CrushedPixel
e5eb982b98
Add Optifine compatibility to rendering by disabling their separate chunk loading queue
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Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel
636ce7bdd4
Add compatibility for GLSL Shaders
2016-11-09 19:50:36 +01:00
johni0702
5aed53a31d
Emit RenderTickEvent during video rendering
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Fixes FullBrightness not working in video rendering
2016-09-03 14:03:39 +02:00
johni0702
0691ef9886
Fix (character, portal, enchantment) animations during speed up / slowed down path playback and rendering
2016-09-02 12:50:18 +02:00
johni0702
cd9592cfcb
Add ODS support
2016-08-22 19:10:35 +02:00
johni0702
edf57490a6
Remove lots of old code
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Add some additional config settings
Update jGui and ReplayStudio
2016-08-15 22:18:33 +02:00
johni0702
25582b6a51
Separate rendering into its own module
2016-06-14 18:16:42 +02:00