Jonas Herzig
22e4ce4584
Make sure the replay is stopped if the main menu is opened ( fixes #95 )
2018-01-16 16:14:03 +01:00
Jonas Herzig
23c5df5aaa
Allow the mod to be loaded in a dedicated server environment
2018-01-16 16:01:59 +01:00
Jonas Herzig
e854635a34
Allow hiding of server IPs in replay viewer by pressing F1 ( fixes #105 )
2018-01-16 14:52:48 +01:00
Jonas Herzig
c654d7bd2f
Merge branch '360-screenshots' into 1.8-dev
2018-01-16 13:51:25 +01:00
Jonas Herzig
f8aa97405a
Merge branch '1.8-viaversion' into 1.8-dev
2018-01-16 13:46:57 +01:00
Jonas Herzig
5fb1cf34e2
Fix half-despawned player entities (see #93 ) when the entity is moved greater distances
2017-10-16 11:29:15 +02:00
CrushedPixel
d2d7a36139
Added post-screenshot GUI
2017-09-27 13:13:20 +02:00
CrushedPixel
9671ee605d
Add 360° screenshot feature when pressing Ctrl + Screenshot Keybind
2017-09-27 00:16:39 +02:00
Jonas Herzig
adfe6a2bfc
Fix NPE when spectated non-player entity despawns ( fixes #94 )
2017-08-28 10:58:04 +02:00
Jonas Herzig
b27af2781b
Fix player entities being half-despawned after jumping in time ( fixes #93 )
2017-08-28 10:56:37 +02:00
Jonas Herzig
00e999ffd2
Fix replay not being closed when opened via URI scheme handler ( fixes #92 )
2017-08-25 15:13:27 +02:00
Jonas Herzig
767ea292a7
Fix book gui not being suppressed during replay ( fixes #90 )
2017-08-25 15:01:06 +02:00
Jonas Herzig
6aff99d3ac
Fix livelock during netty write to embedded channel ( fixes #85 )
2017-08-23 22:14:08 +02:00
Jonas Herzig
703805f269
Fix infinite loop in mc.scheduledTasks ( fixes #86 )
2017-08-23 22:12:38 +02:00
Jonas Herzig
6a7147b401
Use ReplayInputStream to support loading older replays on newer MC
2017-08-23 20:31:08 +02:00
Jonas Herzig
0b9c56cdfd
Fix resource packs not working after first time jumping back in time
2017-08-19 15:20:40 +02:00
Jonas Herzig
933ee5f866
[Compat] Fix camera entity with BetterSprinting prior to 2.0.0 ( fixes #78 )
2017-08-16 15:57:32 +02:00
Jonas Herzig
83b1090e42
Fix hotbar being visible while spectating player ( fixes #83 )
2017-08-16 13:00:49 +02:00
Jonas Herzig
0c226b0236
Fix path at end of replay resulting in constant reloading ( fixes #56 )
2017-08-13 12:53:44 +02:00
Jonas Herzig
9292add867
Use percent-encoding for replay file names ( fixes #71 )
2017-08-12 14:20:29 +02:00
Jonas Herzig
8499c0f154
Fix name of invis armor stand with CustomNameVisible not rendering ( fixes #72 )
2017-08-12 13:19:18 +02:00
Jonas Herzig
1a1e96c375
Fix server with RM installed refusing clients without RM ( fixes #76 )
2017-07-14 13:08:16 +02:00
Jonas Herzig
35eb9cad33
Replace usage of FMLLog with the mod logger
2017-07-14 13:08:12 +02:00
Jonas Herzig
18c5bcd469
Be more cooperative with other mods on the ingame menu ( fixes #42 )
2017-05-21 18:59:29 +02:00
Jonas Herzig
a34bbbcd68
Fix NPE when spectating a player without a camera entity
2017-05-21 11:57:30 +02:00
Jonas Herzig
8a6ec5191b
Add missing tooltips to player overview and various missing chat messages
2017-04-21 16:36:47 +02:00
johni0702
d61d0ac670
Fix hand of invisible spectated player being visible ( fixes #59 )
2017-01-28 12:54:42 +01:00
johni0702
4deb374a7f
Enable validation on focus change for all number input fields
2017-01-20 16:16:01 +01:00
johni0702
7ad19aa025
Add mod version and accepted MC version directly to the @Mod annotation
2016-12-30 12:10:43 +01:00
johni0702
655bea0b2d
Replace @Mod.Instance with direct static references
2016-12-30 12:10:13 +01:00
johni0702
e6a789d4f8
Fix camera rotation when jumping in time ( fixes #39 )
2016-11-26 12:56:23 +01:00
johni0702
a817c7367a
Prevent GUIs of other mods from opening during replay
2016-11-16 18:18:55 +01:00
johni0702
1f2c05e696
Fix spectating player entities past death and respawn ( fixes #36 )
...
