CrushedPixel
|
b075314362
|
Notifies GUI Elements about certain events in GuiRenderSettings
|
2015-06-02 19:05:44 +02:00 |
|
CrushedPixel
|
ecb3f1bc2c
|
Renamed Greenscreen into Chroma Keying (because some grammatically correct people told me to do so)
|
2015-06-02 19:05:44 +02:00 |
|
CrushedPixel
|
689b7c79da
|
Prevents GuiRenderSettings from being opened if not enough keyframes present
|
2015-06-02 12:10:32 +02:00 |
|
CrushedPixel
|
cab1b5899c
|
Added black outline to GuiColorPicker's Color Preview and Picker
Realigned Color Preview on Button
|
2015-06-02 12:02:48 +02:00 |
|
CrushedPixel
|
53810c8ae7
|
Adjusted Y Position of Checkboxes in GuiRenderSettings (advanced tab)
|
2015-06-02 12:00:47 +02:00 |
|
CrushedPixel
|
2331634af9
|
Changed GuiRenderSettings to have "Advanced" settings
Added GuiColorPicker and implemented it for Greenscreen color choosing
|
2015-06-02 02:41:20 +02:00 |
|
CrushedPixel
|
479523d883
|
Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread
|
2015-06-01 19:44:34 +02:00 |
|
johni0702
|
394165cba4
|
Add render option for sky color (green-screen effect)
|
2015-06-01 18:50:55 +02:00 |
|
johni0702
|
9e8e84da57
|
Update ReplayStudio and use its ReplayFile class in trimReplay
|
2015-06-01 17:10:45 +02:00 |
|
CrushedPixel
|
3c0d3d5dab
|
Changed GuiProgressBar color to Grey because people complained that Red raped their eyes
|
2015-06-01 16:31:41 +02:00 |
|
CrushedPixel
|
a2da85e9f0
|
Added Render Time and Time Left display to GuiVideoRenderer
|
2015-06-01 16:31:17 +02:00 |
|
CrushedPixel
|
e04496f74d
|
Automatically registers GuiReplaySaving Objects in constructor to avoid forgetting them
|
2015-06-01 15:17:25 +02:00 |
|
CrushedPixel
|
6ea9273e38
|
Made GuiVideoRenderer pretty
|
2015-06-01 15:17:25 +02:00 |
|
CrushedPixel
|
cdffa73b4a
|
Added dirty check before rewriting Keyframe Repository
|
2015-06-01 15:17:24 +02:00 |
|
johni0702
|
4c5e084edc
|
Use UUIDs instead of entity ids for storing invisible players
|
2015-06-01 14:35:44 +02:00 |
|
CrushedPixel
|
2918e163d2
|
Added Eyecon as indicator that Ambient Lighting is enabled
Added ShutdownHook to Lighting Handler to prevent high Brightness Values from being saved
|
2015-06-01 13:57:42 +02:00 |
|
CrushedPixel
|
87223fcc0e
|
Whenever a Replay File is being written or modified and the user is not in-game, a GuiReplaySaving is opened and asks him to wait
|
2015-06-01 12:14:22 +02:00 |
|
CrushedPixel
|
7aaae3ea5c
|
Removed the opening of GuiReplaySaving to allow for more general approach
|
2015-06-01 11:05:22 +02:00 |
|
johni0702
|
98c2b65023
|
Fix incorrect entity positions after jumping
|
2015-06-01 10:57:41 +02:00 |
|
johni0702
|
b3451ed7fd
|
Use component like system for gui overlay
Add missing abort path replay button
|
2015-06-01 10:17:10 +02:00 |
|
CrushedPixel
|
53bb338d1b
|
Added untranslated hoverKey property to GuiTexturedButton which is to be displayed when hovering over the Button
Implemented hoverKey feature in GuiReplayOverlay (doesn't display properly yet)
|
2015-05-31 18:13:11 +02:00 |
|
johni0702
|
74fb08368b
|
Remove scrollbar movement on first click
|
2015-05-31 17:52:10 +02:00 |
|
johni0702
|
967f591fbd
|
Recreate mouse input of replay overlay when the screen size changes
|
2015-05-31 17:46:28 +02:00 |
|
CrushedPixel
|
39fe6dec4e
|
Added TooltipRenderer to mimic Item Tooltip Rendering for hover texts and replaced some error/info messages to use the TooltipRenderer
|
2015-05-31 17:13:21 +02:00 |
|
CrushedPixel
|
fe036d72d8
|
Added Spectator Keyframes and handles them properly in both normal and rendered Replay Paths
|
2015-05-31 13:54:34 +02:00 |
|
CrushedPixel
|
e1012cfefc
|
Fixed NPE in GuiReplayEditor when no Replays are available (returns to main menu)
Renamed .gui.replaystudio package to resemble the new GUI name (.gui.replayeditor)
|
2015-05-31 11:46:14 +02:00 |
|
CrushedPixel
|
f29e1dd558
|
Added optional parameter to GuiProgressBar to be able to customize the progress text
|
2015-05-29 20:33:09 +02:00 |
|
CrushedPixel
|
8efcf0bb29
|
Added GuiProgressBar and implemented it in GuiUploadFile
Fixed incorrect success messages in GuiUploadFile
|
2015-05-29 13:22:20 +02:00 |
|
johni0702
|
2add3ed518
|
Allow for simpler repositioning of the preview
|
2015-05-29 11:34:32 +02:00 |
|
CrushedPixel
|
2744e7cf6c
|
Replaced insecure Minecraft account authentication with server join technique
|
2015-05-27 13:35:44 +02:00 |
|
CrushedPixel
|
f0f0f1aa86
|
Since the Register API call now requires the client's access token in order to validate his Minecraft login, it is now being provided.
