CrushedPixel
34fe741cc4
Call Minecraft#updateDisplay in VideoRenderer if not in High Performance Mode, to resize the GuiVideoRenderer if user resized screen (requested by many users)
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This has no side effects on the rendered video.
Change GuiVideoRenderer#initGui method to allow for resizing
2015-07-30 12:59:54 +02:00
CrushedPixel
aae4af2062
Rework GuiVideoRenderer's Estimated Time Left to ignore the first frame (which took a long time to initialize) and be able to cope with multiple frames changing since the last update (Fast Rendering Mode) | https://trello.com/c/szQQycno/
2015-07-24 13:09:32 +02:00
johni0702
5dd974cc9f
Fix preview trying to read argb when there is only rgb
2015-07-16 21:02:18 +02:00
johni0702
56efc8c5ec
Use RGB instead of ARGB for export and therefore speed up OpenGL to output conversion process
2015-07-16 18:14:14 +02:00
johni0702
7fd429e25f
Rework rendering pipeline to make better use of multithreading
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Move OpenGL frame to ARGB conversion to processing threads
Move video exporting to processing threads
Skip creation of BufferedImage and instead use ByteBuffer with ARGB content directly
2015-07-15 14:23:43 +02:00
CrushedPixel
acbfd1afc9
Fixed Render Time Taken display in GuiVideoRenderer
2015-06-02 19:05:44 +02:00
CrushedPixel
479523d883
Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread
2015-06-01 19:44:34 +02:00
CrushedPixel
a2da85e9f0
Added Render Time and Time Left display to GuiVideoRenderer
2015-06-01 16:31:17 +02:00
CrushedPixel
6ea9273e38
Made GuiVideoRenderer pretty
2015-06-01 15:17:25 +02:00
CrushedPixel
8efcf0bb29
Added GuiProgressBar and implemented it in GuiUploadFile
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Fixed incorrect success messages in GuiUploadFile
2015-05-29 13:22:20 +02:00
johni0702
2add3ed518
Allow for simpler repositioning of the preview
2015-05-29 11:34:32 +02:00
CrushedPixel
8420e98ba6
Localized GuiVideoRenderer
2015-05-24 02:01:35 +02:00
johni0702
18f22f57d0
Rework rendering
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Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
2015-05-23 14:58:34 +02:00