This was caused by us setting `needsTerrainUpdate` to false during the shadow
pass in order to break out of the ForceChunkLoading loop (cause OF doesn't
update chunks during the shadow pass). However, this inadvertently caused the
chunk updates to be skipped during the normal pass as well if there didn't
happen to be another reasons for updating.
To fix this, we simply move the shadow pass check into the ForceChunkLoading
mixin and skip the entire loop during the shadow pass.
The new preprocessor version brings first-party support for fabric, in
particular for automatically fetching mappings loom and for
automatically remapping between MC versions via intermediary mappings.
This will come in handy when updating to 1.15.
It also supports automatic remapping between fabric and forge on the
same MC version (by going mcp<->srg<->mojang<->intermediary<->yarn).
Therefore this commit replaces the previous 1.13.2 (forge) subproject
with a 1.14.4-forge one. Instead of manually providing full mappings for
1.14.4-fabric to 1.13.2-forge and partial (classes) for 1.13.2-forge to
1.12.2-forge, we now only need partial (classes) for 1.12.2-forge to
1.14.4-forge and preprocessor will take care of the forge to fabric
step (in fact, our mapping file for that is currently completely empty).
In an attempt to write an IDE (IntelliJ) plugin for quicker and easier
working with the preprocessor (e.g. immediately mapping single files
from within the IDE, jumping between different versions for the same
file), the preprocessor gradle plugin declaration now requires you to
explicitly specify variables in the common.gradle and the overall
relationship between projects in the build.gradle (latter is required
anyway, so the plugin can know where it should map between forge and
fabric and which subprojects are which versions).
Since that necessitated some changes to the build.gradle file, I took
the opportunity to convert it to Kotlin. As such we now also use
Gradle's newer plugin-block with the pluginManagement-block instead of
manually declaring buildScript (not for the common.gradle though), which
imo is nicer anyway and comes with various advantages (see gradle docs).
There were also some remapping bugs fixed and some new ones
introduced (e.g. manually declared inner class mappings seem to no
longer function properly under certain conditions).
There's also support for remapping Kotlin now. Just saying.
b1c6098 Merge branch 1.11-dev into 1.11.2-dev
caf6051 Merge branch 1.9.4-dev into 1.11-dev
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
caf6051 Merge branch 1.9.4-dev into 1.11-dev
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
263e080 Merge branch 1.8.9-dev into 1.9.4-dev
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
13bb0bd Merge branch 1.11-staging into 1.11.2-staging
5257a41 Merge branch 1.10.2 into 1.11
689f897 Merge branch 1.9.4 into 1.10.2
0aed9c3 Merge branch 1.8.9 into 1.9.4
f36ebf1 Merge branch 1.8 into 1.8.9
08170b3 Downgrade FG to 2.1 because FG 2.2 is 1.9+ only
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
d56fa9b Update ReplayStudio/MCProtocolLib (Fixes missing ARMOR_STAND MobType)
7c719e0 Update ReplayStudio/MCProtocolLib (Fixes missing ARMOR_STAND MobType)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger
5257a41 Merge branch 1.10.2 into 1.11
689f897 Merge branch 1.9.4 into 1.10.2
0aed9c3 Merge branch 1.8.9 into 1.9.4
f36ebf1 Merge branch 1.8 into 1.8.9
08170b3 Downgrade FG to 2.1 because FG 2.2 is 1.9+ only
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
d56fa9b Update ReplayStudio/MCProtocolLib (Fixes missing ARMOR_STAND MobType)
7c719e0 Update ReplayStudio/MCProtocolLib (Fixes missing ARMOR_STAND MobType)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger
689f897 Merge branch 1.9.4 into 1.10.2
0aed9c3 Merge branch 1.8.9 into 1.9.4
f36ebf1 Merge branch 1.8 into 1.8.9
08170b3 Downgrade FG to 2.1 because FG 2.2 is 1.9+ only
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
7c719e0 Update ReplayStudio/MCProtocolLib (Fixes missing ARMOR_STAND MobType)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger
f36ebf1 Merge branch 1.8 into 1.8.9
08170b3 Downgrade FG to 2.1 because FG 2.2 is 1.9+ only
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger
d9b796d Mixin'd the Shader's mods ShadersRender class to only render hands if the Forge event isn't cancelled
6bbff3b Updated Mixin to 0.6.4-SNAPSHOT and set mixin target level
6f3ac71 Add CustomMainMenu compatibility info to docs
b0a1cdf Search for ffmpeg executable in common locations to simplify setup
d465891 Fixed GuiEditPositionKeyframe's width to fit on all screen sizes Centered all rows of GuiEditPositionKeyframe's VerticalLayout
1b099f9 Add render queue
03534c6 Update docs
4388d69 Only try to create the downloads folder if it does not yet exist
7ad19aa Add mod version and accepted MC version directly to the @Mod annotation
655bea0 Replace @Mod.Instance with direct static references
458dad6 Merge pull request #4 from ReplayMod/1.8-editor
eb5ccb2 Add Replay Editor (for now, trimming only)
6498d62 Fix server game data snapshot being restored in singleplayer (fixes#44)
2c898a8 Prevent rendering without sufficient keyframes (fixes#45)
5d520a5 Fix deserialization of chroma key color (fixes#43)
c681742 Use caching maven proxy for faster and more stable drone builds
fbf165e Added Anti-Aliasing to the Render Settings