Commit Graph
41 Commits
Author SHA1 Message Date
Jonas Herzig 3fbb4b50ea Rename ChunkLoadingRenderGlobal → ForceChunkLoadingHook
More descriptive, less MCP.
2021-02-28 09:52:19 +01:00
Jonas Herzig ab5b101f96 Add stub ChunkLoadingRenderGlobal for 1.7.10
Allows us to get rid of all preprocessor guards around its usages.
2021-02-28 09:52:19 +01:00
Jonas Herzig c729654f04 Split off 1.14.4 overwrite from ChunkLoadingRenderGlobal 2021-02-28 09:52:19 +01:00
Jonas Herzig 90bbc68443 Replace reflection in ChunkLoadingRenderGlobal with mixin 2021-02-28 09:52:19 +01:00
Jonas Herzig 4b4d18026b Move GLStateTracker into 1.7.10 project 2021-02-28 09:52:19 +01:00
Jonas Herzig 74580e6649 Remove redundant preprocessor statements 2021-02-28 09:52:19 +01:00
Jonas Herzig 633bc19650 Use callback-style events throughout all versions
Removes the need for //#if statements on each and every event handler.
Instead we now always use the equivalent Callback and have one central 1.12.2
class which forwards Forge events to the callbacks.
2021-02-23 00:41:22 +01:00
Jonas Herzig dd5935649d Do not rely on error handling popup for sodium info (fixes #392)
Instead we now disable all the Render buttons and give them a tooltip. Much more
user-friendly.
2020-11-06 18:54:54 +01:00
Jonas Herzig 16c759f1dd Drop lombok, it has been causing too much confusion
Basically the result of the Delombok function, except we use IntelliJ's equals,
hashCode and toString and don't re-organize imports (cause that breaks the
preprocessor) and a bunch of manual cleanup was necessary (and half the classes
weren't even converted).
2020-08-28 14:06:31 +02:00
Jonas Herzig 8d82953c0b Fix hands always rendering with 1.16 OF shaders (fixes #280) 2020-07-25 19:33:19 +02:00
Jonas Herzig 811f52dc17 Throw helpful error message when rendering with sodium (see #150) 2020-05-08 09:45:06 +02:00
Jonas Herzig b119d2d127 ./gradlew :1.15.2:setCoreVersion
Also `./gradlew :jGui:1.15.2:setCoreVersion`.
2020-04-06 13:18:37 +02:00
Jonas Herzig c119392c92 Implement chunk forcing during rendering for 1.15 2020-04-02 14:15:05 +02:00
Jonas Herzig 5315c66943 Cleanup 1.15.2 → 1.14.4 remapping 2020-04-02 00:11:06 +02:00
Jonas Herzig 527562549b Update 1.14.4 yarn 2020-04-02 00:11:02 +02:00
Jonas Herzig 8b7ef8d1e3 1.13 is dead (followup to 8bc0b0a) 2020-03-30 02:52:47 +02:00
Jonas Herzig af8803d6b5 WIP 1.15 and ReplayStudio v2 update 2020-03-13 14:18:19 +01:00
Jonas Herzig 214da6ba59 Update to MC 1.14.3 2019-06-24 18:36:12 +02:00
Jonas Herzig b846d5308e Fix FullBrightness having no effect during rendering 2019-06-21 22:20:45 +02:00
Jonas Herzig b8d319eba9 Skip world during video rendering if it has not yet been loaded 2019-06-21 07:34:22 +02:00
Jonas Herzig e5ee6a3d94 Update to MC 1.14.1
The ReplayStudio update also fixes an issue with reading the
PlayerListEntryPacket leading to NPEs during Quick Mode.
2019-05-20 14:59:31 +02:00
Jonas Herzig 0e086d91a6 Use own event distribution system instead abusing fabric's one 2019-05-20 14:59:13 +02:00
Jonas Herzig 7cbf7f7c94 Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion) 2019-05-10 14:09:22 +02:00
Jonas Herzig bd91d0d3bd Get rid of all the ATs in favor of Mixins 2019-05-06 22:46:21 +02:00
Jonas Herzig 3d009e45c7 Update to MC 1.14 / Fabric 2019-05-04 15:27:03 +02:00
Jonas Herzig 17fe5b345f Replace all ATs with Mixin on 1.13+ in preparation for Fabric 2019-04-26 12:04:33 +02:00
Jonas Herzig cdcd6f6893 Get render module mostly working 2019-03-10 16:59:59 +01:00
Jonas Herzig 344a550dc1 Get render module compiling on 1.13 2019-03-01 17:22:50 +01:00
Jonas Herzig 031582957f Merge branch 'stable' into develop-1.7.10 2018-03-16 13:03:22 +01:00
Jonas Herzig eb04eb47dc Add 1.7.10 version 2018-03-16 13:01:33 +01:00
Jonas Herzig 76be6c1d2e Fix dead lock when jumping backwards in time during rendering
A jump backwards in time entails unloading the current world and with it
the ChunkRenderDispatcher that the ChunkLoadingRenderGlobal has locked.
2018-03-11 13:45:19 +01:00
Jonas Herzig 748b9da443 Combine all versions into a single tree 2018-02-22 18:25:36 +01:00
johni0702 54790d33f9 Merge branch '1.8' into 1.9.4
0ba5b0a Merge branch '1.8-shaders' into 1.8
e5eb982 Add Optifine compatibility to rendering by disabling their separate chunk loading queue Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
3a28c5b Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size
636ce7b Add compatibility for GLSL Shaders
92eb11a Change video preview to be compatible with Optifine
2016-11-10 21:51:28 +01:00
CrushedPixel e5eb982b98 Add Optifine compatibility to rendering by disabling their separate chunk loading queue
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel 636ce7bdd4 Add compatibility for GLSL Shaders 2016-11-09 19:50:36 +01:00
johni0702 a80a20c37a Update to Minecraft 1.9.4 2016-09-17 22:00:04 +02:00
johni0702 5aed53a31d Emit RenderTickEvent during video rendering
Fixes FullBrightness not working in video rendering
2016-09-03 14:03:39 +02:00
johni0702 0691ef9886 Fix (character, portal, enchantment) animations during speed up / slowed down path playback and rendering 2016-09-02 12:50:18 +02:00
johni0702 cd9592cfcb Add ODS support 2016-08-22 19:10:35 +02:00
johni0702 edf57490a6 Remove lots of old code
Add some additional config settings
Update jGui and ReplayStudio
2016-08-15 22:18:33 +02:00
johni0702 25582b6a51 Separate rendering into its own module 2016-06-14 18:16:42 +02:00