Jonas Herzig
6308b8a859
Add line between time keyframes and replay timeline ( closes #351 )
2020-11-06 18:54:55 +01:00
Jonas Herzig
4bff201307
Show warning if first keyframe is not placed at 00:00 ( closes #352 )
2020-11-06 18:54:55 +01:00
Jonas Herzig
28facc430e
Allow raw key handlers to cancel keybindings (required for #305 )
...
So that when you press e.g. Ctrl+Z, it doesn't trigger the keybinding bound to
Z (currently full brightness).
2020-11-06 18:54:54 +01:00
Jonas Herzig
6e6af1dcbb
Allow keyframe timeline cursor sync to be toggled ( closes #290 )
2020-11-06 18:54:54 +01:00
Jonas Herzig
214100840e
Auto-scroll keyframe timeline to cursor where possible ( closes #291 )
2020-11-06 18:54:54 +01:00
Jonas Herzig
83690f4024
Refactor key binding registrations to be more easily expandable
2020-09-06 11:45:37 +02:00
Jonas Herzig
000048cc8f
Support 1.15 button hover style for textured buttons
2020-09-04 20:56:05 +02:00
Jonas Herzig
1188ce4360
Swap parent relation between render settings and queue
...
Previously you'd access the render queue from the render settings screen which
was arguably the wrong way around (e.g. you weren't able to access the queue
when your current keyframes were incorrect even if you only wanted to render
those in the queue).
Now the render button opens the queue which can open a new settings popup. To
save people who don't need the queue from always having to go through it, the
queue will immediately open a new settings popup if does not yet have any jobs.
2020-08-29 19:13:04 +02:00
Jonas Herzig
098300f0db
Stop blocking all UI during path playback ( closes #269 )
...
Instead, just copy the timeline before playback.
2020-08-29 14:27:07 +02:00
Jonas Herzig
9314eab7ff
Make video timeline length configurable ( closes #261 )
2020-08-29 14:27:07 +02:00
Jonas Herzig
739d5b2807
Add key hints to buttons which have corresponding keybindings
2020-08-28 15:58:02 +02:00
Jonas Herzig
fd48e56238
Add keybindings for the two keyframe buttons ( closes #312 )
...
And one to add a position keyframe even when spectating.
And one to press both buttons with a single key.
2020-08-28 15:45:34 +02:00
Jonas Herzig
c04f3ab185
Fix shift+play camera path requiring time keyframes ( fixes #218 )
2020-06-28 21:12:12 +02:00
Jonas Herzig
8b7ef8d1e3
1.13 is dead (followup to 8bc0b0a)
2020-03-30 02:52:47 +02:00
Jonas Herzig
af8803d6b5
WIP 1.15 and ReplayStudio v2 update
2020-03-13 14:18:19 +01:00
Jonas Herzig
989a54b067
Fix stack overflow after entity tracker popup has been shown
...
Failure to load the entity tracker usually (not always) results in
`entityTracker` remaining to be `null`, so there has to be an additional
condition for aborting the thenRun-loadEntityTracker-…-recursion.
2019-07-06 17:37:28 +02:00
Jonas Herzig
31d327efc7
Fix entity tracker loading error popup never being shown
2019-07-06 17:35:10 +02:00
Jonas Herzig
70acd79431
Allow continued use of most of pathing even if entity tracker fails
...
The failing entity tracker really only breaks spectator keyframes.
This is also very desirable for minimal mode where entity tracker
failure is highly likely.
