Commit Graph

9 Commits

Author SHA1 Message Date
CrushedPixel
0cca67a552 Rewrote Camera Movement to be FPS consistent
In the future, CameraEntity.MAX_SPEED (and derived variables) can be modified to change the Camera Movement Speed and Acceleration.
2015-06-03 02:30:40 +02:00
CrushedPixel
3576b9ed76 Right clicking an Entity now spectates it 2015-06-02 19:05:44 +02:00
johni0702
20625b7180 Replace reflection with getters and access transformers where possible 2015-05-05 14:09:25 +02:00
CrushedPixel
e8320ebd0f Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded 2015-05-01 23:20:16 +02:00
CrushedPixel
e22fca0862 Removed "Null returned as hitResult" error message from log 2015-04-25 17:48:48 +02:00
CrushedPixel
0003f040ed Refactored and reformatted code to use less static variables 2015-04-23 14:09:54 +02:00
Marius Metzger
11e26e0129 Updated build.gradle to automatically build fat jars with the dependencies in the /libs folder. This utilizes the shade.sh shell script. Use ./gradlew without explicitely invoking the build task, as this will automatically build a fat jar.
Sorry for this painful commit, but git somehow f'd up and sees changes in files where there aren't any.
2015-03-21 17:05:53 +01:00
Marius Metzger
03f6ba1ade Added Video Export feature with according Options in the Options Menu
Fixed Linear Interpolation
2015-02-08 12:40:37 +01:00
Marius Metzger
cbd96d57f4 First Commit 2015-01-03 23:25:21 +01:00