Get recording and replay working
This commit is contained in:
@@ -25,7 +25,8 @@ import org.apache.commons.io.FileUtils;
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//#if MC>=11300
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import com.replaymod.core.versions.LangResourcePack;
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import net.minecraft.resources.FolderPack;
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import net.minecraft.resources.IResourcePack;
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import net.minecraft.resources.IPackFinder;
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import net.minecraft.resources.ResourcePackInfo;
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import net.minecraftforge.fml.DeferredWorkQueue;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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@@ -87,6 +88,7 @@ import java.io.IOException;
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import java.io.InputStream;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.Queue;
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import java.util.concurrent.FutureTask;
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@@ -211,7 +213,6 @@ public class ReplayMod implements Module {
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static { // Note: even preInit is too late and we'd have to issue another resource reload
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@SuppressWarnings("unchecked")
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//#if MC>=11300
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List<IResourcePack> defaultResourcePacks = new ArrayList<>(); // FIXME: probably replaced with DownloadingPackFinder
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FolderPack jGuiResourcePack = new FolderPack(new File("../jGui/src/main/resources")) {
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@Override
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protected InputStream getInputStream(String resourceName) throws IOException {
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@@ -233,7 +234,16 @@ public class ReplayMod implements Module {
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}
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}
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};
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defaultResourcePacks.add(jGuiResourcePack);
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//#if MC>=11300
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mc.resourcePackRepository.addPackFinder(new IPackFinder() {
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@Override
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public <T extends ResourcePackInfo> void addPackInfosToMap(Map<String, T> map, ResourcePackInfo.IFactory<T> factory) {
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map.put("jgui", ResourcePackInfo.func_195793_a("jgui", true, () -> jGuiResourcePack, factory, ResourcePackInfo.Priority.BOTTOM));
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}
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});
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//#else
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//$$ defaultResourcePacks.add(jGuiResourcePack);
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//#endif
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//#if MC<=10710
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//$$ FolderResourcePack mainResourcePack = new FolderResourcePack(new File("../src/main/resources")) {
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//$$ @Override
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@@ -3,6 +3,7 @@ package com.replaymod.core.utils;
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import net.minecraft.network.PacketBuffer;
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//#if MC>=10904
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import net.minecraft.network.play.server.SPacketCustomPayload;
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import net.minecraft.util.ResourceLocation;
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//#else
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//$$ import net.minecraft.network.play.server.S3FPacketCustomPayload;
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//#endif
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@@ -18,8 +19,11 @@ import static com.replaymod.core.versions.MCVer.readString;
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* @see <a href="https://gist.github.com/Johni0702/2547c463e51f65f312cb">Replay Restrictions Gist</a>
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*/
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public class Restrictions {
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// FIXME these should be ResourceLocations now
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public static final String PLUGIN_CHANNEL = "Replay|Restrict";
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//#if MC>=11300
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public static final ResourceLocation PLUGIN_CHANNEL = new ResourceLocation("replaymod", "restrict");
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//#else
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//$$ public static final String PLUGIN_CHANNEL = "Replay|Restrict";
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//#endif
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private boolean noXray;
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private boolean noNoclip;
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private boolean onlyFirstPerson;
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@@ -1,23 +1,20 @@
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package com.replaymod.extras.advancedscreenshots;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.extras.Extra;
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import com.replaymod.replay.events.ReplayDispatchKeypressesEvent;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiControls;
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import net.minecraftforge.common.MinecraftForge;
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//#if MC>=11300
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import com.replaymod.core.versions.MCVer.Keyboard;
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import net.minecraftforge.client.event.GuiScreenEvent;
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//#else
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//#if MC<11300
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//$$ import com.replaymod.core.versions.MCVer;
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//$$ import com.replaymod.replay.events.ReplayDispatchKeypressesEvent;
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//$$ import net.minecraft.client.Minecraft;
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//$$ import net.minecraft.client.gui.GuiControls;
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//$$ import net.minecraftforge.client.event.GuiScreenEvent;
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//$$ import org.lwjgl.input.Keyboard;
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//#endif
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//#if MC>=10800
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//#if MC>=11300
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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//#else
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//$$ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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//#endif
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@@ -29,30 +26,36 @@ public class AdvancedScreenshots implements Extra {
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private ReplayMod mod;
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private final Minecraft mc = MCVer.getMinecraft();
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@Override
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public void register(ReplayMod mod) throws Exception {
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public void register(ReplayMod mod) {
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this.mod = mod;
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MinecraftForge.EVENT_BUS.register(this);
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}
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@SubscribeEvent
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public void onDispatchKeypresses(ReplayDispatchKeypressesEvent.Pre event) {
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if (mc.currentScreen instanceof GuiControls) return;
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//#if MC>=11300
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// FIXME
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private static AdvancedScreenshots instance; { instance = this; }
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public static void take() {
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if (instance != null) {
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instance.takeScreenshot();
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}
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}
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//#else
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//$$ @SubscribeEvent
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//$$ public void onDispatchKeypresses(ReplayDispatchKeypressesEvent.Pre event) {
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//$$ Minecraft mc = MCVer.getMinecraft();
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//$$ if (mc.currentScreen instanceof GuiControls) return;
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//$$ if (!Keyboard.getEventKeyState()) return;
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//$$ if (Keyboard.isRepeatEvent()) return;
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//$$ int keyCode = Keyboard.getEventKey() == 0 ? Keyboard.getEventCharacter() : Keyboard.getEventKey();
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//$$ if (keyCode == 0 || keyCode != mc.gameSettings.keyBindScreenshot.getKeyCode()) return;
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//$$
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//$$ takeScreenshot();
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//$$
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//$$ event.setCanceled(true);
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//$$ }
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//#endif
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ReplayMod.instance.runLater(() -> {
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new GuiCreateScreenshot(mod).display();
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});
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event.setCanceled(true);
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private void takeScreenshot() {
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ReplayMod.instance.runLater(() -> new GuiCreateScreenshot(mod).display());
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}
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}
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@@ -83,6 +83,12 @@ public class RecordingEventHandler {
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}
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}
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//#if MC>=11300
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public void onPacket(Packet<?> packet) {
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packetListener.save(packet);
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}
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//#endif
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public void onPlayerJoin() {
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try {
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//#if MC>=10904
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@@ -0,0 +1,45 @@
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//#if MC>=11300
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package com.replaymod.recording.mixin;
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.extras.advancedscreenshots.AdvancedScreenshots;
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import com.replaymod.replay.ReplayModReplay;
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import net.minecraft.client.KeyboardListener;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.client.shader.Framebuffer;
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import net.minecraft.util.ScreenShotHelper;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.fml.hooks.BasicEventHooks;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.io.File;
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import java.util.function.Consumer;
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@Mixin(KeyboardListener.class)
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public abstract class MixinKeyboardListener {
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@Inject(method = "onKeyEvent", at = @At("HEAD"), cancellable = true)
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private void dispatchKeyEvent(long windowPointer, int key, int scanCode, int action, int modifiers, CallbackInfo ci) {
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// FIXME this is a hack and will hopefully be done properly by forge before its release (MinecraftForge#5481)
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// (and therefore before RM's release), this code will have to be removed then and handling code updated
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KeyBinding keyBindChat = MCVer.getMinecraft().gameSettings.keyBindChat;
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if (action == 1 && keyBindChat.matchesKey(key, scanCode)) {
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keyBindChat.pressTime++;
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BasicEventHooks.fireKeyInput();
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ci.cancel();
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}
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}
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@Redirect(method = "onKeyEvent", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/ScreenShotHelper;saveScreenshot(Ljava/io/File;IILnet/minecraft/client/shader/Framebuffer;Ljava/util/function/Consumer;)V"))
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private void takeScreenshot(File p_148260_0_, int p_148260_1_, int p_148260_2_, Framebuffer p_148260_3_, Consumer<ITextComponent> p_148260_4_) {
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if (ReplayModReplay.instance.getReplayHandler() != null) {
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AdvancedScreenshots.take();
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} else {
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ScreenShotHelper.saveScreenshot(p_148260_0_, p_148260_1_, p_148260_2_, p_148260_3_, p_148260_4_);
