CrushedPixel
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05cc37adcc
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Marker names are now being displayed when hovering over them
Marker names are now editable in GuiEditKeyframe
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2015-06-10 16:44:29 +02:00 |
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CrushedPixel
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b2ad52d5b6
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Markers are now subclasses of Keyframe
Markers can now be moved and jumped to on the Replay Timeline
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2015-06-09 22:55:20 +02:00 |
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CrushedPixel
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d30ef19c89
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Added Event Markers to Replay, which allow players to quickly mark important events while recording (M key by default)
Added Event Marker Indicators to be displayed on GuiTimeline
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2015-06-09 16:08:06 +02:00 |
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CrushedPixel
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01f80294aa
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Spectator Keyframes are now colored blue, and the timespan during which an Entity is spectated is tinted
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2015-06-03 14:20:32 +02:00 |
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johni0702
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b3451ed7fd
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Use component like system for gui overlay
Add missing abort path replay button
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2015-06-01 10:17:10 +02:00 |
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johni0702
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9f3a97f65c
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Cleanup, relocate and split up GuiReplayOverlay
Merge gui resources into one texture
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2015-05-26 01:08:22 +02:00 |
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