Jonas Herzig
18c5bcd469
Be more cooperative with other mods on the ingame menu ( fixes #42 )
2017-05-21 18:59:29 +02:00
Jonas Herzig
a34bbbcd68
Fix NPE when spectating a player without a camera entity
2017-05-21 11:57:30 +02:00
Jonas Herzig
8a6ec5191b
Add missing tooltips to player overview and various missing chat messages
2017-04-21 16:36:47 +02:00
johni0702
d61d0ac670
Fix hand of invisible spectated player being visible ( fixes #59 )
2017-01-28 12:54:42 +01:00
johni0702
4deb374a7f
Enable validation on focus change for all number input fields
2017-01-20 16:16:01 +01:00
johni0702
7ad19aa025
Add mod version and accepted MC version directly to the @Mod annotation
2016-12-30 12:10:43 +01:00
johni0702
655bea0b2d
Replace @Mod.Instance with direct static references
2016-12-30 12:10:13 +01:00
johni0702
e6a789d4f8
Fix camera rotation when jumping in time ( fixes #39 )
2016-11-26 12:56:23 +01:00
johni0702
a817c7367a
Prevent GUIs of other mods from opening during replay
2016-11-16 18:18:55 +01:00
johni0702
1f2c05e696
Fix spectating player entities past death and respawn ( fixes #36 )
...
While spectating, a special camera controller should be active. However after
a world change (which happens when the player dies), the camera is recreated
with the default controller, same when the controller setting is changed.
Also fixes the spectated entity if the player respawns in the same dimension
2016-11-13 20:43:09 +01:00
johni0702
ad2893bf4e
Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld ( fixes #29 )
2016-11-13 20:43:09 +01:00
johni0702
6efbf919db
Handle F1 properly while mouse is visible in the replay overlay ( fixes #30 )
2016-11-12 18:51:41 +01:00
johni0702
0db1b9ef5a
Fix opening a replay multiple times by quickly double clicking ( fixes #25 )
2016-11-10 20:52:07 +01:00
johni0702
9ff767b054
Fix spectated player having the arm model of the camera player
2016-11-09 10:23:58 +01:00
johni0702
c8b71dc2cc
Add tooltips to ingame buttons
2016-10-23 15:07:24 +02:00
johni0702
9c605baa7e
Update jGui
...
Fix handling of ESC key in popups (fixes #17 )
This commit changes the behavior of the escape key from closing the current
gui screen to only closing the current layer of the gui screen. E.g. pressing
ESC closes the popup but not the gui screen, it used to close both
2016-10-22 23:15:20 +02:00
johni0702
d547098ce8
Fix markers not being removed
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Markers were saved in a (Hash)Set even though they are mutable. Reducing the
exposed interface to Collection allows changing the interal implementation to
ArrayList which solves the problem.
2016-10-22 22:14:16 +02:00
johni0702
b2c7faac6f
Fix marker not being deselected when clicking anywhere else
2016-10-22 21:22:36 +02:00
johni0702
b5a6d8b307
Fix camera player head being visible while in third person
2016-10-22 16:10:03 +02:00
johni0702
c93a3e384c
Open Replay on double click ( fixes #9 )
2016-09-23 21:51:22 +02:00
johni0702
4b47f2cbf8
Add compatibility checking to ReplayViewer and ReplayCenter ( fixes #7 )
2016-09-19 17:24:47 +02:00
johni0702
d8e9f621bd
Completely hide invisible entities during replay
...
Fixes invisible entities when in spectator mode during recording
2016-09-17 21:36:46 +02:00
johni0702
a6bee7c223
Store networking mods in replay file and compare installed versions on replay
2016-09-04 19:20:37 +02:00
CrushedPixel
79bc6a8a7b
Properly save and replay FMLProxyPackets
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During recording FMLProxyPackets are converted to S3FPacketCustomPayload
During playback the normal Forge network stack is used to handle these packets
2016-09-04 14:25:33 +02:00
johni0702
39834ce6b4
Allow marker removal using the DELETE key
2016-09-03 20:59:30 +02:00
johni0702
dca1131d49
Remove remaining old packages
2016-09-03 13:10:58 +02:00
johni0702
4de933516e
Move remaining mixins to replay module
2016-09-03 11:56:40 +02:00
johni0702
31eed8801a
Add rotation key bindings
2016-09-02 22:40:03 +02:00
johni0702
5f1b610528
Add synchronize time key
2016-09-02 17:25:49 +02:00
johni0702
0691ef9886
Fix (character, portal, enchantment) animations during speed up / slowed down path playback and rendering
2016-09-02 12:50:18 +02:00
johni0702
edf57490a6
Remove lots of old code
...
Add some additional config settings
Update jGui and ReplayStudio
2016-08-15 22:18:33 +02:00
johni0702
e8df61aeb2
Fix replay not being closed properly
2016-08-14 17:23:44 +02:00
johni0702
00c2404345
Replace SpectatorRenderer
2016-08-14 17:16:42 +02:00
johni0702
1f4e1abae5
Crosshair should only render when targeted entity can be spectated
2016-08-13 20:26:53 +02:00
johni0702
eedaf75e9e
Fix GuiReplayViewer crashing when metadata of replay is missing
2016-07-29 14:04:05 +02:00
johni0702
372521f319
Add ReplayStudio as subproject
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Move large parts of pathing to ReplayStudio
Upgrade to Java 8
2016-07-28 15:45:01 +02:00
johni0702
626429a780
Add common pathing code and SimplePathing module
2016-03-10 12:31:37 +01:00
johni0702
6bdf00c88a
Use lwjgl vector instead of javafx
2016-02-19 16:59:40 +01:00
johni0702
3dd3524002
Add gui for editing marker keyframes
2015-12-04 09:23:28 +01:00
johni0702
6ee3ef229a
Re-implement GuiTextField without depending on the Minecraft Text Field
2015-11-27 15:22:06 +01:00
johni0702
393a08e2da
Save modifications of downloaded replays to separate file
2015-11-14 17:48:24 +01:00
johni0702
7c8dde3322
Add online (aka ReplayCenter) module
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Add localization extra (formally known as LocalizedResourcePack)
Add version checker extra
2015-11-14 15:38:55 +01:00
johni0702
5e5172fd3f
Reset timer speed when exiting replay
2015-11-14 15:33:54 +01:00
johni0702
b490531511
Add spectating
2015-11-08 12:38:42 +01:00
johni0702
14941c15bb
Add markers to timeline
2015-11-08 11:25:26 +01:00
johni0702
dfd133d84f
Allow creating markers during replay
2015-11-08 09:54:16 +01:00
johni0702
b2a9496d8f
Increase general speed of VanillaCameraController
2015-11-07 22:25:41 +01:00
johni0702
fb5cf01b7f
Allow changing of camera controller
2015-11-07 22:18:47 +01:00
johni0702
3aa22b33a1
Fix settings category in replay module
2015-11-07 19:19:22 +01:00
CrushedPixel
dd86cb8837
Add classic camera controller
2015-11-07 18:19:02 +01:00