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}
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}
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}
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//#endif
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@@ -0,0 +1,41 @@
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//#if MC>=11300
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package com.replaymod.recording.mixin;
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import com.replaymod.replay.InputReplayTimer;
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import com.replaymod.replay.ReplayModReplay;
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import net.minecraft.client.MouseHelper;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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@Mixin(MouseHelper.class)
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public abstract class MixinMouseHelper {
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//#ifdef DEV_ENV
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@Shadow
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private boolean mouseGrabbed;
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@Inject(method = "grabMouse", at = @At("HEAD"), cancellable = true)
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private void noGrab(CallbackInfo ci) {
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// Used to be provided by Forge for 1.12.2 and below
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if (Boolean.valueOf(System.getProperty("fml.noGrab", "false"))) {
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mouseGrabbed = true;
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ci.cancel();
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}
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}
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//#endif
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@Inject(method = "scrollCallback",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/client/entity/EntityPlayerSP;isSpectator()Z"),
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locals = LocalCapture.CAPTURE_FAILHARD,
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cancellable = true)
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private void handleReplayModScroll(long _p0, double _p1, double _p2, CallbackInfo ci, double _l1, double yOffsetAccumulated) {
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if (ReplayModReplay.instance.getReplayHandler() != null) {
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InputReplayTimer.handleScroll((int) yOffsetAccumulated);
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ci.cancel();
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}
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}
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}
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//#endif
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@@ -9,11 +9,17 @@ import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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//#if MC>=11300
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.recording.handler.RecordingEventHandler.RecordingEventSender;
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import net.minecraft.network.login.server.SPacketCustomPayloadLogin;
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//#else
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//#if MC>=10800
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// FIXME event not (yet?) in 1.13 import net.minecraftforge.fml.common.network.FMLNetworkEvent;
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//$$ import net.minecraftforge.fml.common.network.FMLNetworkEvent;
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//#else
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//$$ import cpw.mods.fml.common.network.FMLNetworkEvent;
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//#endif
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//#endif
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@Mixin(NetHandlerLoginClient.class)
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public abstract class MixinNetHandlerLoginClient {
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@@ -27,6 +33,16 @@ public abstract class MixinNetHandlerLoginClient {
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//#if MC>=11300
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@Inject(method = "func_209521_a", at=@At("HEAD"))
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private void replayModRecording_initiateRecording(SPacketCustomPayloadLogin packet, CallbackInfo ci) {
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RecordingEventSender eventSender = (RecordingEventSender) MCVer.getMinecraft().renderGlobal;
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if (eventSender.getRecordingEventHandler() != null) {
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return; // already recording
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}
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ReplayModRecording.instance.initiateRecording(networkManager);
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if (eventSender.getRecordingEventHandler() != null) {
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eventSender.getRecordingEventHandler().onPacket(packet);
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}
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}
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//#else
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//$$ /**
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//$$ * Starts the recording right before switching into PLAY state.
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@@ -34,14 +50,14 @@ public abstract class MixinNetHandlerLoginClient {
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//$$ * as it only fires after the forge handshake.
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//$$ */
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//$$ @Inject(method = "handleLoginSuccess", at=@At("HEAD"))
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//#endif
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public void replayModRecording_initiateRecording(CallbackInfo cb) {
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//$$ public void replayModRecording_initiateRecording(CallbackInfo cb) {
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//#if MC>=10800
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ReplayModRecording.instance.initiateRecording(networkManager);
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//$$ ReplayModRecording.instance.initiateRecording(networkManager);
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//#else
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//$$ ReplayModRecording.instance.initiateRecording(field_147393_d);
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//#endif
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}
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//$$ }
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//#endif
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//#if MC>=11200
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@Inject(method = "handleLoginSuccess", at=@At("RETURN"))
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@@ -1,5 +1,6 @@
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package com.replaymod.recording.mixin;
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.recording.handler.RecordingEventHandler;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.network.NetHandlerPlayClient;
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@@ -13,7 +14,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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//#if MC>=10800
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//#if MC>=10904
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import net.minecraft.network.play.server.SPacketPlayerListItem.Action;
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// FIXME requires RuntimeInvisParam workaround import net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData;
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import net.minecraft.network.play.server.SPacketPlayerListItem.AddPlayerData;
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//#else
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//$$ import net.minecraft.network.play.server.S38PacketPlayerListItem.Action;
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//$$ import net.minecraft.network.play.server.S38PacketPlayerListItem.AddPlayerData;
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@@ -30,8 +31,7 @@ import static com.replaymod.core.versions.MCVer.*;
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@Mixin(NetHandlerPlayClient.class)
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public abstract class MixinNetHandlerPlayClient {
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@Shadow
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private Minecraft gameController;
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private static Minecraft gameController = MCVer.getMinecraft();
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//#if MC>=10800
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@Shadow
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@@ -61,7 +61,6 @@ public abstract class MixinNetHandlerPlayClient {
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RecordingEventHandler handler = getRecordingEventHandler();
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if (handler != null && packet.getAction() == Action.ADD_PLAYER) {
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/* FIXME see import
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for (AddPlayerData data : packet.getEntries()) {
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if (data.getProfile() == null || data.getProfile().getId() == null) continue;
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// Only add spawn packet for our own player and only if he isn't known yet
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@@ -70,7 +69,6 @@ public abstract class MixinNetHandlerPlayClient {
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handler.onPlayerJoin();
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}
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}
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*/
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}
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}
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//#else
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@@ -1,78 +1,77 @@
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/* FIXME
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package com.replaymod.recording.mixin;
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import com.replaymod.recording.handler.FMLHandshakeFilter;
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import io.netty.channel.ChannelPipeline;
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import io.netty.channel.embedded.EmbeddedChannel;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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//#if MC<11300
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//$$ package com.replaymod.recording.mixin;
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//$$
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//$$ import com.replaymod.recording.handler.FMLHandshakeFilter;
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//$$ import io.netty.channel.ChannelPipeline;
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//$$ import io.netty.channel.embedded.EmbeddedChannel;
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//$$ import org.spongepowered.asm.mixin.Mixin;
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//$$ import org.spongepowered.asm.mixin.Shadow;
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//$$ import org.spongepowered.asm.mixin.injection.At;
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//$$ import org.spongepowered.asm.mixin.injection.Inject;
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//$$ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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//$$
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//#if MC>=11200
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import io.netty.channel.ChannelConfig;
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import net.minecraft.network.EnumConnectionState;
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import net.minecraft.network.NetworkManager;
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import org.spongepowered.asm.mixin.injection.Redirect;
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//$$ import io.netty.channel.ChannelConfig;
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//$$ import net.minecraft.network.EnumConnectionState;
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//$$ import net.minecraft.network.NetworkManager;
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//$$ import org.spongepowered.asm.mixin.injection.Redirect;
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//#endif
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//$$
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//#if MC>=10800
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import net.minecraftforge.fml.common.network.handshake.FMLHandshakeCodec;
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import net.minecraftforge.fml.common.network.handshake.NetworkDispatcher;
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import net.minecraftforge.fml.relauncher.Side;
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//$$ import net.minecraftforge.fml.common.network.handshake.FMLHandshakeCodec;
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//$$ import net.minecraftforge.fml.common.network.handshake.NetworkDispatcher;
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//$$ import net.minecraftforge.fml.relauncher.Side;
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//#else
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//$$ import cpw.mods.fml.common.network.handshake.FMLHandshakeCodec;
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//$$ import cpw.mods.fml.common.network.handshake.NetworkDispatcher;
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//$$ import cpw.mods.fml.relauncher.Side;
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//#endif
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@Mixin(value = NetworkDispatcher.class, remap = false)
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public abstract class MixinNetworkDispatcher {
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@Shadow
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private Side side;
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@Shadow
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private EmbeddedChannel handshakeChannel;
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/**
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* Always sets fml:isLocal to false on the server side.
