Split mod into core, recording, replay, render[todo], paths[todo] and extras[wip] modules

Move everything to com.replaymod package
Add KeyBindingRegistry and SettingsRegistry
Recreate settings GUI with new GUI API and dynamically from SettingsRegistry
Use ReplayFile from ReplayStudio
ReplayHandler is now object oriented
Add GuiOverlay, GuiSlider and GuiTexturedButton to GUI API
Rewrite both overlays to use new GUI API
Fix size capping in vertical and horizontal layout
Allow CustomLayouts to have parents
Fix tooltip rendering when close to screen border
Allow changing of columns in GridLayout
This commit is contained in:
johni0702
2015-10-03 17:36:03 +02:00
parent 8bd051eb27
commit f925d56ca2
141 changed files with 6294 additions and 5582 deletions

View File

@@ -0,0 +1,111 @@
package com.replaymod.replay.handler;
import com.replaymod.replay.ReplayModReplay;
import com.replaymod.replay.gui.screen.GuiReplayViewer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiIngameMenu;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.resources.I18n;
import net.minecraftforge.client.event.GuiScreenEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
public class GuiHandler {
private static final int BUTTON_EXIT_SERVER = 1;
private static final int BUTTON_RETURN_TO_GAME = 4;
private static final int BUTTON_ACHIEVEMENTS = 5;
private static final int BUTTON_STATS = 6;
private static final int BUTTON_OPEN_TO_LAN = 7;
private static final int BUTTON_REPLAY_VIEWER = 17890234;
private static final int BUTTON_EXIT_REPLAY = 17890235;
private static final Minecraft mc = Minecraft.getMinecraft();
private final ReplayModReplay mod;
public GuiHandler(ReplayModReplay mod) {
this.mod = mod;
}
public void register() {
FMLCommonHandler.instance().bus().register(this);
MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void injectIntoIngameMenu(GuiScreenEvent.InitGuiEvent.Post event) {
if (!(event.gui instanceof GuiIngameMenu)) {
return;
}
if (mod.getReplayHandler() != null) {
// Pause replay when menu is opened
mod.getReplayHandler().getReplaySender().setReplaySpeed(0);
@SuppressWarnings("unchecked")
List<GuiButton> buttonList = event.buttonList;
for(GuiButton b : new ArrayList<>(buttonList)) {
switch (b.id) {
// Replace "Exit Server" button with "Exit Replay" button
case BUTTON_EXIT_SERVER:
b.displayString = I18n.format("replaymod.gui.exit");
b.id = BUTTON_EXIT_REPLAY;
break;
// Remove "Achievements", "Stats" and "Open to LAN" buttons
case BUTTON_ACHIEVEMENTS:
case BUTTON_STATS:
case BUTTON_OPEN_TO_LAN:
buttonList.remove(b);
}
// Move all buttons except the "Return to game" button upwards
if (b.id != BUTTON_RETURN_TO_GAME) {
b.yPosition -= 48;
}
}
}
}
@SubscribeEvent
public void injectIntoMainMenu(GuiScreenEvent.InitGuiEvent event) {
if (!(event.gui instanceof GuiMainMenu)) {
return;
}
@SuppressWarnings("unchecked")
List<GuiButton> buttonList = event.buttonList;
GuiButton button = new GuiButton(BUTTON_REPLAY_VIEWER, event.gui.width / 2 - 100,
event.gui.height / 4 + 10 + 3 * 24, I18n.format("replaymod.gui.replayviewer"));
button.width = button.width / 2 - 2;
buttonList.add(button);
}
@SubscribeEvent
public void onButton(GuiScreenEvent.ActionPerformedEvent event) {
if(!event.button.enabled) return;
if (event.gui instanceof GuiMainMenu) {
if (event.button.id == BUTTON_REPLAY_VIEWER) {
mc.displayGuiScreen(new GuiReplayViewer(mod));
}
}
if (event.gui instanceof GuiIngameMenu && mod.getReplayHandler() != null) {
if (event.button.id == BUTTON_EXIT_REPLAY) {
event.button.enabled = false;
try {
mod.getReplayHandler().endReplay();
} catch (IOException e) {
e.printStackTrace();
}
mc.displayGuiScreen(new GuiMainMenu());
}
}
}
}