Deselect Keyframe when timeline is changed (fixes #2) 2016-09-18 11:37:36 +02:00
johni0702 3f0f1752ae Parse version from git-describe 1.8-2.0.0-b1 2016-09-17 21:36:46 +02:00
johni0702 f001522991 Add copySrg gradle task for easier mixin annotation processor setup in IntelliJ 2016-09-17 21:36:46 +02:00
johni0702 d8e9f621bd Completely hide invisible entities during replay
Fixes invisible entities when in spectator mode during recording
2016-09-17 21:36:46 +02:00
johni0702 0cf413c0e5 Update ReplayStudio to use the preshadowed netty version
Directly include jGui source files to avoid classpath issues
2016-09-17 21:36:38 +02:00
johni0702 5544e1300e Add missing license headers in ReplayStudio 2016-09-04 20:23:53 +02:00
CrushedPixel 80dfb2387f Before direct YouTube upload, inject 360° Metadata in Equirectangular Videos if it hasn't been done already 2016-09-04 20:15:02 +02:00
johni0702 46467dc861 Unbind PBO after binding it for initial setup 2016-09-04 19:26:52 +02:00
johni0702 a6bee7c223 Store networking mods in replay file and compare installed versions on replay 2016-09-04 19:20:37 +02:00
CrushedPixel 79bc6a8a7b Properly save and replay FMLProxyPackets
During recording FMLProxyPackets are converted to S3FPacketCustomPayload
During playback the normal Forge network stack is used to handle these packets
2016-09-04 14:25:33 +02:00