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* This effectively removes the difference in the FML handshake between SP and MP
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* and forces the block/item ids, etc. to always be send.
|
||||
* Injects a {@link FMLHandshakeFilter} on the client side to filter out
|
||||
* those extra, unexpected packets.
|
||||
*/
|
||||
/*
|
||||
@Inject(method = "insertIntoChannel", at=@At("HEAD"))
|
||||
public void replayModRecording_setupForLocalRecording(CallbackInfo cb) {
|
||||
// If we're in multiplayer, everything is fine as is
|
||||
if (!handshakeChannel.attr(NetworkDispatcher.IS_LOCAL).get()) return;
|
||||
|
||||
if (side == Side.SERVER) {
|
||||
// On the server side, force all packets to be sent
|
||||
handshakeChannel.attr(NetworkDispatcher.IS_LOCAL).set(false);
|
||||
} else {
|
||||
// On the client side, discard additional packets
|
||||
ChannelPipeline pipeline = handshakeChannel.pipeline();
|
||||
pipeline.addAfter(pipeline.context(FMLHandshakeCodec.class).name(),
|
||||
"replaymod_filter", new FMLHandshakeFilter());
|
||||
}
|
||||
}
|
||||
|
||||
//$$
|
||||
//$$ @Mixin(value = NetworkDispatcher.class, remap = false)
|
||||
//$$ public abstract class MixinNetworkDispatcher {
|
||||
//$$
|
||||
//$$ @Shadow
|
||||
//$$ private Side side;
|
||||
//$$
|
||||
//$$ @Shadow
|
||||
//$$ private EmbeddedChannel handshakeChannel;
|
||||
//$$
|
||||
//$$ /**
|
||||
//$$ * Always sets fml:isLocal to false on the server side.
|
||||
//$$ * This effectively removes the difference in the FML handshake between SP and MP
|
||||
//$$ * and forces the block/item ids, etc. to always be send.
|
||||
//$$ * Injects a {@link FMLHandshakeFilter} on the client side to filter out
|
||||
//$$ * those extra, unexpected packets.
|
||||
//$$ */
|
||||
//$$ @Inject(method = "insertIntoChannel", at=@At("HEAD"))
|
||||
//$$ public void replayModRecording_setupForLocalRecording(CallbackInfo cb) {
|
||||
//$$ // If we're in multiplayer, everything is fine as is
|
||||
//$$ if (!handshakeChannel.attr(NetworkDispatcher.IS_LOCAL).get()) return;
|
||||
//$$
|
||||
//$$ if (side == Side.SERVER) {
|
||||
//$$ // On the server side, force all packets to be sent
|
||||
//$$ handshakeChannel.attr(NetworkDispatcher.IS_LOCAL).set(false);
|
||||
//$$ } else {
|
||||
//$$ // On the client side, discard additional packets
|
||||
//$$ ChannelPipeline pipeline = handshakeChannel.pipeline();
|
||||
//$$ pipeline.addAfter(pipeline.context(FMLHandshakeCodec.class).name(),
|
||||
//$$ "replaymod_filter", new FMLHandshakeFilter());
|
||||
//$$ }
|
||||
//$$ }
|
||||
//$$
|
||||
//#if MC>=11200
|
||||
@Redirect(method = "clientListenForServerHandshake", at = @At(value = "INVOKE", remap = true, target =
|
||||
"Lnet/minecraft/network/NetworkManager;setConnectionState(Lnet/minecraft/network/EnumConnectionState;)V"))
|
||||
public void replayModRecording_raceConditionWorkAround1(NetworkManager self, EnumConnectionState ignored) { }
|
||||
|
||||
@Redirect(method = "insertIntoChannel", at = @At(value = "INVOKE", target =
|
||||
"Lio/netty/channel/ChannelConfig;setAutoRead(Z)Lio/netty/channel/ChannelConfig;"))
|
||||
public ChannelConfig replayModRecording_raceConditionWorkAround2(ChannelConfig self, boolean autoRead) {
|
||||
if (side == Side.CLIENT) {
|
||||
autoRead = false;
|
||||
}
|
||||
return self.setAutoRead(autoRead);
|
||||
}
|
||||
//$$ @Redirect(method = "clientListenForServerHandshake", at = @At(value = "INVOKE", remap = true, target =
|
||||
//$$ "Lnet/minecraft/network/NetworkManager;setConnectionState(Lnet/minecraft/network/EnumConnectionState;)V"))
|
||||
//$$ public void replayModRecording_raceConditionWorkAround1(NetworkManager self, EnumConnectionState ignored) { }
|
||||
//$$
|
||||
//$$ @Redirect(method = "insertIntoChannel", at = @At(value = "INVOKE", target =
|
||||
//$$ "Lio/netty/channel/ChannelConfig;setAutoRead(Z)Lio/netty/channel/ChannelConfig;"))
|
||||
//$$ public ChannelConfig replayModRecording_raceConditionWorkAround2(ChannelConfig self, boolean autoRead) {
|
||||
//$$ if (side == Side.CLIENT) {
|
||||
//$$ autoRead = false;
|
||||
//$$ }
|
||||
//$$ return self.setAutoRead(autoRead);
|
||||
//$$ }
|
||||
//#endif
|
||||
//$$ }
|
||||
//#endif
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -7,6 +7,7 @@ import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
//#if MC>=11300
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
//#else
|
||||
//$$ import net.minecraft.client.renderer.RenderGlobal;
|
||||
//#endif
|
||||
@@ -19,8 +20,11 @@ import net.minecraft.util.math.BlockPos;
|
||||
//#endif
|
||||
//#endif
|
||||
|
||||
/* FIXME runtimeinvisparameter
|
||||
@Mixin(RenderGlobal.class)
|
||||
//#if MC>=11300
|
||||
@Mixin(WorldRenderer.class)
|
||||
//#else
|
||||
//$$ @Mixin(RenderGlobal.class)
|
||||
//#endif
|
||||
public abstract class MixinRenderGlobal implements RecordingEventHandler.RecordingEventSender {
|
||||
|
||||
private RecordingEventHandler recordingEventHandler;
|
||||
@@ -58,4 +62,3 @@ public abstract class MixinRenderGlobal implements RecordingEventHandler.Recordi
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -17,6 +17,10 @@ import net.minecraft.network.play.server.*;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
//#if MC>=11300
|
||||
import net.minecraft.network.login.server.SPacketLoginSuccess;
|
||||
//#endif
|
||||
|
||||
//#if MC>=10904
|
||||
import net.minecraft.network.datasync.EntityDataManager;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
@@ -67,6 +71,11 @@ public class PacketListener extends ChannelInboundHandlerAdapter {
|
||||
private long lastSentPacket;
|
||||
private long timePassedWhilePaused;
|
||||
private volatile boolean serverWasPaused;
|
||||
//#if MC>=11300
|
||||
private EnumConnectionState connectionState = EnumConnectionState.LOGIN;
|
||||
//#else
|
||||
//$$ private EnumConnectionState connectionState = EnumConnectionState.PLAY;
|
||||
//#endif
|
||||
|
||||
/**
|
||||
* Used to keep track of the last metadata save job submitted to the save service and
|
||||
@@ -147,6 +156,12 @@ public class PacketListener extends ChannelInboundHandlerAdapter {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
|
||||
//#if MC>=11300
|
||||
if (packet instanceof SPacketLoginSuccess) {
|
||||
connectionState = EnumConnectionState.PLAY;
|
||||
}
|
||||
//#endif
|
||||
} catch(Exception e) {
|
||||
logger.error("Writing packet:", e);
|
||||
}
|
||||
@@ -339,9 +354,9 @@ public class PacketListener extends ChannelInboundHandlerAdapter {
|
||||
//#endif
|
||||
|
||||
//#if MC>=10800
|
||||
Integer packetId = EnumConnectionState.PLAY.getPacketId(EnumPacketDirection.CLIENTBOUND, packet);
|
||||
Integer packetId = connectionState.getPacketId(EnumPacketDirection.CLIENTBOUND, packet);
|
||||
//#else
|
||||
//$$ Integer packetId = (Integer) EnumConnectionState.PLAY.func_150755_b().inverse().get(packet.getClass());
|
||||
//$$ Integer packetId = (Integer) connectionState.func_150755_b().inverse().get(packet.getClass());
|
||||
//#endif
|
||||
if (packetId == null) {
|
||||
throw new IOException("Unknown packet type:" + packet.getClass());
|
||||
|
||||
@@ -48,8 +48,10 @@ import net.minecraft.world.GameType;
|
||||
//$$ import net.minecraft.world.WorldSettings.GameType;
|
||||
//#endif
|
||||
//#if MC>=10904
|
||||
import net.minecraft.network.login.server.SPacketLoginSuccess;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
//#else
|
||||
//$$ import net.minecraft.network.login.server.S02PacketLoginSuccess;
|
||||
//$$ import net.minecraft.util.IChatComponent;
|
||||
//#endif
|
||||
|
||||
@@ -123,6 +125,9 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
|
||||
private static int TP_DISTANCE_LIMIT = 128;
|
||||
|
||||
private static final ByteBuf byteBuf = Unpooled.buffer();
|
||||
private static final ByteBufOutputStream byteBufOut = new ByteBufOutputStream(byteBuf);
|
||||
|
||||
/**
|
||||
* The replay handler responsible for the current replay.