|
2015-05-27 00:30:17 +02:00 |
|
johni0702
|
395c3b0acd
|
Only render overlay gui once
Fix incorrect texture location of recording-marker
|
2015-05-26 21:43:58 +02:00 |
|
CrushedPixel
|
7eb24e19bc
|
Removed Reflection Classes from Source entirely
|
2015-05-26 16:32:11 +02:00 |
|
johni0702
|
590bc72ba1
|
Remove unnecessary mouse movements
|
2015-05-26 10:46:17 +02:00 |
|
johni0702
|
9e6d03d342
|
Fix compile error (missing method, removed in 9f3a97f)
|
2015-05-26 01:14:55 +02:00 |
|
johni0702
|
9f3a97f65c
|
Cleanup, relocate and split up GuiReplayOverlay
Merge gui resources into one texture
|
2015-05-26 01:08:22 +02:00 |
|
CrushedPixel
|
332c36a244
|
Added SkinProvider to provide loaded Skins for loaded Players in a Replay
Uses SkinProvider in GuiPlayerOverview instead of requesting the Skin from the Mojang API
|
2015-05-25 23:30:30 +02:00 |
|
CrushedPixel
|
2ecbef3641
|
Started implementing Spectator Hand Rendering
|
2015-05-25 14:18:32 +02:00 |
|
johni0702
|
538e95ad95
|
Set name of unnamed threads
|
2015-05-24 15:18:41 +02:00 |
|
CrushedPixel
|
1c9a04d1dc
|
You can now Like/Dislike files from the Replay Center
|
2015-05-24 15:00:50 +02:00 |
|
CrushedPixel
|
565c7a0373
|
Centered Elements of GuiRenderSettings
|
2015-05-24 02:19:55 +02:00 |
|
CrushedPixel
|
8420e98ba6
|
Localized GuiVideoRenderer
|
2015-05-24 02:01:35 +02:00 |
|
CrushedPixel
|
2b3bc2787a
|
Added GuiRenderSettings to customize rendering
|
2015-05-24 01:26:01 +02:00 |
|
johni0702
|
18f22f57d0
|
Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
|
2015-05-23 14:58:34 +02:00 |
|
CrushedPixel
|
04d0461929
|
Implemented Left and Right Direction GuiArrowButton
Added quick way to switch between Keyframes of similar type in GuiEditKeyframe
|
2015-05-23 01:20:20 +02:00 |
|
CrushedPixel
|
f9c3448cd5
|
GuiEditKeyframe now allows the user to set the Keyframe's exact position on the timeline
|
2015-05-23 00:21:49 +02:00 |
|
CrushedPixel
|
cbbc50a37a
|
Renamed "Camera Tilt" to "Camera Roll" (new naming convention!)
Changed Camera Roll to use Degree Values
Started adding Timeline Position Editing to GuiEditKeyframe
|
2015-05-22 17:06:36 +02:00 |
|
CrushedPixel
|
03e176b9ec
|
Moved ResourceHelper to registry package
Properly used ResourceHelper.freeAllResources() in onGuiClosed instead of GuiEventHandler
|
2015-05-21 22:23:07 +02:00 |
|
CrushedPixel
|
fa187ae0e5
|
Added Option to save Player Visibility Settings in Replay
|
2015-05-20 23:56:34 +02:00 |
|
CrushedPixel
|
4754ecc6bf
|
Started creating GuiEditKeyframe
Therefore, added support for floating point numbers in GuiNumberInput
|
2015-05-20 16:40:54 +02:00 |
|