Stop using @SneakyThrows since it breaks the JDT used for source remap

This commit is contained in:
Jonas Herzig
2019-04-24 13:41:06 +02:00
parent 9968f81073
commit fa8f8f52aa
4 changed files with 30 additions and 25 deletions

View File

@@ -9,7 +9,6 @@ import com.replaymod.render.blend.data.DMesh;
import com.replaymod.render.blend.data.DObject;
import com.replaymod.replaystudio.us.myles.ViaVersion.util.ReflectionUtil;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Vector3f;
import lombok.SneakyThrows;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.OpenGlHelper;
@@ -70,7 +69,6 @@ public class ChunkExporter implements Exporter {
}
@Override
@SneakyThrows
public void setup() throws IOException {
Minecraft mc = MCVer.getMinecraft();

View File

@@ -7,7 +7,6 @@ import com.replaymod.render.blend.Exporter;
import com.replaymod.render.blend.data.DObject;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Matrix4f;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Vector3f;
import lombok.SneakyThrows;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@@ -29,8 +28,7 @@ public class EntityExporter implements Exporter {
}
@Override
@SneakyThrows
public void setup() throws IOException {
public void setup() {
entitiesObject = new DObject(DObject.Type.OB_EMPTY);
entitiesObject.id.name = "Entities";
entitiesObject.layers = 1 << 1;

View File

@@ -7,7 +7,6 @@ import com.replaymod.render.blend.Exporter;
import com.replaymod.render.blend.data.DObject;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Matrix4f;
import de.johni0702.minecraft.gui.utils.lwjgl.vector.Vector3f;
import lombok.SneakyThrows;
import net.minecraft.client.Minecraft;
import net.minecraft.tileentity.TileEntity;
@@ -36,7 +35,6 @@ public class TileEntityExporter implements Exporter {
}
@Override
@SneakyThrows
public void setup() throws IOException {
tileEntitiesObject = new DObject(DObject.Type.OB_EMPTY);
tileEntitiesObject.id.name = "TileEntities";