|
||||
*/
|
||||
@@ -165,12 +170,22 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
*/
|
||||
protected ReplayInputStream replayIn;
|
||||
|
||||
/**
|
||||
* @see PacketData#PacketData(ReplayInputStream, ReplayOutputStream)
|
||||
*/
|
||||
private ReplayOutputStream encoder;
|
||||
|
||||
/**
|
||||
* The next packet that should be sent.
|
||||
* This is required as some actions such as jumping to a specified timestamp have to peek at the next packet.
|
||||
*/
|
||||
protected PacketData nextPacket;
|
||||
|
||||
/**
|
||||
* Whether we're currently reading packets from the login phase.
|
||||
*/
|
||||
private boolean loginPhase;
|
||||
|
||||
/**
|
||||
* Whether we need to restart the current replay. E.g. when jumping backwards in time
|
||||
*/
|
||||
@@ -317,7 +332,11 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
if (world(mc) != null) {
|
||||
for (EntityPlayer playerEntity : playerEntities(world(mc))) {
|
||||
if (!playerEntity.addedToChunk && playerEntity instanceof EntityOtherPlayerMP) {
|
||||
// FIXME playerEntity.onLivingUpdate();
|
||||
//#if MC>=11300
|
||||
playerEntity.livingTick();
|
||||
//#else
|
||||
//$$ playerEntity.onLivingUpdate();
|
||||
//#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -416,10 +435,11 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
|
||||
int i = readVarInt(pb);
|
||||
|
||||
EnumConnectionState state = loginPhase ? EnumConnectionState.LOGIN : EnumConnectionState.PLAY;
|
||||
//#if MC>=10800
|
||||
Packet p = EnumConnectionState.PLAY.getPacket(EnumPacketDirection.CLIENTBOUND, i);
|
||||
Packet p = state.getPacket(EnumPacketDirection.CLIENTBOUND, i);
|
||||
//#else
|
||||
//$$ Packet p = Packet.generatePacket(EnumConnectionState.PLAY.func_150755_b(), i);
|
||||
//$$ Packet p = Packet.generatePacket(state.func_150755_b(), i);
|
||||
//#endif
|
||||
p.readPacketData(pb);
|
||||
|
||||
@@ -432,6 +452,15 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
* @return The processed packet or {@code null} if no packet shall be sent
|
||||
*/
|
||||
protected Packet processPacket(Packet p) throws Exception {
|
||||
//#if MC>=10904
|
||||
if (p instanceof SPacketLoginSuccess) {
|
||||
//#else
|
||||
//$$ if (p instanceof S02PacketLoginSuccess) {
|
||||
//#endif
|
||||
loginPhase = false;
|
||||
return p;
|
||||
}
|
||||
|
||||
//#if MC>=10904
|
||||
if (p instanceof SPacketCustomPayload) {
|
||||
SPacketCustomPayload packet = (SPacketCustomPayload) p;
|
||||
@@ -584,7 +613,7 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
//#endif
|
||||
EnumDifficulty difficulty = packet.getDifficulty();
|
||||
//#if MC>=11300
|
||||
int maxPlayers = 0;// FIXME needs AT packet.maxPlayers;
|
||||
int maxPlayers = packet.maxPlayers;
|
||||
//#else
|
||||
//$$ int maxPlayers = packet.getMaxPlayers();
|
||||
//#endif
|
||||
@@ -832,7 +861,8 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
while (!terminate) {
|
||||
synchronized (FullReplaySender.this) {
|
||||
if (replayIn == null) {
|
||||
replayIn = replayFile.getPacketData();
|
||||
replayIn = replayFile.getPacketData(new ReplayStudio(), true);
|
||||
encoder = new ReplayOutputStream(new ReplayStudio(), byteBufOut, true);
|
||||
}
|
||||
// Packet loop
|
||||
while (true) {
|
||||
@@ -859,7 +889,7 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
|
||||
// Read the next packet if we don't already have one
|
||||
if (nextPacket == null) {
|
||||
nextPacket = new PacketData(replayIn);
|
||||
nextPacket = new PacketData(replayIn, encoder);
|
||||
}
|
||||
|
||||
int nextTimeStamp = nextPacket.timestamp;
|
||||
@@ -912,6 +942,7 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
// Restart the replay.
|
||||
hasWorldLoaded = false;
|
||||
lastTimeStamp = 0;
|
||||
loginPhase = true;
|
||||
startFromBeginning = false;
|
||||
nextPacket = null;
|
||||
lastPacketSent = System.currentTimeMillis();
|
||||
@@ -1025,13 +1056,15 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
replayIn.close();
|
||||
replayIn = null;
|
||||
}
|
||||
loginPhase = true;
|
||||
startFromBeginning = false;
|
||||
nextPacket = null;
|
||||
replayHandler.restartedReplay();
|
||||
}
|
||||
|
||||
if (replayIn == null) {
|
||||
replayIn = replayFile.getPacketData();
|
||||
replayIn = replayFile.getPacketData(new ReplayStudio(), true);
|
||||
encoder = new ReplayOutputStream(new ReplayStudio(), byteBufOut, true);
|
||||
}
|
||||
|
||||
while (true) { // Send packets
|
||||
@@ -1043,7 +1076,7 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
nextPacket = null;
|
||||
} else {
|
||||
// Otherwise read one from the input stream
|
||||
pd = new PacketData(replayIn);
|
||||
pd = new PacketData(replayIn, encoder);
|
||||
}
|
||||
|
||||
int nextTimeStamp = pd.timestamp;
|
||||
@@ -1176,19 +1209,16 @@ public class FullReplaySender extends ChannelDuplexHandler implements ReplaySend
|
||||
}
|
||||
|
||||
private static final class PacketData {
|
||||
private static final ByteBuf byteBuf = Unpooled.buffer();
|
||||
private static final ByteBufOutputStream byteBufOut = new ByteBufOutputStream(byteBuf);
|
||||
private static final ReplayOutputStream encoder = new ReplayOutputStream(new ReplayStudio(), byteBufOut);
|
||||
private final int timestamp;
|
||||
private final byte[] bytes;
|
||||
|
||||
public PacketData(ReplayInputStream in) throws IOException {
|
||||
PacketData(ReplayInputStream in, ReplayOutputStream encoder) throws IOException {
|
||||
com.replaymod.replaystudio.PacketData data = in.readPacket();
|
||||
timestamp = (int) data.getTime();
|
||||
// We need to re-encode MCProtocolLib packets, so we can later decode them as NMS packets
|
||||
// The main reason we aren't reading them as NMS packets is that we want ReplayStudio to be able
|
||||
// to apply ViaVersion (and potentially other magic) to it.
