Removed unneccessary Byte writing which caused the Replay to malfunction

This commit is contained in:
Marius Metzger
2015-01-05 21:25:05 +01:00
parent 0cd3da48be
commit f9ce92dc98

View File

@@ -347,8 +347,6 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
ByteBuf bb = Unpooled.wrappedBuffer(ba); ByteBuf bb = Unpooled.wrappedBuffer(ba);
PacketBuffer pb = new PacketBuffer(bb); PacketBuffer pb = new PacketBuffer(bb);
pb.writeBytes(ba);
int i = pb.readVarIntFromBuffer(); int i = pb.readVarIntFromBuffer();
Packet p = EnumConnectionState.PLAY.getPacket(EnumPacketDirection.CLIENTBOUND, i); Packet p = EnumConnectionState.PLAY.getPacket(EnumPacketDirection.CLIENTBOUND, i);