Removed unneccessary Byte writing which caused the Replay to malfunction
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@@ -347,8 +347,6 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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ByteBuf bb = Unpooled.wrappedBuffer(ba);
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PacketBuffer pb = new PacketBuffer(bb);
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pb.writeBytes(ba);
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int i = pb.readVarIntFromBuffer();
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Packet p = EnumConnectionState.PLAY.getPacket(EnumPacketDirection.CLIENTBOUND, i);
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