|
||||
synchronized (encoder) {
|
||||
synchronized (byteBuf) {
|
||||
byteBuf.markReaderIndex(); // Mark the current reader and writer index (should be at start)
|
||||
byteBuf.markWriterIndex();
|
||||
|
||||
|
||||
@@ -3,18 +3,19 @@ package com.replaymod.replay;
|
||||
import com.replaymod.core.utils.WrappedTimer;
|
||||
import com.replaymod.replay.camera.CameraController;
|
||||
import com.replaymod.replay.camera.CameraEntity;
|
||||
import com.replaymod.replay.events.ReplayDispatchKeypressesEvent;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.crash.CrashReport;
|
||||
import net.minecraft.util.Timer;
|
||||
import net.minecraftforge.client.ForgeHooksClient;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
//#if MC>=11300
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
//#else
|
||||
//$$ import com.replaymod.replay.events.ReplayDispatchKeypressesEvent;
|
||||
//$$ import net.minecraft.client.gui.GuiScreen;
|
||||
//$$ import net.minecraft.client.settings.GameSettings;
|
||||
//$$ import net.minecraft.client.settings.KeyBinding;
|
||||
//$$ import net.minecraft.crash.CrashReport;
|
||||
//$$ import net.minecraftforge.client.ForgeHooksClient;
|
||||
//$$ import net.minecraftforge.common.MinecraftForge;
|
||||
//$$ import org.lwjgl.input.Keyboard;
|
||||
//$$ import org.lwjgl.input.Mouse;
|
||||
//#if MC>=10800
|
||||
@@ -28,6 +29,7 @@ import net.minecraftforge.common.MinecraftForge;
|
||||
//$$
|
||||
//$$ import static com.replaymod.core.versions.MCVer.FML_BUS;
|
||||
//#endif
|
||||
//$$ import static com.replaymod.core.versions.MCVer.newReportedException;
|
||||
//#endif
|
||||
|
||||
public class InputReplayTimer extends WrappedTimer {
|
||||
@@ -40,10 +42,14 @@ public class InputReplayTimer extends WrappedTimer {
|
||||
this.mc = mod.getCore().getMinecraft();
|
||||
}
|
||||
|
||||
/* FIXME
|
||||
@Override
|
||||
public void updateTimer() {
|
||||
super.updateTimer();
|
||||
//#if MC>=11300
|
||||
public void updateTimer(long sysClock) {
|
||||
super.updateTimer(sysClock);
|
||||
//#else
|
||||
//$$ public void updateTimer() {
|
||||
//$$ super.updateTimer();
|
||||
//#endif
|
||||
|
||||
// 1.7.10: We have to run the scheduled executables (ours only) because MC would only run them every tick
|
||||
//#if MC<=10710
|
||||
@@ -53,43 +59,41 @@ public class InputReplayTimer extends WrappedTimer {
|
||||
// If we are in a replay, we have to manually process key and mouse events as the
|
||||
// tick speed may vary or there may not be any ticks at all (when the replay is paused)
|
||||
if (mod.getReplayHandler() != null) {
|
||||
//#if MC>=11300
|
||||
if (mc.currentScreen == null || mc.currentScreen.allowUserInput) {
|
||||
while (Mouse.next()) {
|
||||
handleMouseEvent();
|
||||
GLFW.glfwPollEvents();
|
||||
mc.processKeyBinds();
|
||||
}
|
||||
|
||||
while (Keyboard.next()) {
|
||||
handleKeyEvent();
|
||||
}
|
||||
} else {
|
||||
mc.keyboardListener.tick();
|
||||
//#else
|
||||
//$$ if (mc.currentScreen == null || mc.currentScreen.allowUserInput) {
|
||||
//$$ while (Mouse.next()) {
|
||||
//$$ handleMouseEvent();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ while (Keyboard.next()) {
|
||||
//$$ handleKeyEvent();
|
||||
//$$ }
|
||||
//$$ } else {
|
||||
//#if MC<11300
|
||||
//#if MC>=10800
|
||||
try {
|
||||
mc.currentScreen.handleInput();
|
||||
} catch (IOException e) { // *SIGH*
|
||||
e.printStackTrace();
|
||||
}
|
||||
//$$ try {
|
||||
//$$ mc.currentScreen.handleInput();
|
||||
//$$ } catch (IOException e) { // *SIGH*
|
||||
//$$ e.printStackTrace();
|
||||
//$$ }
|
||||
//#else
|
||||
//$$ mc.currentScreen.handleInput();
|
||||
//#endif
|
||||
}
|
||||
//#endif
|
||||
//$$ }
|
||||
//#endif
|
||||
}
|
||||
}
|
||||
|
||||
protected void handleMouseEvent() {
|
||||
if (ForgeHooksClient.postMouseEvent()) return;
|
||||
|
||||
int button = Mouse.getEventButton() - 100;
|
||||
boolean pressed = Mouse.getEventButtonState();
|
||||
|
||||
// Update key binding states
|
||||
KeyBinding.setKeyBindState(button, pressed);
|
||||
if (pressed) {
|
||||
KeyBinding.onTick(button);
|
||||
}
|
||||
|
||||
int wheel = Mouse.getEventDWheel();
|
||||
public static void handleScroll(int wheel) {
|
||||
if (wheel != 0) {
|
||||
ReplayHandler replayHandler = mod.getReplayHandler();
|
||||
ReplayHandler replayHandler = ReplayModReplay.instance.getReplayHandler();
|
||||
if (replayHandler != null) {
|
||||
CameraEntity cameraEntity = replayHandler.getCameraEntity();
|
||||
if (cameraEntity != null) {
|
||||
@@ -105,164 +109,181 @@ public class InputReplayTimer extends WrappedTimer {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mc.currentScreen == null) {
|
||||
if (!mc.inGameHasFocus && Mouse.getEventButtonState()) {
|
||||
// Regrab mouse if the user clicks into the window
|
||||
mc.setIngameFocus();
|
||||
}
|
||||
} else {
|
||||
//#if MC<11300
|
||||
//$$ protected void handleMouseEvent() {
|
||||
//$$ if (ForgeHooksClient.postMouseEvent()) return;
|
||||
//$$
|
||||
//$$ int button = Mouse.getEventButton() - 100;
|
||||
//$$ boolean pressed = Mouse.getEventButtonState();
|
||||
//$$
|
||||
//$$ // Update key binding states
|
||||
//$$ KeyBinding.setKeyBindState(button, pressed);
|
||||
//$$ if (pressed) {
|
||||
//$$ KeyBinding.onTick(button);
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ int wheel = Mouse.getEventDWheel();
|
||||
//$$ handleScroll(wheel);
|
||||
//$$
|
||||
//$$ if (mc.currentScreen == null) {
|
||||
//$$ if (!mc.inGameHasFocus && Mouse.getEventButtonState()) {
|
||||
//$$ // Regrab mouse if the user clicks into the window
|
||||
//$$ mc.setIngameFocus();
|
||||
//$$ }
|
||||
//$$ } else {
|
||||
//#if MC>=10800
|
||||
try {
|
||||
mc.currentScreen.handleMouseInput();
|
||||
} catch (IOException e) { // WHO IS RESPONSIBLE FOR THIS MESS?!?
|
||||
e.printStackTrace();
|
||||
}
|
||||
//$$ try {
|
||||
//$$ mc.currentScreen.handleMouseInput();
|
||||
//$$ } catch (IOException e) { // WHO IS RESPONSIBLE FOR THIS MESS?!?
