Only apply full brightness when in replay
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@@ -46,7 +46,7 @@ public class FullBrightness implements Extra {
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@SubscribeEvent
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public void preRender(TickEvent.RenderTickEvent event) {
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if (active) {
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if (active && module.getReplayHandler() != null) {
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if (event.phase == TickEvent.Phase.START) {
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originalGamma = gameSettings.gammaSetting;
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gameSettings.gammaSetting = 1000;
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