While spectating, a special camera controller should be active. However after
a world change (which happens when the player dies), the camera is recreated
with the default controller, same when the controller setting is changed.
Also fixes the spectated entity if the player respawns in the same dimension
2016-11-13 20:43:09 +01:00
johni0702
ad2893bf4e
Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld ( fixes #29 )
2016-11-13 20:43:09 +01:00
johni0702
6efbf919db
Handle F1 properly while mouse is visible in the replay overlay ( fixes #30 )
2016-11-12 18:51:41 +01:00
johni0702
0db1b9ef5a
Fix opening a replay multiple times by quickly double clicking ( fixes #25 )
2016-11-10 20:52:07 +01:00
johni0702
9ff767b054
Fix spectated player having the arm model of the camera player
2016-11-09 10:23:58 +01:00
johni0702
c8b71dc2cc
Add tooltips to ingame buttons
2016-10-23 15:07:24 +02:00
johni0702
9c605baa7e
Update jGui
...
Fix handling of ESC key in popups (fixes #17 )
This commit changes the behavior of the escape key from closing the current
gui screen to only closing the current layer of the gui screen. E.g. pressing
ESC closes the popup but not the gui screen, it used to close both
2016-10-22 23:15:20 +02:00
johni0702
d547098ce8
Fix markers not being removed
...
Markers were saved in a (Hash)Set even though they are mutable. Reducing the
exposed interface to Collection allows changing the interal implementation to
ArrayList which solves the problem.
2016-10-22 22:14:16 +02:00
johni0702
b2c7faac6f
Fix marker not being deselected when clicking anywhere else
2016-10-22 21:22:36 +02:00
johni0702
b5a6d8b307
Fix camera player head being visible while in third person
2016-10-22 16:10:03 +02:00
johni0702
c93a3e384c
Open Replay on double click ( fixes #9 )
2016-09-23 21:51:22 +02:00
johni0702
4b47f2cbf8
Add compatibility checking to ReplayViewer and ReplayCenter ( fixes #7 )
2016-09-19 17:24:47 +02:00
johni0702
d8e9f621bd
Completely hide invisible entities during replay
...
Fixes invisible entities when in spectator mode during recording
2016-09-17 21:36:46 +02:00
johni0702
a6bee7c223
Store networking mods in replay file and compare installed versions on replay
2016-09-04 19:20:37 +02:00
CrushedPixel
79bc6a8a7b
Properly save and replay FMLProxyPackets
...
During recording FMLProxyPackets are converted to S3FPacketCustomPayload
During playback the normal Forge network stack is used to handle these packets
2016-09-04 14:25:33 +02:00
johni0702
39834ce6b4
Allow marker removal using the DELETE key
2016-09-03 20:59:30 +02:00
johni0702
dca1131d49
Remove remaining old packages
2016-09-03 13:10:58 +02:00
johni0702
4de933516e
Move remaining mixins to replay module
2016-09-03 11:56:40 +02:00