|
||||
//$$ e.printStackTrace();
|
||||
//$$ }
|
||||
//#else
|
||||
//$$ mc.currentScreen.handleMouseInput();
|
||||
//#endif
|
||||
}
|
||||
|
||||
FMLCommonHandler.instance().fireMouseInput();
|
||||
}
|
||||
|
||||
protected void handleKeyEvent() {
|
||||
// TODO 1.7.10: This might be missing some 1.7.10-only key bindings or implement some of them incorrectly
|
||||
int key = Keyboard.getEventKey() == 0 ? Keyboard.getEventCharacter() + 256 : Keyboard.getEventKey();
|
||||
boolean pressed = Keyboard.getEventKeyState();
|
||||
|
||||
KeyBinding.setKeyBindState(key, pressed);
|
||||
if (pressed) {
|
||||
KeyBinding.onTick(key);
|
||||
}
|
||||
|
||||
// Still want to be able to create debug crashes ]:D
|
||||
if (mc.debugCrashKeyPressTime > 0) {
|
||||
if (Minecraft.getSystemTime() - mc.debugCrashKeyPressTime >= 6000L) {
|
||||
throw new ReportedException(new CrashReport("Manually triggered debug crash", new Throwable()));
|
||||
}
|
||||
|
||||
if (!Keyboard.isKeyDown(Keyboard.KEY_F3) || !Keyboard.isKeyDown(Keyboard.KEY_C)) {
|
||||
mc.debugCrashKeyPressTime = -1;
|
||||
}
|
||||
} else if (Keyboard.isKeyDown(Keyboard.KEY_F3) && Keyboard.isKeyDown(Keyboard.KEY_C)) {
|
||||
mc.debugCrashKeyPressTime = Minecraft.getSystemTime();
|
||||
}
|
||||
|
||||
// Twitch, screenshot, fullscreen, etc. (stuff that works everywhere)
|
||||
if (!MinecraftForge.EVENT_BUS.post(new ReplayDispatchKeypressesEvent.Pre())) {
|
||||
mc.dispatchKeypresses();
|
||||
}
|
||||
|
||||
if (pressed) {
|
||||
// This might be subject to change as vanilla shaders are still kinda unused in 1.8
|
||||
if (key == Keyboard.KEY_F4 && mc.entityRenderer != null) {
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ FMLCommonHandler.instance().fireMouseInput();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ protected void handleKeyEvent() {
|
||||
//$$ // TODO 1.7.10: This might be missing some 1.7.10-only key bindings or implement some of them incorrectly
|
||||
//$$ int key = Keyboard.getEventKey() == 0 ? Keyboard.getEventCharacter() + 256 : Keyboard.getEventKey();
|
||||
//$$ boolean pressed = Keyboard.getEventKeyState();
|
||||
//$$
|
||||
//$$ KeyBinding.setKeyBindState(key, pressed);
|
||||
//$$ if (pressed) {
|
||||
//$$ KeyBinding.onTick(key);
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ // Still want to be able to create debug crashes ]:D
|
||||
//$$ if (mc.debugCrashKeyPressTime > 0) {
|
||||
//$$ if (Minecraft.getSystemTime() - mc.debugCrashKeyPressTime >= 6000L) {
|
||||
//$$ throw newReportedException(new CrashReport("Manually triggered debug crash", new Throwable()));
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (!Keyboard.isKeyDown(Keyboard.KEY_F3) || !Keyboard.isKeyDown(Keyboard.KEY_C)) {
|
||||
//$$ mc.debugCrashKeyPressTime = -1;
|
||||
//$$ }
|
||||
//$$ } else if (Keyboard.isKeyDown(Keyboard.KEY_F3) && Keyboard.isKeyDown(Keyboard.KEY_C)) {
|
||||
//$$ mc.debugCrashKeyPressTime = Minecraft.getSystemTime();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ // Twitch, screenshot, fullscreen, etc. (stuff that works everywhere)
|
||||
//$$ if (!MinecraftForge.EVENT_BUS.post(new ReplayDispatchKeypressesEvent.Pre())) {
|
||||
//$$ mc.dispatchKeypresses();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (pressed) {
|
||||
//$$ // This might be subject to change as vanilla shaders are still kinda unused in 1.8
|
||||
//$$ if (key == Keyboard.KEY_F4 && mc.entityRenderer != null) {
|
||||
//#if MC>=10800
|
||||
mc.entityRenderer.switchUseShader();
|
||||
//$$ mc.entityRenderer.switchUseShader();
|
||||
//#else
|
||||
//$$ mc.entityRenderer.activateNextShader();
|
||||
//#endif
|
||||
}
|
||||
|
||||
if (mc.currentScreen != null) {
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (mc.currentScreen != null) {
|
||||
//#if MC>=10800
|
||||
try {
|
||||
mc.currentScreen.handleKeyboardInput();
|
||||
} catch (IOException e) { // AND WHO THOUGHT THIS WAS A GREAT IDEA?
|
||||
e.printStackTrace();
|
||||
}
|
||||
//$$ try {
|
||||
//$$ mc.currentScreen.handleKeyboardInput();
|
||||
//$$ } catch (IOException e) { // AND WHO THOUGHT THIS WAS A GREAT IDEA?
|
||||
//$$ e.printStackTrace();
|
||||
//$$ }
|
||||
//#else
|
||||
//$$ mc.currentScreen.handleKeyboardInput();
|
||||
//#endif
|
||||
} else {
|
||||
if (key == Keyboard.KEY_ESCAPE) {
|
||||
mc.displayInGameMenu();
|
||||
}
|
||||
|
||||
// Following are a ton of vanilla keyboard shortcuts, some are removed as they're useless in the
|
||||
// replay viewer as of now
|
||||
// TODO Update maybe add new key bindings
|
||||
// TODO: Translate magic values to Keyboard.KEY_ constants
|
||||
|
||||
if (key == 32 && Keyboard.isKeyDown(61) && mc.ingameGUI != null) {
|
||||
//$$ } else {
|
||||
//$$ if (key == Keyboard.KEY_ESCAPE) {
|
||||
//$$ mc.displayInGameMenu();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ // Following are a ton of vanilla keyboard shortcuts, some are removed as they're useless in the
|
||||
//$$ // replay viewer as of now
|
||||
//$$ // TODO Update maybe add new key bindings
|
||||
//$$ // TODO: Translate magic values to Keyboard.KEY_ constants
|
||||
//$$
|
||||
//$$ if (key == 32 && Keyboard.isKeyDown(61) && mc.ingameGUI != null) {
|
||||
//#if MC>=11100
|
||||
mc.ingameGUI.getChatGUI().clearChatMessages(false);
|
||||
//$$ mc.ingameGUI.getChatGUI().clearChatMessages(false);
|
||||
//#else
|
||||
//$$ mc.ingameGUI.getChatGUI().clearChatMessages();
|
||||
//#endif
|
||||
}
|
||||
|
||||
if (key == 31 && Keyboard.isKeyDown(61)) {
|
||||
mc.refreshResources();
|
||||
}
|
||||
|
||||
if (key == 20 && Keyboard.isKeyDown(61)) {
|
||||
mc.refreshResources();
|
||||
}
|
||||
|
||||
if (key == 33 && Keyboard.isKeyDown(61)) {
|
||||
boolean flag1 = Keyboard.isKeyDown(42) | Keyboard.isKeyDown(54);
|
||||
mc.gameSettings.setOptionValue(GameSettings.Options.RENDER_DISTANCE, flag1 ? -1 : 1);
|
||||
}
|
||||
|
||||
if (key == 30 && Keyboard.isKeyDown(61)) {
|
||||
mc.renderGlobal.loadRenderers();
|
||||
}
|
||||
|
||||
if (key == 48 && Keyboard.isKeyDown(61)) {
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 31 && Keyboard.isKeyDown(61)) {
|
||||
//$$ mc.refreshResources();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 20 && Keyboard.isKeyDown(61)) {
|
||||
//$$ mc.refreshResources();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 33 && Keyboard.isKeyDown(61)) {
|
||||
//$$ boolean flag1 = Keyboard.isKeyDown(42) | Keyboard.isKeyDown(54);
|
||||
//$$ mc.gameSettings.setOptionValue(GameSettings.Options.RENDER_DISTANCE, flag1 ? -1 : 1);
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 30 && Keyboard.isKeyDown(61)) {
|
||||
//$$ mc.renderGlobal.loadRenderers();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 48 && Keyboard.isKeyDown(61)) {
|
||||
//#if MC>=10800
|
||||
mc.getRenderManager().setDebugBoundingBox(!mc.getRenderManager().isDebugBoundingBox());
|
||||
//$$ mc.getRenderManager().setDebugBoundingBox(!mc.getRenderManager().isDebugBoundingBox());
|
||||
//#else
|
||||
//$$ RenderManager.debugBoundingBox = !RenderManager.debugBoundingBox;
|
||||
//#endif
|
||||
}
|
||||
|
||||
if (key == 25 && Keyboard.isKeyDown(61)) {
|
||||
mc.gameSettings.pauseOnLostFocus = !mc.gameSettings.pauseOnLostFocus;
