CrushedPixel
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0003f040ed
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Refactored and reformatted code to use less static variables
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2015-04-23 14:09:54 +02:00 |
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Marius Metzger
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df183cd5a6
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Updated build.gradle to use local distributions of Replay Studio instead of mvn repo (which didn't work on Mac)
Made Screenshots work on Windows File Systems (only worked on UNIX before)
Dried Screenshot ZIP Code
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2015-04-13 15:02:20 +02:00 |
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Marius Metzger
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352fcbde4e
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Freed mouse during rendering process
Made replay_recordings and replay_videos folder customizable through config file (not recommended)
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2015-04-06 19:15:55 +02:00 |
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Marius Metzger
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e4d282bffe
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Added Option to force load all chunks when rendering
Rewrote a lot of the Settings code
Started destroying the ReplayProcess, gonna fix that ASAP
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2015-04-06 11:00:32 +02:00 |
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Marius Metzger
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e7c2a462f3
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Significantly improved the performance of video rendering by using the magic of multithreading
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2015-04-05 02:10:44 +02:00 |
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Marius Metzger
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82160b68d4
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Made Replay Settings actually persist over the course of two Minecraft sessions.
Started breaking video rendering. Time to put it back together.
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2015-04-05 00:41:49 +02:00 |
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Marius Metzger
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11e26e0129
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Updated build.gradle to automatically build fat jars with the dependencies in the /libs folder. This utilizes the shade.sh shell script. Use ./gradlew without explicitely invoking the build task, as this will automatically build a fat jar.
Sorry for this painful commit, but git somehow f'd up and sees changes in files where there aren't any.
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2015-03-21 17:05:53 +01:00 |
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Marius Metzger
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03f6ba1ade
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Added Video Export feature with according Options in the Options Menu
Fixed Linear Interpolation
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2015-02-08 12:40:37 +01:00 |
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