Correctly pause/speed up/slow down the End Portal Animation using Mixin magic

This commit is contained in:
CrushedPixel
2015-08-15 14:32:34 +02:00
parent a4dfb7ccf9
commit fd9f4529ee
2 changed files with 17 additions and 1 deletions

View File

@@ -0,0 +1,15 @@
package eu.crushedpixel.replaymod.mixin;
import eu.crushedpixel.replaymod.timer.EnchantmentTimer;
import net.minecraft.client.renderer.tileentity.TileEntityEndPortalRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(TileEntityEndPortalRenderer.class)
public class MixinTileEntityEndPortalRenderer {
@Redirect(method = "func_180544_a", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;getSystemTime()J"))
private long getEnchantmentTime() {
return EnchantmentTimer.getEnchantmentTime();
}
}

View File

@@ -10,7 +10,8 @@
"MixinRendererLivingEntity", "MixinRendererLivingEntity",
"MixinRenderGlobal", "MixinRenderGlobal",
"MixinRenderItem", "MixinRenderItem",
"MixinRenderManager" "MixinRenderManager",
"MixinTileEntityEndPortalRenderer"
], ],
"server": [], "server": [],
"client": [], "client": [],