|
||||
mc.gameSettings.saveOptions();
|
||||
}
|
||||
|
||||
if (key == 59) {
|
||||
mc.gameSettings.hideGUI = !mc.gameSettings.hideGUI;
|
||||
}
|
||||
|
||||
if (key == 61) {
|
||||
mc.gameSettings.showDebugInfo = !mc.gameSettings.showDebugInfo;
|
||||
mc.gameSettings.showDebugProfilerChart = GuiScreen.isShiftKeyDown();
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindTogglePerspective.isPressed()) {
|
||||
mc.gameSettings.thirdPersonView = (mc.gameSettings.thirdPersonView + 1) % 3;
|
||||
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 25 && Keyboard.isKeyDown(61)) {
|
||||
//$$ mc.gameSettings.pauseOnLostFocus = !mc.gameSettings.pauseOnLostFocus;
|
||||
//$$ mc.gameSettings.saveOptions();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 59) {
|
||||
//$$ mc.gameSettings.hideGUI = !mc.gameSettings.hideGUI;
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (key == 61) {
|
||||
//$$ mc.gameSettings.showDebugInfo = !mc.gameSettings.showDebugInfo;
|
||||
//$$ mc.gameSettings.showDebugProfilerChart = GuiScreen.isShiftKeyDown();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ if (mc.gameSettings.keyBindTogglePerspective.isPressed()) {
|
||||
//$$ mc.gameSettings.thirdPersonView = (mc.gameSettings.thirdPersonView + 1) % 3;
|
||||
//$$
|
||||
//#if MC>=10800
|
||||
if (mc.entityRenderer != null) { // Extra check, not in vanilla code
|
||||
if (mc.gameSettings.thirdPersonView == 0) {
|
||||
mc.entityRenderer.loadEntityShader(mc.getRenderViewEntity());
|
||||
} else if (mc.gameSettings.thirdPersonView == 1) {
|
||||
mc.entityRenderer.loadEntityShader(null);
|
||||
}
|
||||
}
|
||||
//$$ if (mc.entityRenderer != null) { // Extra check, not in vanilla code
|
||||
//$$ if (mc.gameSettings.thirdPersonView == 0) {
|
||||
//$$ mc.entityRenderer.loadEntityShader(mc.getRenderViewEntity());
|
||||
//$$ } else if (mc.gameSettings.thirdPersonView == 1) {
|
||||
//$$ mc.entityRenderer.loadEntityShader(null);
|
||||
//$$ }
|
||||
//$$ }
|
||||
//#endif
|
||||
//$$ }
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ // Navigation in the debug chart
|
||||
//$$ if (mc.gameSettings.showDebugInfo && mc.gameSettings.showDebugProfilerChart) {
|
||||
//$$ if (key == Keyboard.KEY_0) {
|
||||
//$$ mc.updateDebugProfilerName(0);
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ for (int i = 0; i < 9; ++i) {
|
||||
//$$ if (key == 2 + i) {
|
||||
//$$ mc.updateDebugProfilerName(i + 1);
|
||||
//$$ }
|
||||
//$$ }
|
||||
//$$ }
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ FMLCommonHandler.instance().fireKeyInput();
|
||||
//$$ }
|
||||
//#endif
|
||||
}
|
||||
}
|
||||
|
||||
// Navigation in the debug chart
|
||||
if (mc.gameSettings.showDebugInfo && mc.gameSettings.showDebugProfilerChart) {
|
||||
if (key == Keyboard.KEY_0) {
|
||||
mc.updateDebugProfilerName(0);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; ++i) {
|
||||
if (key == 2 + i) {
|
||||
mc.updateDebugProfilerName(i + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FMLCommonHandler.instance().fireKeyInput();
|
||||
}
|
||||
*/
|
||||
|
||||
//#if MC<=10710
|
||||
//$$ public static class RunScheduledTasks extends Event {}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
//#if MC>=10904
|
||||
package com.replaymod.replay;
|
||||
|
||||
import com.github.steveice10.mc.auth.data.GameProfile;
|
||||
import com.github.steveice10.mc.protocol.data.game.PlayerListEntry;
|
||||
import com.github.steveice10.mc.protocol.data.game.PlayerListEntryAction;
|
||||
import com.github.steveice10.mc.protocol.data.game.chunk.BlockStorage;
|
||||
@@ -28,6 +29,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerMultiB
|
||||
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerNotifyClientPacket;
|
||||
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUnloadChunkPacket;
|
||||
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateTimePacket;
|
||||
import com.github.steveice10.mc.protocol.packet.login.server.LoginSuccessPacket;
|
||||
import com.github.steveice10.mc.protocol.util.NetUtil;
|
||||
import com.github.steveice10.packetlib.io.NetInput;
|
||||
import com.github.steveice10.packetlib.io.NetOutput;
|
||||
@@ -209,6 +211,7 @@ public class QuickReplaySender extends ChannelHandlerAdapter implements ReplaySe
|
||||
public void restart() {
|
||||
activeThings.clear();
|
||||
currentTimeStamp = 0;
|
||||
ctx.fireChannelRead(toMC(new LoginSuccessPacket(new GameProfile(UUID.nameUUIDFromBytes(new byte[0]), "Player")), EnumConnectionState.LOGIN));
|
||||
ctx.fireChannelRead(toMC(new ServerRespawnPacket(0, Difficulty.NORMAL, GameMode.SPECTATOR, WorldType.DEFAULT)));
|
||||
ctx.fireChannelRead(toMC(new ServerPlayerPositionRotationPacket(0, 0, 0, 0, 0, 0)));
|
||||
}
|
||||
@@ -624,6 +627,10 @@ public class QuickReplaySender extends ChannelHandlerAdapter implements ReplaySe
|
||||
private static final Deflater deflater = new Deflater();
|
||||
|
||||
private static Packet<?> toMC(com.github.steveice10.packetlib.packet.Packet packet) {
|
||||
return toMC(packet, EnumConnectionState.PLAY);
|
||||
}
|
||||
|
||||
private static Packet<?> toMC(com.github.steveice10.packetlib.packet.Packet packet, EnumConnectionState state) {
|
||||
// We need to re-encode MCProtocolLib packets, so we can then decode them as NMS packets
|
||||
// The main reason we aren't reading them as NMS packets is that we want ReplayStudio to be able
|
||||
// to apply ViaVersion (and potentially other magic) to it.
|
||||
@@ -642,7 +649,7 @@ public class QuickReplaySender extends ChannelHandlerAdapter implements ReplaySe
|
||||
//#else
|
||||
//$$ packetBuf.readVarIntFromBuffer();
|
||||
//#endif
|
||||
Packet<?> mcPacket = EnumConnectionState.PLAY.getPacket(EnumPacketDirection.CLIENTBOUND, packetId);
|
||||
Packet<?> mcPacket = state.getPacket(EnumPacketDirection.CLIENTBOUND, packetId);
|
||||
mcPacket.readPacketData(packetBuf);
|
||||
return mcPacket;
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -49,7 +49,6 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
//#if MC>=10800
|
||||
import net.minecraft.network.EnumPacketDirection;
|
||||
//#if MC>=11300
|
||||
import net.minecraft.client.network.NetHandlerLoginClient;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
//#else
|
||||
//$$ import com.mojang.authlib.GameProfile;
|
||||
@@ -57,6 +56,7 @@ import net.minecraftforge.fml.network.NetworkHooks;
|
||||
//$$ import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
//$$ import net.minecraftforge.fml.common.network.handshake.NetworkDispatcher;
|
||||
//#endif
|
||||
import net.minecraft.client.network.NetHandlerLoginClient;
|
||||
|
||||
import static net.minecraft.client.renderer.GlStateManager.*;
|
||||
//#else
|
||||
@@ -236,32 +236,25 @@ public class ReplayHandler {
|
||||
|
||||
networkManager.setNetHandler(new NetHandlerLoginClient(networkManager, mc, null, it -> {}));
|
||||
NetworkHooks.registerClientLoginChannel(networkManager);
|
||||
// FIXME make this work (with vanilla and mods) on all other versions again, now that login phase is included
|
||||
// probably have to change some of the forge handshake calls
|
||||
//#else
|
||||
//$$ NetHandlerPlayClient netHandlerPlayClient =
|
||||
