Renamed the commonly used Position POJO into AdvancedPosition, as it also hold pitch, yaw and roll
Made GuiDropdown only accept instances of GuiEntryListEntry to avoid unneccessary toString() methods returning the name Added GuiEntryListValueEntry which holds a Value and a Name to be displayed Continued work on GuiObjectManager
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@@ -1,6 +1,6 @@
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package eu.crushedpixel.replaymod.events;
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import eu.crushedpixel.replaymod.holders.Position;
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import eu.crushedpixel.replaymod.holders.AdvancedPosition;
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import eu.crushedpixel.replaymod.holders.TimestampValue;
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import eu.crushedpixel.replaymod.interpolation.KeyframeList;
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import lombok.AllArgsConstructor;
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@@ -13,7 +13,7 @@ import net.minecraftforge.fml.common.eventhandler.Event;
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@EqualsAndHashCode(callSuper=true)
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public class KeyframesModifyEvent extends Event {
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private KeyframeList<Position> positionKeyframes;
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private KeyframeList<AdvancedPosition> positionKeyframes;
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private KeyframeList<TimestampValue> timeKeyframes;
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}
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