Renamed the commonly used Position POJO into AdvancedPosition, as it also hold pitch, yaw and roll

Made GuiDropdown only accept instances of GuiEntryListEntry to avoid unneccessary toString() methods returning the name
Added GuiEntryListValueEntry which holds a Value and a Name to be displayed
Continued work on GuiObjectManager
This commit is contained in:
CrushedPixel
2015-07-10 04:27:15 +02:00
parent 30ebfe96bd
commit ef39c7466d
28 changed files with 260 additions and 164 deletions

View File

@@ -3,7 +3,7 @@ package eu.crushedpixel.replaymod.replay;
import eu.crushedpixel.replaymod.ReplayMod;
import eu.crushedpixel.replaymod.chat.ChatMessageHandler.ChatMessageType;
import eu.crushedpixel.replaymod.holders.Keyframe;
import eu.crushedpixel.replaymod.holders.Position;
import eu.crushedpixel.replaymod.holders.AdvancedPosition;
import eu.crushedpixel.replaymod.holders.TimestampValue;
import eu.crushedpixel.replaymod.interpolation.GenericLinearInterpolation;
import eu.crushedpixel.replaymod.interpolation.GenericSplineInterpolation;
@@ -26,8 +26,8 @@ public class ReplayProcess {
private static boolean linear = false;
private static GenericSplineInterpolation<Position> motionSpline = null;
private static GenericLinearInterpolation<Position> motionLinear = null;
private static GenericSplineInterpolation<AdvancedPosition> motionSpline = null;
private static GenericLinearInterpolation<AdvancedPosition> motionLinear = null;
private static GenericLinearInterpolation<TimestampValue> timeLinear = null;
private static double previousReplaySpeed = 0;
@@ -167,16 +167,16 @@ public class ReplayProcess {
if(!linear && motionSpline == null) {
//set up spline path
motionSpline = new GenericSplineInterpolation<Position>();
for(Keyframe<Position> kf : ReplayHandler.getPositionKeyframes()) {
motionSpline = new GenericSplineInterpolation<AdvancedPosition>();
for(Keyframe<AdvancedPosition> kf : ReplayHandler.getPositionKeyframes()) {
motionSpline.addPoint(kf.getValue());
}
}
if(linear && motionLinear == null) {
//set up linear path
motionLinear = new GenericLinearInterpolation<Position>();
for(Keyframe<Position> kf : ReplayHandler.getPositionKeyframes()) {
motionLinear = new GenericLinearInterpolation<AdvancedPosition>();
for(Keyframe<AdvancedPosition> kf : ReplayHandler.getPositionKeyframes()) {
motionLinear.addPoint(kf.getValue());
}
}
@@ -200,8 +200,8 @@ public class ReplayProcess {
int curRealReplayTime = (int) (lastRealReplayTime + timeStep);
Keyframe<Position> lastPos = ReplayHandler.getPositionKeyframes().getPreviousKeyframe(curRealReplayTime);
Keyframe<Position> nextPos = ReplayHandler.getPositionKeyframes().getNextKeyframe(curRealReplayTime);
Keyframe<AdvancedPosition> lastPos = ReplayHandler.getPositionKeyframes().getPreviousKeyframe(curRealReplayTime);
Keyframe<AdvancedPosition> nextPos = ReplayHandler.getPositionKeyframes().getNextKeyframe(curRealReplayTime);
boolean spectating = false;
@@ -285,7 +285,7 @@ public class ReplayProcess {
if(!spectating) {
ReplayHandler.spectateCamera();
Position pos = new Position();
AdvancedPosition pos = new AdvancedPosition();
if(posCount > 1) {
if(!linear) {
motionSpline.applyPoint(Math.max(0, Math.min(1, splinePos)), pos);
@@ -294,7 +294,7 @@ public class ReplayProcess {
}
} else {
if(posCount == 1) {
Keyframe<Position> keyframe = ReplayHandler.getPositionKeyframes().first();
Keyframe<AdvancedPosition> keyframe = ReplayHandler.getPositionKeyframes().first();
assert keyframe != null;
pos = keyframe.getValue();
}