//$$ new NetHandlerPlayClient(mc, null, networkManager, new GameProfile(UUID.randomUUID(), "Player"));
|
||||
//$$ networkManager.setNetHandler(netHandlerPlayClient);
|
||||
//$$ FMLClientHandler.instance().setPlayClient(netHandlerPlayClient);
|
||||
//$$ NetHandlerLoginClient netHandlerLoginClient =
|
||||
//$$ new NetHandlerLoginClient(networkManager, mc, null);
|
||||
//$$ networkManager.setNetHandler(netHandlerLoginClient);
|
||||
//$$
|
||||
//#if MC>=11200
|
||||
//$$ channel = new EmbeddedChannel();
|
||||
//$$ NetworkDispatcher networkDispatcher = new NetworkDispatcher(networkManager);
|
||||
//$$ channel.attr(NetworkDispatcher.FML_DISPATCHER).set(networkDispatcher);
|
||||
//$$
|
||||
//$$ channel.pipeline().addFirst("ReplayModReplay_replaySender", fullReplaySender);
|
||||
//$$ channel.pipeline().addFirst("ReplayModReplay_quickReplaySender", quickReplaySender);
|
||||
//$$ channel.pipeline().addLast("packet_handler", networkManager);
|
||||
//$$ channel.pipeline().fireChannelActive();
|
||||
//$$ networkDispatcher.clientToServerHandshake();
|
||||
//#else
|
||||
//$$ channel = new EmbeddedChannel(networkManager);
|
||||
//$$ NetworkDispatcher networkDispatcher = new NetworkDispatcher(networkManager);
|
||||
//$$ channel.attr(NetworkDispatcher.FML_DISPATCHER).set(networkDispatcher);
|
||||
//$$
|
||||
//$$ channel.pipeline().addFirst("ReplayModReplay_replaySender", fullReplaySender);
|
||||
//#if MC>=10904
|
||||
//$$ channel.pipeline().addFirst("ReplayModReplay_quickReplaySender", quickReplaySender);
|
||||
//#endif
|
||||
//$$ channel.pipeline().addAfter("ReplayModReplay_replaySender", "fml:packet_handler", networkDispatcher);
|
||||
//$$ channel.pipeline().fireChannelActive();
|
||||
//#endif
|
||||
//#endif
|
||||
@@ -295,13 +288,6 @@ public class ReplayHandler {
|
||||
//$$ channel.pipeline().addFirst("ReplayModReplay_replaySender", fullReplaySender);
|
||||
//$$ channel.pipeline().addAfter("ReplayModReplay_replaySender", "packet_handler", networkManager);
|
||||
//$$ channel.pipeline().fireChannelActive();
|
||||
//$$
|
||||
//$$ // Call twice to force-overwrite the NetworkManager's internal state
|
||||
//$$ networkManager.setConnectionState(EnumConnectionState.PLAY);
|
||||
//$$ networkManager.getNetHandler().onConnectionStateTransition(EnumConnectionState.LOGIN, EnumConnectionState.PLAY);
|
||||
//$$ networkManager.setConnectionState(EnumConnectionState.PLAY);
|
||||
//$$
|
||||
//$$ FMLNetworkHandler.fmlClientHandshake(networkManager);
|
||||
//#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -172,7 +172,7 @@ public class ReplayModReplay implements Module {
|
||||
});
|
||||
|
||||
Minecraft mc = core.getMinecraft();
|
||||
// FIXME mc.timer = new InputReplayTimer(mc.timer, this);
|
||||
mc.timer = new InputReplayTimer(mc.timer, this);
|
||||
|
||||
new GuiHandler(this).register();
|
||||
}
|
||||
|
||||
@@ -399,7 +399,7 @@ public class GuiReplayViewer extends GuiScreen {
|
||||
} else {
|
||||
server.setText(metaData.getServerName());
|
||||
}
|
||||
incompatible = !new ReplayStudio().isCompatible(metaData.getFileFormatVersion());
|
||||
incompatible = !new ReplayStudio().isCompatible(metaData.getFileFormatVersion(), metaData.getProtocolVersion());
|
||||
if (incompatible) {
|
||||
version.setText("Minecraft " + metaData.getMcVersion());
|
||||
}
|
||||
|
||||
@@ -29,6 +29,9 @@ import static com.replaymod.core.versions.MCVer.*;
|
||||
import static com.replaymod.replay.ReplayModReplay.LOGGER;
|
||||
|
||||
public class GuiHandler {
|
||||
//#if MC>=11300
|
||||
private static final int BUTTON_OPTIONS = 0;
|
||||
//#endif
|
||||
private static final int BUTTON_EXIT_SERVER = 1;
|
||||
private static final int BUTTON_ADVANCEMENTS = 5;
|
||||
private static final int BUTTON_STATS = 6;
|
||||
@@ -86,16 +89,24 @@ public class GuiHandler {
|
||||
case BUTTON_OPEN_TO_LAN:
|
||||
removeButton(event, openToLan = b);
|
||||
break;
|
||||
//#if MC>=11300
|
||||
case BUTTON_OPTIONS:
|
||||
b.width = 200;
|
||||
break;
|
||||
//#endif
|
||||
}
|
||||
}
|
||||
if (achievements != null && stats != null) {
|
||||
moveAllButtonsDirectlyBelowUpwards(buttonList, y(achievements),
|
||||
x(achievements), x(stats) + stats.width);
|
||||
}
|
||||
if (openToLan != null) {
|
||||
moveAllButtonsDirectlyBelowUpwards(buttonList, y(openToLan),
|
||||
x(openToLan), x(openToLan) + openToLan.width);
|
||||
}
|
||||
// In 1.13+ Forge, the Options button shares one row with the Open to LAN button
|
||||
//#if MC<11300
|
||||
//$$ if (openToLan != null) {
|
||||
//$$ moveAllButtonsDirectlyBelowUpwards(buttonList, y(openToLan),
|
||||
//$$ x(openToLan), x(openToLan) + openToLan.width);
|
||||
//$$ }
|
||||
//#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ public class MixinTileEntityEndPortalRenderer {
|
||||
//#endif
|
||||
//#endif
|
||||
//#endif
|
||||
private static long replayModReplay_getEnchantmentTime() {
|
||||
private long replayModReplay_getEnchantmentTime() {
|
||||
ReplayHandler replayHandler = ReplayModReplay.instance.getReplayHandler();
|
||||
if (replayHandler != null) {
|
||||
return replayHandler.getReplaySender().currentTimeStamp();
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# To apply changes in this file run: ./gradlew clean setupDecompWorkspace idea
|
||||
|
||||
# Minecraft
|
||||
##if MC>=11300
|
||||
public net.minecraft.client.Minecraft func_184117_aA()V # processKeyBinds
|
||||
##endif
|
||||
##if MC>=11002
|
||||
public-f net.minecraft.client.Minecraft field_71428_T # timer
|
||||
##else
|
||||
@@ -25,6 +28,9 @@ public net.minecraft.client.Minecraft func_147112_ai()V # middleClickMouse
|
||||
public net.minecraft.client.Minecraft func_147115_a(Z)V # sendClickBlockToController
|
||||
|
||||
# Packets
|
||||
##if MC>=11300
|
||||
public net.minecraft.network.play.server.SPacketJoinGame field_149200_f # maxPlayers
|
||||
##endif
|
||||
##if MC>=10904
|
||||
public net.minecraft.network.play.server.SPacketSpawnMob field_149043_l # dataManager
|
||||
public net.minecraft.network.play.server.SPacketSpawnPlayer field_148960_i # watcher
|
||||
|
||||
@@ -4,6 +4,10 @@
|
||||
"mixins": [],
|
||||
"server": [],
|
||||
"client": [
|
||||
//#if MC>=11300
|
||||
"MixinKeyboardListener",
|
||||
"MixinMouseHelper",
|
||||
//#endif
|
||||
//#if MC>=10904
|
||||
"MixinPlayerControllerMP",
|
||||
"MixinWorldClient",
|
||||
@@ -14,7 +18,9 @@
|
||||
//#endif
|
||||
"MixinNetHandlerLoginClient",
|
||||
"MixinNetHandlerPlayClient",
|
||||
"MixinNetworkDispatcher",
|
||||
//#if MC<11300
|
||||
//$$ "MixinNetworkDispatcher",
|
||||
//#endif
|
||||
"MixinRenderGlobal"
|
||||
],
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
|
||||
@@ -184,7 +184,7 @@ dependencies {
|
||||
|
||||
def studioVersion = mcVersionStr
|
||||
if (studioVersion == '1.8.9') studioVersion = '1.8'
|
||||
shade("com.replaymod.replaystudio:$studioVersion:98ab667"){ // FIXME
|
||||
shade("com.replaymod.replaystudio:$studioVersion:9e362ef"){ // FIXME
|
||||
exclude group: 'com.google.guava', module: 'guava' // provided by MC
|
||||
exclude group: 'org.projectlombok', module: 'lombok' // runtime only for @SneakyThrows which isn't used
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user