Port to 1.20.3-rc1
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@@ -8,7 +8,9 @@ import net.minecraft.client.render.RenderTickCounter;
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* Wrapper around the current timer that prevents the timer from advancing by itself.
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*/
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public class ReplayTimer extends WrappedTimer {
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//#if MC>=11400
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//#if MC>=12003
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//$$ private final RenderTickCounter state = new RenderTickCounter(0, 0, f -> f);
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//#elseif MC>=11400
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private final RenderTickCounter state = new RenderTickCounter(0, 0);
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//#else
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//$$ private final Timer state = new Timer(0);
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