2019-06-20 18:44:10 +02:00
Jonas Herzig
7cbf7f7c94
Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion)
2019-05-10 14:09:22 +02:00
Jonas Herzig
1727702de4
Get simplepathing module compiling on 1.13
2019-03-01 17:22:50 +01:00
Jonas Herzig
eb04eb47dc
Add 1.7.10 version
2018-03-16 13:01:33 +01:00
Jonas Herzig
c054fe83f6
Register keys for simplepathing only once ( fixes #63 )
2017-05-21 17:11:15 +02:00
Jonas Herzig
391f304c5f
Show error popup if entity tracker fails to load
2017-05-21 12:42:13 +02:00
Jonas Herzig
0e0eaaa9a7
Fix entity tracker being set even if it failed loading ( fixes #50 )
2017-05-21 12:27:20 +02:00
Jonas Herzig
8a6ec5191b
Add missing tooltips to player overview and various missing chat messages
2017-04-21 16:36:47 +02:00
johni0702
c122d30065
Merge branch '1.8-path-segments' into 1.8
2017-01-29 11:12:06 +01:00
johni0702
f7460f9bf5
Re-enable time path after path playback ( fixes #55 )
2017-01-28 11:46:11 +01:00
johni0702
2c64030459
Refactor simple pathing timeline logic into dedicated class with unit tests
...
Fix logic for user-set interpolators
2017-01-21 13:30:47 +01:00
CrushedPixel
cd16211309
Register new Property to imply that the path segment following a keyframe has a user-set interpolator instead of the default
...
Modified Keyframe GUI to allow for custom Path interpolator
2017-01-13 12:05:07 +01:00
johni0702
1b099f9ef6
Add render queue
2016-12-31 16:29:17 +01:00
johni0702
2c898a8192
Prevent rendering without sufficient keyframes ( fixes #45 )
2016-12-24 01:44:51 +01:00
johni0702
50b53fc6a3
Add a way to register key bindings triggered every render tick ( fixes #31 )
2016-11-24 21:31:21 +01:00
johni0702
9add2afec1
Deselect keyframe when pressing "V" aka. sync timelines ( fixes #27 )
2016-11-12 17:31:29 +01:00
johni0702
c8b71dc2cc
Add tooltips to ingame buttons
2016-10-23 15:07:24 +02:00
johni0702
b240f8a276
Fix camera path always playing from the beginning regardless of ctrl key
2016-10-23 14:45:14 +02:00
johni0702
fcd4c0788e
Add error popup when trying to play path with reversed time keyframes
...
Update jGui
2016-10-23 13:46:00 +02:00
johni0702
1851e97346
Allow deletion of selected keyframes by pressing the DELETE key ( fixes #19 )
2016-10-22 22:33:11 +02:00
johni0702
ef00c45068
Add linear interpolation to simplepathing
2016-09-03 13:32:17 +02:00
johni0702
5f1b610528
Add synchronize time key
2016-09-02 17:25:49 +02:00
johni0702
23bf44f9fb
Add clear all keyframes key
2016-09-02 15:18:11 +02:00
johni0702
eb54d9abf3
Properly texture position keyframe button for spectator keyframes
2016-09-02 14:46:42 +02:00
johni0702
50ba370c1c
Only allow a single keyframe to be selected
...
Fix crash when adding keyframe exactly on top of another
2016-09-02 14:23:40 +02:00
johni0702
cd1a53531b
Force mouse to be visible during path playback even if game closes overlay gui
2016-09-02 13:36:26 +02:00
johni0702
18da4361f9
Add guis for editing keyframes
2016-08-22 19:10:35 +02:00
johni0702
12d599f570
Allow dragging of keyframes in simplepathing
2016-08-22 19:10:15 +02:00
johni0702
fe8571712d
Prevent overlay from being closed during path preview
...
Update jGui
2016-08-16 14:32:03 +02:00
johni0702
aab7c0e5e2
Automatically load entity position tracker on replay load (async)
2016-08-03 15:18:30 +02:00
johni0702
90aaa4378e
Add path preview to simplepathing
2016-08-03 11:48:46 +02:00
johni0702
36c973d13a
Add first person spectator keyframes to simplepathing
2016-08-01 23:02:55 +02:00
johni0702
de6e05d0f8
Include interpolator properties when serializing
...
Remove serialization requirement for Change classes
2016-07-31 13:53:12 +02:00