Add method to TooltipRenderer which accepts Color instead of ARGB int

This commit is contained in:
johni0702
2015-06-10 18:48:48 +02:00
parent 05cc37adcc
commit f1327dbdc1
9 changed files with 19 additions and 11 deletions

View File

@@ -7,6 +7,8 @@ import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.ResourceLocation;
import java.awt.*;
public class GuiTexturedButton extends GuiButton implements GuiElement {
private final ResourceLocation texture;
private final int u, v;
@@ -62,7 +64,7 @@ public class GuiTexturedButton extends GuiButton implements GuiElement {
public void drawOverlay(Minecraft mc, int mouseX, int mouseY) {
hovered = isHovering(mouseX, mouseY);
if(hovered && hoverText != null) {
ReplayMod.tooltipRenderer.drawTooltip(mouseX, mouseY, hoverText, null, 0xffffffff);
ReplayMod.tooltipRenderer.drawTooltip(mouseX, mouseY, hoverText, null, Color.WHITE);
}
}